19 - Mina the Hollower (PC 2026) - BEAT - Had a real good time with it and I realized I never fully knew what this game was going to be. I know it had influences of the Game Boy era of Zelda, the general world and execution is very in line with that visually, but there's vibes and ideas connecting to other games from that era such as Mega Man and Castlevania and it is a very challenging game. It's "souls-like" through some of its execution with Underlabs strewn around to recover at, vials that heal health but is based on how much plasma you have to fill up your health, which requires finding flowers or attacking enemies, and when you die you drop a "spark" and if you die again with no more sparks left, you lose "bones" which is the games currency. It's not exact as Souls games as you get things and upgrades that give you more sparks and technically you aren't losing bones upon a second death, it's only when you run out, and you only need to recover the spark to get that specific spark back, not to recover your bones.
Overall it's very tough and I think it's maybe abit much in a few places, but its also quite satisfying, and there's so much to find from upgrades, to more weapons, to trinkets that notably change mechanics and offer up anywhere from stat boosts to enhanced moves, etc...And if the game is too hard, they have a ton of modifiers to change enemy health, damage, bone loss, like two dozen different stats. You do lose achievements/feats activating any of them, but realistically those aren't important, but with that, you can make it an easier game if its too much.
I had a real good time, I got nearly 75% complete on my run at nearly 20 hours, and you unlock an NG+ and some more modifiers upon beating the game. If you want an old school styled game to kick your teeth in abit, I do recommend it.