VGCollect Forum
General and Gaming => General => Topic started by: dhaabi on March 06, 2023, 07:13:24 pm
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We all know about gaming having gone up in value to high dollar amounts, including even some low- and mid-quality games. It seems as if nearly every other title for certain older systems reach $100 USD or more. For many of those titles, the current market value is certainly not justified for the item's actual content. In the past decade or so alone, games like Minecraft, Skyrim, Grand Theft Auto V, The Witcher 3, Breath of the Wild, and Elden Ring have released not only to critical acclaim with an abundance of content, replayability, and sometimes even moddability, but at affordable pricing too. There are even certain games that adopt the free-to-play model such as Fortnite that remain fresh years later with the upfront cost of free. At the same time, even if a game's amount of content may not be in overabundance, its lasting impressions can be monumental to us.
So, I present you all this question: which games would be worth paying a high dollar amount such as $100 USD? Higher?
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I'm pretty much at that point where if it's not a modern game, I'm probably paying a lot. I just set aside money until I have enough.
Recently paid a bit for Punisher and Thunderforce III on Genesis.
Next high-priced item I've got my eye on is Albert Odyssey for Saturn. Will be focusing a lot on my Saturn and TurboGrafx-16 games in the future (and the going will be slow considering prices).
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A single game? Probably none. Not anymore. Maybe if there was a great collectors edition for an Uncharted 5 or the next Mass Effect, but not a game by itself.
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Games I own? MarvelVsCapcom2 for either PS2 or Dreamcast is worth it to me. Maybe my last of us ellie edition.
Most games over 100 are niche which is why there are scarce. Most I don't desire. I'm in the over 55 and miss me with that jive crowd.
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We all know about gaming having gone up in value to high dollar amounts, including even some low- and mid-quality games. It seems as if nearly every other title for certain older systems reach $100 USD or more. For many of those titles, the current market value is certainly not justified for the item's actual content. In the past decade or so alone, games like Minecraft, Skyrim, Grand Theft Auto V, The Witcher 3, Breath of the Wild, and Elden Ring have released not only to critical acclaim with an abundance of content, replayability, and sometimes even moddability, but at affordable pricing too. There are even certain games that adopt the free-to-play model such as Fortnite that remain fresh years later with the upfront cost of free.
So, I present you all this question: which currently affordable games would be worth paying a high dollar amount such as $100 USD? $200 USD? Higher?
By affordable I assume you mean current and last gen games or old games that are pretty cheap and common today?
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After a few years of collecting, I already own a handful of games that I payed more than 100,- € for ... for example "Street Gangs" (River City Ransom) for NES CIB, or "Legend of Dragoon" for PAL PSX.
Modern Games? Dunno, I would tend to say "Skyrim" for it being a Behemoth of a game regarding size and possible playtime. Generally any huge open-world like game if it's worth playing it for more than 300 hrs ^^ in any other case: NEVER EVER :D
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I'd probably have to adjust my spending habits in general, but yeah, I think I could see myself paying $100 for some of the more unique and content heavy games that are available - GTA, the new Zeldas, Elden Ring, etc. But I'd also probably not buy as many cheaper games.
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By affordable I assume you mean current and last gen games or old games that are pretty cheap and common today?
"Affordable" is certainly subjective, but, given the topic, I suppose it would mean anything below $100 USD. So yes, that would also include older games which are cheap and common. Two older examples I would personally argue for could be something like Persona 4 or Animal Crossing.
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What modern games would I pay $100+ for? Absolutely none. Call me a cheapskate, but I've rarely thought many games were worth $60 in terms of what I get out of them. I tend not to look for excuses to play the same thing for weeks or months at a time. When I was a child I did so, because I couldn't just simply afford more games all the time as in 1997, $50 WAS the equivalent of spending $95 today.
I only pay full price on a game when I want to support the developer of something new that I like, not that I think it's actually worth my $70, I just want their product to be a success so I do it anyway. $100? I don't think I'd buy a single new game. Ironically, there's probably more than few retro games that I certainly would pay $100 for.... both for the curiosity and desire to own a copy, and others purely for nostalgic purposes.
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I honestly can't think of anything.
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I could see myself paying $100 for a physical version of something like Mario Kart or Smash Bros. Ultimate if all the DLC was included 8) (Which is cheaper than what I spent for those games +DLC)
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No modern game is, or will be, worth $100 in my eyes. I've outgrown buying the most expensive physical version/release of a modern game I care enough about. I eventually regret owning whatever physical extras come with it, if there were any at all. In hindsight, I realized the game and inserts are what I valued the most, not the superficial stuff beyond that. Digital extras don't offer enough value, in my case, to justify paying $100+. With how inexpensive digital games are, I'm perfectly fine waiting for a sale/complete edition and swooping them up for cheap. My digital library is fairly large because of this, so I seldom buy modern games to begin with. When I do none of them come close to a $100 price tag.
