i think development cycles of games takes too long for a 5 year hardware cycle to be feasible now... tho scorpio and neo aren't NEW consoles. and the wii u DESPERATELY needed to be replaced, the wii u is a fucking colossal piece of shit, so whatever on that front. nintendo, once again, has exceptions to what should be hardline rules just because nintendo is a special brand of... of... something. they sure are special. and not in the good way these days.
and gamers in general, the general populace that plays games, they have these really high expectations... of what a game should be, and that ends up crippling dev studios, they fold, because the expectations are so high. everything should be big, massive, overworld, with lots to do, and great, great, great graphics, and this epic story with really talented and good voice acting, with super cool items and unique things all rolled up into one, so they want this huge, huge art team, this huge creative team, and these top-notch pro programmers, that's what gamers want. but the reality is, is that all is very expensive... and it takes forever. then they have the gall to bitch when they get all (or some, or most) of that and it's a buggy broken fucking mess... because of course it was going to be a broken, buggy fucking mess, they have finite resources, finite cash. they don't have forever to make a game and tweak and bug-test. they don't have forever and endless bundles of cash. thus: we get broken messes and a lot, A LOT, of remasters, remasters that exist solely to drag in cash when they produce that big, buggy mess. and a metric fuckload of patches and updates.
it all takes a massive amount of time. the 5-year cycle really should be taken out back and put down. the idea of a 5-year cycle, with today's tech, is just not something that should be considered... acceptable? expected? yes, it means tech falls behind. that sucks. but at the same time, the jump in graphic fidelity isn't the same as it used to be, either. 'better graphics' even takes more time on pcs than it used to... and the results aren't as overwhelmingly beautiful as it once was. that's why the ps4 and xbone were both 'underwhelming' to both critics and consumers. of course people liked it, it was improved, but really, it was underwhelming... and that was like 7 years? 6? of progress in the tech world. it's just fucking slowing down.
what you're likely to see, with scorpio and neo, is that games come out... intending to jump on those, but for those of us with older models of ps4/xbone... it's probably going to be like the 3DS... where some games work much better on new 3DS, and on the old 3DS models, you can't press home and go into the internet browser or friend list or miiverse. it's probably going to be like that. you'll have limited access on the user interfaces for the older tech, but you won't be severely limited otherwise. maybe, in some games, you won't get access at all, but those will likely be few and far between. i think that's what we'll see. in other words, for me, it won't affect anything. but that's just my prediction, i don't keep up with news about these new editions much, i don't really care because i'll never afford a neo until the generation is over. i MIGHT get a scorpio, since i don't have an xbone anyway, but i still like the look of that snazzy halo 5 console a lot, so maybe not.
honestly, tho, from a point of "just coming out of recession" and the amount of penny-pinchers that the whole shebang caused, i imagine that this is a pretty big risk. how many people will spend so frivolously? i guess we'll see, but economic hardships tend to make the generation that lived through them become massive penny-pinchers after it's all said and done (everyone knows, or knows of someone who does know, that old granny who lived through the great depression and now keeps a hoard of tin cans and other worthless shit in her shed out back)