14 - Super Mario Run (Android 2017) - BEAT - Well this might be the shortest game I add to the list. Overall, while it's not a bad game, I certainly like it more than their Fire Emblem game and that there are no micro-transactions, there's just very little content here. There's only about 24 levels, all of which are basically about a minute or less to complete. I do like that there are multiple challenges in each one for the coins, but that's not really content, those are just tiny variation challenges within the levels. And then there's Toad Rally, which is kinda grindy and there's no guarantee of progression. I was never against the 10 dollar price tag, but the game feels lazy with the lack of content and I'd guess just using assets they probably already had from one of their other Mario games. Heck, the other times you don't fight Bowser, they don't even put in multiple Koopalings, it's the same one all three times. That's damn lazy. Nothing terrible, but they didn't really make me feel like I spent a good 10 bucks here. I got far more substance out of Blaster Master Zero for 10 bucks than I did this.