Retro games are the complete opposite. Depending on the game I'm comfortable paying for whatever the market dictates. I aim for complete copies so getting anything relatively cheap is rare. Again, a little patience will procure a good deal every now and then, just not as frequently as digital sales. Games going $300 or more I typically avoid unless I can sell other games or find other means to offset the cost. Anything below that is fair game.
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I can barely justify paying more than $60, let alone $100 for a game.
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With dlc being a thing allot folks spend over 100$ a game these days. or at least close to it.
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I'm genuinely surprised by the consensus of replies so far. In hindsight, I should have clarified further by what exactly I was trying to get across when presenting the topic. I've slightly tweaked the OP.
Would I pay $100 for games? Yes, but only for very few. Looking back at some experiences I've had, I can confidently say that my time playing some games was certainly worth a higher value than what I paid. For instance, I purchased Persona 5 Royal for only $40. Knowing what I do now of its amount of quality content offered alongside the fun I had while playing, I would gladly spend $100 on it. It's such an easy "yes" answer for me because I can even see myself playing this game again later on in life.
Like I mentioned, not every game is an experience worth a high price tag. And I'm questioning how certain some responses are in saying no modern game is worth that kind of price (although, again, I did not convey my question well originally.) Yes, sales exist. Of course it is possible to obtain games at a discounted price, and it is even easy to secure many games for free through other means. But I am fully confident that everyone here has played at least one title that they know is valued to them at a higher price. And that is the question I was originally trying to get at.
Maybe some of your fondest memories from long ago are from creating a hand-drawn map of the game's overworld screen by screen, such as with titles like The Legend of Zelda or Dragon Warrior. Or LAN parties playing Quake and other first-person multiplayer games of the time? Visiting arcades to play Street Fighter II at every possible chance? Having a group of friends spend the night to play Mario Kart 64, Super Smash Bros., and Goldeneye 007? Experiencing some of 3D's earliest classics such as Super Mario 64 and Final Fantasy VII? Becoming so invested in massive online games such as World of Warcraft?
Or, maybe some highlight memories relate to more modern games. Playing through the narrative-rich The Last of Us and witnessing a beautiful father-daughter relationship unfold in the most hopeless of times? Reliving the moment of time when so many—traditional gamer or not—seemed connected through Pokémon Go during its peak? Overcoming through so many trial-and-error attempts at besting Cuphead? Are these "absolutely no" responses considering instances and memories like these? That no game has left the impression that it's valued at $100 to them personally?
When factoring in how quality-dense some games are such as the ones above in my OP, it's such a clear opinion of mine that I would certainly pay a higher price tag for some games I've played. This is even disregarding the impact some games have had on me which helped mold who I am today that I experienced much earlier in life, whether the amount of content (or, at times, even its quality of content) was high or not.
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All GameCube games ::)
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I think a better way of phrasing this question could have been "If the only way you could ever play any game again, was to pay $100 for it. What games would you spend that money on?" Which is more or less the same as asking... what are your all time favorite games?
I'd maybe spend the money on some of my childhood favorites, if I were forced to pay that to ever play them again. That's about it.
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None. As an example. I'm super interested in God of War Ragnarok, Horizon Forbidden West, and Zelda TotK... but I'm not paying $70. I know that I would dump over 200 hours into TotK if it's anything like BotW. But I'm still not paying $70 for just the game. CE, yeah, I'll pay the $130 for the CE because it's a CE and it's Zelda, but that's not the game that's selling me, it's the CE. So to value a game and say "Yeah, I'd pay $100" no, never. Stuff like Rule of Rose, you're not paying $100 because you think oh man, this game is good and it's worth $100, you're paying it because it's rare and collectible, and in theory if you wanted to sell it, it would probably hold value. And if I understand the question correctly, my answer is no.
The closest thing would be something like Elden Ring, that game is my GOAT, that said, I spent over probably over $400 on that game, I bought Xbox standard, Xbox CE, and 2 steam copies... and I'll probably buy at least one PS4/PS5 copy at some point. I've dumped hundreds upon hundreds of hours into that game, but the amount of money I spent wasn't on a single copy, it was on multiple copies so I could play with my wife. So if spending $100 on two copies counts, then sure, but $100 per copy? I wouldn't pay it.
The trouble is that even if a game ticks all the boxes, I could find 100 other games that tick some boxes and not even spend $100.
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I have never seen a game collecting group that gripes about money so much.
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let me see I think I have got at least 100 dollars worth of value by playing these games and would find them worthy of a 100$ price tag.Cause I have played them a ton.
