General and Gaming > General
What's your pet peeve of each generation
soera:
I think the gimmicks are getting old. This generation was the motion control. I assumed it would be a couple of games but basically every game on the Wii and then Sony/Microshaft jumped on the boat with move/kinect.
Gamers want ... games. Most gamers dont want to stand up and dance.
htimreimer:
--- Quote from: blipcs76 on July 26, 2013, 10:27:14 am ---
--- Quote from: htimreimer on July 25, 2013, 08:02:49 pm ---if stuff like this continues in the 8th we will see another crash
--- End quote ---
If anything leads to another crash, it's going to be the fact that game budgets are getting bigger and bigger, thus publishers are less likely to try something creative. We've been seeing games become more and more 'safe' this past generation and there's less things to differentiate one game from another. Big franchises will be like COD, just cranking out yearly sequels to the point where people just stop caring anymore.
Devs and publishers seem to be dropping left and right recently (THQ, Atari, Atlus, etc.), so we're heading for a future where everything is going to be made by EA, Activision and Ubisoft.
--- End quote ---
and what you said there is just one of the many things that is making another crash in the industry more of a reality
also is just me or is this gaming on smartphones and smartphones platforms sounding more and more like this generations pong console
haloofthesun:
--- Quote from: blipcs76 on July 26, 2013, 10:27:14 am ---
--- Quote from: htimreimer on July 25, 2013, 08:02:49 pm ---if stuff like this continues in the 8th we will see another crash
--- End quote ---
If anything leads to another crash, it's going to be the fact that game budgets are getting bigger and bigger, thus publishers are less likely to try something creative. We've been seeing games become more and more 'safe' this past generation and there's less things to differentiate one game from another. Big franchises will be like COD, just cranking out yearly sequels to the point where people just stop caring anymore.
Devs and publishers seem to be dropping left and right recently (THQ, Atari, Atlus, etc.), so we're heading for a future where everything is going to be made by EA, Activision and Ubisoft.
--- End quote ---
Also games with huge budgets are becoming no longer profitable. It's silly when a game sells millions of copies but is considered a failure by the publisher because they spent so much money on it that it's impossible for them to make any money back. Publishers like EA are a HUGE reason that 7th and 8th generation has been increasingly bad.
(And just to clear up, Atlus didn't really go under like the others, their parent company did. They will be bought on Sunday)
burningdoom:
--- Quote from: blipcs76 on July 26, 2013, 10:27:14 am ---
--- Quote from: htimreimer on July 25, 2013, 08:02:49 pm ---if stuff like this continues in the 8th we will see another crash
--- End quote ---
If anything leads to another crash, it's going to be the fact that game budgets are getting bigger and bigger, thus publishers are less likely to try something creative. We've been seeing games become more and more 'safe' this past generation and there's less things to differentiate one game from another. Big franchises will be like COD, just cranking out yearly sequels to the point where people just stop caring anymore.
Devs and publishers seem to be dropping left and right recently (THQ, Atari, Atlus, etc.), so we're heading for a future where everything is going to be made by EA, Activision and Ubisoft.
--- End quote ---
Nah. We gaming collectors may not be exactly happy with the way the gaming industry is going. But your typtical "bro" gamer and casual gamers will give the industry plenty of their money to keep it afloat and heading in a direction we don't like.
blipcs76:
Really, if you sell over 3 million copies of your game and it's considered a failure, your game cost way too much to make.
The game industry needs to do what the film industry needs to do with M Night Shalyaman. Strip away the big budgets and make them focus on the core of the product first and add visual bells and whistles later, if the product even needs them.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version