I would 100% disagree with everything you said as that isn't the game I saw or most people saw really, but I can see we would be on two vastly different ends of the spectrum, so not really worth discussing lol Can't make you like something anymore than I would for another game I don't like.
As for Doom, Doom is fine, it's just a basic shooter. Nothing really new added, nothing really interesting done with the game, it was a pretty bog standard shooter as far as they go today, just all put together in a very slick, modern, package. I think it just comes down to me wanting a little more out of my experience than just mindlessly fighting enemy waves. It's why I don't get into horde modes in games or play stuff like Killing Floor. That stuff has been done to death for years, so Doom rarely excited me. I also wanted to like the music more, but the music only works ingame as outside of the game it's grating garbage lol
Most of my points are objective so disagreeing with them is denying they exist. I understand the quality of the story is more of a subjective point and some place where people could derive value in the game, but I was obviously not a fan.
Doom's story was nothing special, but that wasn't one of its selling points to begin with. It was super fast faced, well balanced, beautiful, and intense as hell. The game knew what it was from the very beginning and just did not give a shit and I loved it. My eyeballs were watering from not blinking due to all the insane action around me complimented by excellent controls. Funny enough it was one of the best FPS games I've played recently.
While the majority of your statements are objective, the disliking the game because of those things is subjective.
Literally the only things listed that I think hinder the game were the manual pick ups and the clunky stealth system.
I wouldn't say the enemies in Wolfenstein were any more bullet spongey than the Doom enemies, Doom maybe more so towards the end.
The mumbling makes sense in that he was trying to hide that he is an American.
I felt that the flow of the story was right for what was trying to be conveyed. Normally by the end of a game, I feel so sluggish and tired that I never want to play it again. I finished the game feeling like it ended too soon and started over again. That is an extremely rare thing for me.
The No Hitler thing goes into a different thing. IMO, if Hitler was killed, it would make it a tad harder to continue the story, also, I feel in Wolfenstein, Mecha-Hitler is overplayed and not welcome. I rather welcome that through all of BJs hard work, he only did so much damage to the Nazi powerhouse. And I'm sure the second game is going to really convey just how hard it is going to be to topple the giant.