Shinning Force 1&2
Culdacept
Brigandine
Fallout 3&4
Oblivion
Just Cause
Disgaea 1,4&5
Final Fantasy 2,3&10
I hppe this is what you mean
I am surprised by my answers cause almost none of these games are sought after or valuable with the exception of Brigandine or FF2,3 lol.
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Which is more or less the same as asking... what are your all time favorite games?
The questions aren't the same. Personally, some of my favorite games are short experiences that can be fully played in a handful of hours. I wouldn't value them at $100, though, nor would I pay that much to be able to play them.
I have never seen a game collecting group that gripes about money so much.
The majority of responses posted are not what I was expecting. I suppose most members here simply don't find a higher value in some gaming experiences they have, even for their absolute favorites?
let me see I think I have got at least 100 dollars worth of value by playing these games and would find them worthy of a 100$ price tag.Cause I have played them a ton.
Final Fantasy 2
I hppe this is what you mean
How you interpreted my question is exactly what I was asking. I'm interested that Final Fantasy II of all of the franchise entries was something you consider that valuable. Any reason in particular? You must have some fond memories for it.
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2d fighting games like street fighter alpha 2, smash bros, marvel vs capcom 2 those I would value over 100$
If I where stuck on an island with only 1 of these games I'll survive, since the replay value is endless thanks to online multiplayer.
I invest the most time in 2d fighting games.
Games like mario kart, mario strikers, advance wars would also qualify.
I would however still also value my absolute favourites over 100$ eventhough the replay value ain't endless or even short. Primarily because they do remind me of good times which are worth allot more than a measly 100$.
But again this is in a scenario that I wouldn't own said games otherwise and if we would be living in a society that these games would be sold for over 100$ retail, Naturally with the current market and you already owning said items you'd be less inclined to spend such amounts of money. Let alone double dip on the same product there is no reason to.
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Yes it is the first game of it's type that made me love rpgs and I played it alot.
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The majority of responses posted are not what I was expecting. I suppose most members here simply don't find a higher value in some gaming experiences they have, even for their absolute favorites?
I think it's more that it's not easy to convert intrinsic value to monetary value. I can't look at a purchase and think "this is worth X happiness" or look at something in my collection and think "this was worth $X of joy".
My big problem is that I've got rapidly diminishing returns when it comes to justifying purchases for myself as the price rises, and $100 is a major gatekeeper. Outside of the game consoles themselves, the times I've spent more than $100 on a singular thing for any of my hobbies/collections could likely be counted on one hand. I've got tons of games in my collection where I've spent 100+ hours on, but even with hindsight, I don't think I would've given them the time of day if that price tag blocked my way and I couldn't use alternative methods like piracy or services like Game Pass to play them.
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The majority of responses posted are not what I was expecting. I suppose most members here simply don't find a higher value in some gaming experiences they have, even for their absolute favorites?
I think it's more that it's not easy to convert intrinsic value to monetary value. I can't look at a purchase and think "this is worth X happiness" or look at something in my collection and think "this was worth $X of joy".
My big problem is that I've got rapidly diminishing returns when it comes to justifying purchases for myself as the price rises, and $100 is a major gatekeeper. Outside of the game consoles themselves, the times I've spent more than $100 on a singular thing for any of my hobbies/collections could likely be counted on one hand. I've got tons of games in my collection where I've spent 100+ hours on, but even with hindsight, I don't think I would've given them the time of day if that price tag blocked my way and I couldn't use alternative methods like piracy or services like Game Pass to play them.
While I agree with that idea, I don't think the issue of there being difficulty to proclaim some thing has intrinsic value or not is being observed here. While it may be difficult to think, "this is worth X happiness" like you mentioned, we make these conclusions every day all throughout life, even when purchasing a game. When we consider setting aside funds for a certain activity such as vacationing away from home, we determine if that trip is worth the monetary value while supplying us an equal intrinsic value. This principle can even be figured by way of if something is worth our time. Or, it can be on a much ordinary level such as if someone finds the value in purchasing their preferred brand of food that's better-tasting as opposed to a generic brand which is not as flavorful. The generic brand will certainly meet our needs, but we will decide if something is worth spending more on a case-by-case basis. Like I said before, obviously I do not find every game to have a high value. But I do for some.
Instead, many responses here seem firm in that they don't see a higher value for games. That is fine, of course—I was just a little surprised, is all. Something I will note, however, is that I am confident that there are some who've replied "none" to the question at-hand who purchased games long ago at a $60 retail value. Accounting for inflation, $60 in the year 2005 (the year I believe most games started retailing at $60) equates to over $91. So, in the past, the rough equivalent of today's $100 was presumably a fine price but isn't anymore.
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I think the question at hand should be rephrased to.
