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« on: July 08, 2014, 03:23:34 pm »
The only achievement I'm particularly proud of is the Mile High Club achievement from Call of Duty 4. I'm proud of it because its an achievement none of my friends were able to get. It's actually a lot easier once you figure out the trick. The trick is to only using a pistol since it reloads almost instantly.
I try go get all the achievements for a game if I really enjoy the game. The only games I've tried to do that for are Call of Duty 4, Halo 3, Bad Company 2, and Persona 4 Golden. I actually gave up on Call of Duty 4 because I couldn't get one of the easier achievements (shoot all the televisions) and I was just lazy about it. Halo 3 and Bad Company 2 ultimately came down to not being able to get the multilayer achievements and I eventually gave up. I'm still working on P4 Golden but this will take a while since one play-through can easily take over 100 hours.
I have mixed feelings about achievements and trophies. There's nothing wrong with wanting to be a completionist and trying to get every achievement in a game. The problem starts to occur when people actually care about gamerscore and trophies. What I mean is, when people start to think achievement and trophies actually matter and people buy games not to play them but simply to boost their trophy and achievement count.