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Messages - pizzasafari

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46
General / Re: Let's List our Top 100 Wii games!
« on: October 02, 2018, 07:09:05 pm »
92. WarioWare: Smooth Moves


47
I've never really had anything better to do with my time or anything more more worthwhile to do with my money so it's never had a chance to be that for me. Although, when I first got into World of Warcraft for about a year or more of secondary school I was getting 5 hours of sleep per night so that I could get up at 5am to play it before school. Then if I didn't want to stop playing I'd pull a sicky, my mum always used to use a thermometer to check I wasn't lying so I'd eat loads of crap food out the cupboard to give myself a sugar rush which would increase my temperature and make it look like I was telling the truth. Worked like a charm. I got so many days off.

48
General / Re: Let's List our Top 100 Wii games!
« on: October 01, 2018, 07:40:40 am »
87. Beat the Beat: Rhythm Paradise / Rhythm Heaven Fever
(Damn region names making everything confusing)

   

49
Off Topic / Re: MBTI
« on: October 01, 2018, 07:36:07 am »
*Jordan Peterson sense tingling* I have a sudden urge to clean my house and grow the hell up. *Level Up*

50
Off Topic / Re: MBTI
« on: September 30, 2018, 08:38:48 pm »
INFP.. these tests always seem to draw most of their 'results' from whether you're sociable or not.. although it's certainly right about the vivid internal landscape and funnily enough I was interested in pursuing a career in counselling - though that's been knocked on the head as there's zero employment opportunities in it.

There's a lot more to it with MBTI, it's based on Jungian psychology and he's the granddaddy of psychology. It looks at which cognitive functions you prefer and how that affects your personality. The tests themselves are pretty terrible though, and they do ask misleading questions. I always suggest to people interested in MBTI that they learn what the functions mean and work out that way what their type is rather than paying attention to their test result. Being INFP would mean your brain prefers to use Introverted Feeling and Extraverted Intuition, which in very very very brief are the functions that deal with your own feelings and principles, and finding different ways of looking at/understanding things, respectively. You make decisions with your own feelings/principles and take in information by exploring information you're presented with and looking at it in different ways. But there's much much more to them than that, just giving a very condensed version.

51
Off Topic / MBTI
« on: September 30, 2018, 05:06:56 pm »
This is something I'm really interested in, so I was just curious if you guys know what your MBTI types are?
I'm an INFP myself.

(If you don't know your type/don't know what it is and you want to know there are a fair few tests you can take, but bear in mind the tests are known for being pretty crappy and inaccurate so if you're genuinely interested in your type it's best to try and work out your type yourself at some point. Here's the test I used way back. Then here's some very condensed videos with basic info on the types, but there's a lot more on google if you're interested.)

52
General / Re: 007 James Bond Video Games What Do You Think Of Them?
« on: September 30, 2018, 09:34:10 am »
I have actually played Rogue Agent, though it was years and years and years ago, I didn't play much of it and I barely remember it, but I remember my impression of it being low. I think it was a bit boring. I've heard most people seem to have the same opinion.

If you're looking for good 007 games though I've played Nightfire and Agent Under Fire and both were really good, at least in my memory. Though IIRC I only played the multiplayer in AUF but it was insanely fun. Grapple hooks yo.

53
Your right I don't belong in this thread, I am just not much of an RPG fan period sorry if I upset either of you

Oh no no not at all, I didn't mean that, I just wanted to explain the reason the price is so high, that's all.

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I am surprised nobody else is complaining about the PS1 Final Fantasy games and how much people are charging people to buy those games

The reason they're so pricey is because there's very high demand and not that much supply, since the people who have the games love them and don't want to sell them. So there's no real reason for us to get mad at people for charging that much, it's just how S&D works. I'd say it's worth every penny for people who like those kinds of games though, you get more than enough bang for your buck.

55
Ooo! I want to do what hoshichiri did! That looks fun! I'm just gonna indulge myself here, don't mind me. But I'm gonna do a twist and put them in the order I played them! Here's my self-indulgent Final Fantasy timeline!

