General and Gaming > General

What's your pet peeve of each generation

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turf:

--- Quote from: soera on July 25, 2013, 11:02:21 pm ---Since its been mentioned, I think this generation's habit of announcing DLC (for money) before the game has even been released is the biggest bunch of shit period.

--- End quote ---
We really need that Faceworld "Like" button.

thomascozine:
2600/InTV
Shit ton of PONG clones. Games are classics but very very short. There's only so much replay value.

NES/SMS
Nintendo's censorship.

SNES/GEN
The start of the whole fanboy wars of "Genesis does what Ninten-don't." etc... It's one thing to have a brand loyalty. It's another to be a non-paid spokesperson for some corporation selling you things.

PS1/SAT/N64
It's been said before, but early polygonal games just look terrible. And most don't control well today either.

PS2/XB/GC
Can't think of much of an issue I had with this generation. Just more fanboy wars I guess?

PS3/360/Wii
DLC. By that I mean stuff that was cut from a game's development to be later sold as DLC. DLC itself is fine. I like the idea of extending a games life. But what I can't stand is when we get content that was originally meant to be sold with the full game to be parted out to us later. Also, on-disc DLC. If it's on the disc I paid for it already.

pacpix:

--- Quote from: blipcs76 on July 25, 2013, 10:59:43 am ---2600/InTV
Shovelware.  Horrible games that flooded the market and brought around the video game crash.

--- End quote ---
I actually kind of like the early crappy 2600 games.  I find it interesting how many different weird ideas that were tried like Lost Luggage, 3D Tic-Tac-Toe, and Sneak n Peek

blipcs76:

--- Quote from: htimreimer on July 25, 2013, 08:02:49 pm ---if stuff like this continues in the 8th we will see another crash

--- End quote ---

If anything leads to another crash, it's going to be the fact that game budgets are getting bigger and bigger, thus publishers are less likely to try something creative.  We've been seeing games become more and more 'safe' this past generation and there's less things to differentiate one game from another.  Big franchises will be like COD, just cranking out yearly sequels to the point where people just stop caring anymore.

Devs and publishers seem to be dropping left and right recently (THQ, Atari, Atlus, etc.), so we're heading for a future where everything is going to be made by EA, Activision and Ubisoft.

blipcs76:

--- Quote from: sin2beta on July 25, 2013, 10:55:24 pm ---PSX/Saturn/N64 - Went to 3D too early. Plus, there was some strange need to make everything 3D.

--- End quote ---

I blame Sony for that.  They forced 3D on us because they wanted their system to seem far more advanced than the 2D games from the previous generations, so they made it really hard to get 2D games published on the PSX.  Ironically, the 2D games on that system are the ones that look/play the best today.

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