Which games would you buy back at over 100$ if you where in a specific scenario.
For example.
You would lose all your favourite/ most played games. you cannot play them anymore and if you are to go somewhere else they are also sold at these 100 + $ prices. which games would you buy back at over 100$ or would you just simply move on and play lesser games at normal prices.
You gotto put people into a situation in which they would need to spend that amount of money than you can see if folks really would think that a game is worth said amount for the gameplay etc.
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The majority of responses posted are not what I was expecting. I suppose most members here simply don't find a higher value in some gaming experiences they have, even for their absolute favorites?
I think it's more that it's not easy to convert intrinsic value to monetary value. I can't look at a purchase and think "this is worth X happiness" or look at something in my collection and think "this was worth $X of joy".
My big problem is that I've got rapidly diminishing returns when it comes to justifying purchases for myself as the price rises, and $100 is a major gatekeeper. Outside of the game consoles themselves, the times I've spent more than $100 on a singular thing for any of my hobbies/collections could likely be counted on one hand. I've got tons of games in my collection where I've spent 100+ hours on, but even with hindsight, I don't think I would've given them the time of day if that price tag blocked my way and I couldn't use alternative methods like piracy or services like Game Pass to play them.
While I agree with that idea, I don't think the issue of there being difficulty to proclaim some thing has intrinsic value or not is being observed here. While it may be difficult to think, "this is worth X happiness" like you mentioned, we make these conclusions every day all throughout life, even when purchasing a game. When we consider setting aside funds for a certain activity such as vacationing away from home, we determine if that trip is worth the monetary value while supplying us an equal intrinsic value. This principle can even be figured by way of if something is worth our time. Or, it can be on a much ordinary level such as if someone finds the value in purchasing their preferred brand of food that's better-tasting as opposed to a generic brand which is not as flavorful. The generic brand will certainly meet our needs, but we will decide if something is worth spending more on a case-by-case basis. Like I said before, obviously I do not find every game to have a high value. But I do for some.
Instead, many responses here seem firm in that they don't see a higher value for games. That is fine, of course—I was just a little surprised, is all. Something I will note, however, is that I am confident that there are some who've replied "none" to the question at-hand who purchased games long ago at a $60 retail value. Accounting for inflation, $60 in the year 2005 (the year I believe most games started retailing at $60) equates to over $91. So, in the past, the rough equivalent of today's $100 was presumably a fine price but isn't anymore.
I agree with emporer's statement.
I don't really feel like the inflation thing can be considered a valid argument, you can't really take future inflation into account when purchasing stuff and hindsight is 20/20.
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I recently paid $100 and change (tax and shipping included) to get a nice complete in box Gunpey Ex for the WonderSwan Color . I have just always regretted not buying it when WS prices were low and knew that If I didn't buy it soon it'd be totally out of the question . Very happy to own it , no regrets .
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Games that has a huge emotional impact for me and high replay value definitely have more than $100 value in my mind, regardless of what the market or msrp suggests. Some personal examples I'd make are what I consider groundbreaking or revolutionary titles I experienced at the time they released when the state of gaming and the world and my age (culture/politics/demographics), can never be replicated. Playstation examples, Gran Turismo, Final Fantasy VII, Metal Gear Solid, Tekken series (but Tekken 3 specifically)....this list goes on. Experiencing these in their heyday, pre-internet era, and trying to get to the details and secrets, really became engrossing. Also hard to find that kind of time for games as an adult, but the internet has us spoiled along with the instant gratification and hand holding in games, that don't satisfy the desire for challenges and surprises. Harder to up the ante and find the same emotion as the medium evolves more slowly and we get older. Gaming hasn't lost the wow, but it certainly begs the question. How to impress. I'd rather drop more money on the older "inferior" games, due to this intangible, sort of factor, where the games needs to be judged based on those contextual factors I mentioned earlier.
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I read the question as follows: games where I got 100 dolars of value out of.
Probably: Runescape, Fortnite, Minecraft, Call of Duty MW3, Call of Duty MW2, maybe Warzone.
Not a whole lot actually, mostly games I would play with my friends.
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Here's my answer based on what I understood fro your question:
Even though I happen to own many games that currently go for well over the equivalent to US$100, there are only three games I've invested three digits when purchasing: Gaiares for the Mega Drive, Akumajo Dracula X: Chi no Rondo for the PC Engine and Garou: Mark of the Wolves for the Neo Geo AES.
I could see myself paying over US$100 if they ever release an HD remaster of one of my favorite series (namely Metal Gear Solid, The King of Fighters and Ace Combat), but, at least in the near future, I can't picture myself paying anything close to that amount on a contemporary single game...
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I can barely justify paying more than $60, let alone $100 for a game.
And Bingo was its name-o.