8 - My all-time favourite game, this game is really special to me and was such a massive part of my childhood. It's not necessarily any one particular thing about the game I love, it's just the feeling it gives me. I mean don't get me wrong I could go on all day about the individual things I love about it as well as of course, but it's the main thing for me. As cheesy as it sounds it's not just a game to me, it feels like it's part of me.

[In this interim I see a trailer for FF9 on a demo disc and shit every brick imaginable, it never occured to me before that there were other games in the series. FF8 is already my favourite thing in the world at this point and I want nothing more in the world than to play FF9 holy god I was desperate. I didn't finally play it until years and years later though. I remember once I saw it on a shop aisle while my mum did our weekly shopping and I spent the full hour or so she was shopping stood there staring at it and wishing I could have it.]
[Around this time I also watched Spirits Within and had absolutely no idea what I'm watching, it wasn't Final Fantasy to me at all. And I wasn't wrong!]

6 - This one confused me when I first played it cause I was a kid and had never played a 16-bit game before and it didn't feel anything like FF8. I was expecting something like FF8 and needless to say this is nothing like 8. I didn't like it when I first played it but I played it again when I was much older and loved it. One of my favourite twists in any game story too, Kefka is a bamf. Never finished it though, I got to the world of ruin then got distracted by something else. I'm gonna finish it someday though. Fifth-favourite!

10 - Technically the third one I played as the PS1 version of FF6 comes with a FF10 demo disc - I really liked what I played of the demo, I didn't get the full game until much later but I really really like it. It's a really easy game to pick up and replay.  The characters could've done with a lot more focus though. Fourth-favourite!

[I watch Advent Children for the first time around this time because I was a very dumb kid, had absolutely no idea what I was watching, decided to withhold judgement until someday playing FF7 as I should have done to begin with]

9 - Love it, you can't go wrong with 9. Some of the best characters in the series and easily the most gripping story. Not my favourite world in the series though, half of the world being barren wasteland makes it feel a bit lifeless, but in the grand scheme of things that's just a nitpick. Awesome game. Second-favourite!

12 - Hate it. Everything about it made me so sad when I first played it and now it makes me angry. This was the point when Square Enix gave everything that made FF amazing the finger. I've pretty much already said everything I have to say about 12 and post-10 FF as a whole above. Never finished it and I doubt I will. Least favourite!

[Played non-demo 10 here and loved it as I said]

7 - When I played this I found it a bit hard to get into as I didn't understand what was going on at all and I don't think it's controversial to say it really hasn't aged all that well, and I didn't like at all how abrupt the ending was. And generally the atmosphere of the game was (and still is tbh) a bit too murky for me. But after watching The Completionist's series on it I came to appreciate what it is that makes FF7 great and it's helped me see it in a new light, and I consider it my third-favourite now!

[I watch Advent Children again and HATED it]

11 - Aside from the fact that it was post-10 I knew at this time that I didn't care for any MMOs that weren't WoW, so I played it for about 5 minutes, saw it had FF12's combat, got bored and uninstalled it.

3 - I played the DS version of this which I went into with low expectations since it was a Square Enix remake (FURY!) and I don't generally enjoy playing games on DS, and I got exactly what I expected. Not a fan. Didn't get far into it.

4 - I know a lot of people really like 4 but this one has aged a bit too poorly for me, it feels really stiff and murky to me. I couldn't really get into it. Sorry. Never finished it. I'm planning to give it another go someday though.

5 - I was surprised how much I enjoyed this one, I'd heard pretty much nothing about it before I played it so I assumed it wasn't going to be anything special but after playing FF4 which disappointed me a bit this felt like such a breath of fresh air, it felt so much better to play. Really great vibes, the story and characters are a bit simplistic but that's okay, this one makes up for it in gameplay and general game feel. The job system in this is so much fun. I never managed to finish it though, I got pretty far and got distracted by something else, but I'm planning to finish it someday. Sixth-favourite!

2 - I was always really intrigued by this one because I already knew about the Emperor and he sounded like a really cool villain, but my god this one is a slog. I really didn't enjoy it much at all. I tried to pull through it but it turned out that because of emulation problems if you play the Origins version on PS3 the game stops working completely from a certain early point, but from the sounds of things I'm not really missing much. I could play it on my PS2 or WonderSwan but I probably won't.

