The story and Samus' character development in Other M never bothered me really. Part of it is because my experience with other Metroid Games is limited (have actually only played Metroid on the NES, but have never beat it) so it is all I know. The thing I enjoyed the most is the more action-based gameplay that Team Ninja instilled in this game. Because of that I was able to finish thinking it was a great game, not one of the best games I've ever played, but still enjoyable overall.
Snake fights Revolver Ocelot in pretty much every MG game, right? Well imagine if there was a new MG game that timeline-wise came after all the others, except this time when Snake is confronted by Revolver instead of fighting him like he always does he freezes up, pees his pants & watches while Revolver murders someone else.
That's basically what happens in Other M, and that's just one of the horrendous story beats that really made me hate that game.
Perfectly said.
I am getting real tired of hearing Samus be called Princess while she's obscured in the background by the rest of the sausage fest.
At first I thought the 3rd person view (which tends to turn side scroller from time to time) was a nod to the old 2d platformer Metroids. But after playing this game for 10 hours I see it for what it is.
Samus is THEE focus in this game but for all the wrong reasons. The camera is always automatically locked on her. If I want to look around I have to point my remote at the screen then I get a first person view where I can whip the remote around to look at my surroundings. During this time I can fire her arm cannon and shoot missiles (this is the only way to shoot missiles by the way) but I can't actually move around. So I can only fire my MOST POWERFUL WEAPON IN THE GAME while being completely vulnerable.
Speaking of vulnerable there are no power ups either. No. Instead she can somehow magically replenish her energy and missiles by just standing still and posing while leaving herself completely vulnerable. But she can only do this when... You guessed it. When she is completely out of both.
The theme of the game seems to be "Samus up close and vulnerable". The story plays that angle. The power up system plays that angle. Even her attacking plays that angle.
I was honestly expecting the game to not be as bad and sexist as some had thought. But this game is just dripping with it.
They've taken a badass iconic character and turned her into a porcelain doll.