Here's a top 5 of my least favorite controllers...
5. The Original US Sega Saturn PadI am pretty sure I own a couple of these somewhere and while they're not the worst pad I've ever used, I never could go back to them once Saturn released the Japanese pad stateside. I remember being in Toys R Us and spying a boxed grey Saturn pad for sale. I quickly purchased it and my old Saturn pad immediately achieved "Reserved for Player 2" status.
To be fair, it was a serviceable pad but it felt flimsy and cheaply put together. The D-Pad hurt to use after a while and the shoulder buttons didn't seem to work half the time.
4. The Xbox Duke ControllerI no longer own a Duke Controller because my dog chewed through the wire when she was a puppy (along with one of my Japanese style Saturn Pads
). I quickly abandoned the Duke once the smaller and more ergonomic S-Controller came out. I might go back and pick up a Duke controller again if only out of a sense of nostalgia. The controller was just too big for my hands and I recall not being able to maintain a good grip if I had even the slightest bit of moisture on my hands. The D-pad was weird and felt tacked on.
3. The Sega Master System Control StickI grew up lurking in and about arcades so I much preferred that control scheme as opposed to the control pad dominance of the home game market. We owned both a NES and SMS and while I had the amazing Advantage for my NES, my options were almost non-existent for my SMS. I obtained a Control Stick from a kid who was like the only other SMS owner that I was aware of (the NES was by far the more popular machine about town). I thought I might finally enjoy my SMS games better until I realized the inverted controls.
Funny enough, you'd think being a southpaw and having a controller with the stick on the right and buttons on the left would be ideal right? Well, I've always felt that the concept of "the dominant hand should work the buttons while the passive hand works the D-Pad" to be a load of nonsense and the Control Stick is almost unusable to me.
2. The Broderbund UForce Controller for NES and the Power Glove by Mattel for NES (Tie)I was hesitant to list these because even when they were released, I knew they were nothing more than shoddy gimmicks. Still, I've tried to use these "controllers" and while the Power Glove performed better than the UForce (which I couldn't even really get working), saying I preferred one over the other is like me saying I want a turd burger instead of a crap sandwich.
1. The Intellivision ControllerThis is the first controller that immediately springs to mind when I think of the worst controllers ever (IMO). I never was a fan of the layout with the phone dial buttons (this goes for the Coleco and Jaguar controllers as well) and the directional disc felt cheap compared to the joystick controllers for Atari and even Coleco. Actually the control felt flimsy overall and I have never cared for the pigtail cord.
We never had an Intellivision growing up and my opinion might have been a little different if we did but I doubt it.
Honorable mentions...
The N64 ControllerThis felt like it was really half a controller because of the way it was held which made the D-Pad largely useless. I want to say it was Hori who made a more streamlined N64 pad that I wanted to pick up but never got around to getting.
The Virtual Boy ControllerI let this one off the hook from being in my "Top 5" because it's not the fault of the controller that I can't see it while playing. It has a nice fit and feel at least though I find the dual D-pads a little wonky.
The Sega Master System Control Pad I only grief this pad because we got the NES before the SMS and while I wasn't the biggest fan of the NES Control Pad (especially after the Advantage and NES Max), the SMS pad felt like a step backwards with it lacking Start/Select buttons and having an (IMO) inferior D-Pad compared to the NES one.