1 - This was really interesting to play, it feels so so so different from the later games. I enjoyed it a bit, but it's not really the sort of game I can really stick with so I didn't get far. Glad I tried it though, it was great to experience.

13 - Uhhh... so as you can probably imagine from what I've said (and I'd heard lots of bad things about it) I went into this with the lowest expectations imaginable, and because my expectations were so low... I didn't hate it as much as I expected? I really liked seeing a version of ATB come back and aesthetically the game is gorgeous, not to mention the music. But that's not to say I like the game, it's awful. I just want to give it credit for those aspects, because seeing my hopes for a return to traditional combat ripped away with 15 broke me. But yeah, the story makes no sense, the characters are terrible, I hated every one of them except for maybe Sazh and Vanille, and Fang was just boring so I couldn't hate or like her. I actually got really far though, right to the final dungeon, then the difficulty spike just made me give up. I ain't grinding for this game. And I don't think I need to talk about the corridors. This isn't a Final Fantasy game any more than 12 is. Well okay, maybe a little bit more. But not much.

X-2 - I WANT TO DIE

56
General / Re: Collection Advice Thread Or Opinions
« on: September 29, 2018, 11:42:29 am »
If you have a power strip plugged into an extension lead, as in one to make the reach go further with just one plug socket, is that safe?

Edit: Also if I did have power strips chained together, would it make a difference if the power strip is inside a protective plastic box? Or would it be the wall socket I'd need to worry about?

57
I don't think there's any point in hoping for anything from future Final Fantasy games, it's obvious the heart isn't there anymore and they're just making Final Fantasy games because for some reason it makes them money. It pretty much began with 10, if you look into the story of its development Square started making big changes to the way they made games because of the money they lost from Spirits Within and the development studio basically became a dictatorship, people were being told exactly what to make, no-one got to put in the creativity that made the older games so great. IIRC that's the reason Uematsu left the company, because he didn't like being told exactly what music to make. Sakaguchi left sometime around then too so I'd guess it might have been for the same reason, then with the two of them gone the series was pretty much doomed. 10 still somehow ended up good but after that it just nosedived and it's become completely soulless. Final Fantasy is dead but more amazing JRPGs have come in to take its place, but nothing seems to scratch the same itch Final Fantasy always did.

Edit: Which reminds me, I haven't said, just in case anyone missing Final Fantasy doesn't know the developer Mistwalker is basically a continuation of the good version of Square (Sakaguchi and Uematsu are two of the key members) and they made Lost Odyssey which in my eyes is the true Final Fantasy XI. If you love Final Fantasy and you haven't played Lost Odyssey you really really really need to. Blue Dragon is kind of reminiscent of the FF 3/5, The Last Story I really didn't enjoy but other people seemed to like it, but it had a FF12-esque battle system which I hated.

58
General / Re: Does A Video Game's Cover Art Mean Anything To You? Or Not?
« on: September 29, 2018, 07:26:11 am »
^ If you did judge a game by it's cover, then so many crappy NES and Atari 2600 games would be gold because they had way cooler artwork representing the game than the game actually was.

I wasn't literally saying a game is good because of its good boxart, I just mean it grabs attention and gives you an impression of whether or not that's the game you want to buy. If the boxart is a miserable-looking army dude with a gun in his hand walking towards the viewer with an explosion in the background I'm not going to give it a second glance because that tells me it's every military shooter ever. I'm just saying the coverart is an important factor in whether or not your intended audience will even check your game out if they see it, you want it to convey what your game is about, you want it to give the impression that you put care into the creation of your game, and you want it to tell the person seeing it "this game is something special". If the boxart is uninteresting to the viewer and they're glancing over a large selection of games they're probably just going to ignore it until something else catches their eye. Or it can at least convey the mood of the game with a selection of colours, the logo, background or whatever. It shouldn't be disregarded.

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General / Re: VGC's Anonymous/"General" Topic:
« on: September 28, 2018, 06:43:33 pm »
I feel bad that I've been lurking the forum for so long but haven't said anything here, I'm a terrible conversationalist and I can't think of anything interesting to say, so I just thought I'd leave a hello here and run away screaming.

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