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Messages - dhaabi

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1
If you're unable to understand the instruction provided, then I agree that it's best if you don't attempt to submit new entries—even if the information is known and entries could be made for at least some if the items, or perhaps all of them if the right research was done. You're over-complicating a rather simple issue.

Maybe someone else will revisit this topic someday and put in the effort to submit entries for these items.

2
Video Game Database Discussion / Re: nintendo ds and 3ds demos
« on: April 29, 2026, 08:55:10 pm »
I said those same demos where released in all eu countries so  if I take the nintendogs demo for example that cartride is the same for spain germany the netherlands  italian etc  its the exact same cardtridge even rom dumps dont show any difference and you want me or anyone else to find out what the og country is.  heck I doubt even nintendo themself could do that at this point.

so asking anyone to do that is just plain stupid  I have spent I dont know how many hours looking into these things yet eaperently you know more then i do which is fine if you think that bu why arent you doing it then?

If you know which countries these specific items were released as you're now claiming, then you have the information necessary to correctly submit new entries for these items. Like I said in my previous post, there is no need to attach all TLD information to the Name field at once, though. You can add the TLD information you've confirmed right now, and if it's later learned that an item was released in other countries too, then additional TLDs can be attached to the entry name.

3
Video Game Database Discussion / Re: nintendo ds and 3ds demos
« on: April 29, 2026, 04:49:27 pm »
which makes no sense since asside form  some layton demos in the eu  its IMPOSSIBLE to find out the og country  the same cards where used for the entirety of europe.

also these items where never sold heck they werent even supposed to be OWNED by collectors they where suposed to be destroyed

anywya it doesnt mather anyway sincce no one seems to want to add them and for me its impossible.

Almost certainly, these items were released in numerous countries. There is no need to identify them all at once, though; over time, additional TLDs can be added as more information is learned.

Because the rule concerning TLDs specifically states that the attached TLDs should represent which country an item was sold in released, using [EU] in any scenario removed from the actual category name is incorrect as the European Union is not one singular country.

4
Video Game Database Discussion / Re: Duplicate List 2026
« on: April 28, 2026, 10:23:23 am »
Have two listings for Tomba 2 for Switch 2 eShop.

https://vgcollect.com/item/290324
https://vgcollect.com/item/292991

I've also merged duplicate entry 292997 submitted by you into 285704.

5
https://vgcollect.com/item/58327

Developer listed: Ubisoft
Correct developer: Telltale Games

The image you've provided is for another item separate from the entry you're presenting. With that said, the actual back art for 58327 clearly specifies the developer and publisher with "Developed and Published by Ubisoft" text. A logo on its own does not convey any credential information.

When supplying Developer and Publisher field data for entries in physical categories, we will prioritize information found on the physical item itself. If that is not present, then we should look to secondary sources such as MobyGames that does, like you're saying, report that the developer is Telltale—not Telltale Games.

6
News / Re: Site Status / Crash recovery information and planning
« on: April 25, 2026, 08:42:50 am »
Below are the top 10 members who've contributed to replacing lost front art:
2801 - tripredacus
1891 - dhaabi
990 - nathan776
421 - silverbow
348 - coffeejits
198 - theflea
140 - mark1982
118 - lokiperv
87 - lunanightmare
55 - axiomenterance
I really wonder how this list is compiled, as I updated around a little above 400 front images since we were invited to do so, as I am sure others did, yet won’t see my nick here. Not that I care really much, but it confuses me, as I assume you collect these stats from the same DB that is able to list users’ validated edits.

How the list is compiled was explained in this post:

I have generated a list of all item entry numbers where a back image exists but the front image is missing. There are 10,407 such entries.

Perhaps I should have clarified in my previous post that the totals are for members who've replaced art found on the list only, but the implication of that is there, nonetheless. Had it been totals for all instances of lost art being replaced, my personal total would be at least doubled. But unless we manually count those totals, there is no way for DB staff to know them.

If you really have submitted around 400 images to replace lost art since the data loss, then your efforts have overwhelmingly been for entries with neither front nor back art and are therefore not on this list. For the list's purposes, you have only replaced a total of 6 front arts.

7
General / Re: 52 Games Challenge 2026!!!
« on: April 23, 2026, 05:59:36 pm »
To a degree, certain aspects of the game are needlessly challenging, though it's not to the point of frustration. And, I will acknowledge that a certain level of difficulty is required beyond the depleting time limit to complete stages. Nevertheless, it's common to navigate throughout a stage without much direction, and there are times when the map system becomes useless as where players may need to go is a different segment of the map and can't be accessed unless already physically there. Meanwhile, antagonistic forces have the utmost intent to leave you incapacitated without any health, utilizing fists, guns, or even explosives while you're instead left with the only option to evade them. On that note, health can quickly deplete, and desperately searching for restorative spray paint cans while an enemy encounter occurs adds another layer of stress as time ticks down. Between these two elements, first-time players or even players who simply become lost will struggle.

Although I enjoyed playing it again this year, this was probably my biggest gripe with the game. The city mission with all the rooftops and elevation was exceptionally more brutal than I remembered. Not just with figuring out where to go, but how to get to the graffiti while dodging the helicopter and electric dudes that shock the poles you have to grind on to progress. Cool-looking level, but I really did not enjoy it. It also runs poorly on OG Dreamcast hardware.

I actually don't remember that segment of a mission from that stage—particularly the electrified grind rails. It did take me far longer to complete this game than it normally does since I took an extended break from it, though, so either I'm just not remembering that aspect of the mission or I was able to clear that particular mission without issue. I do remember falling off from the pier area of that stage into the water a lot during one of the earlier visits there, and I was thinking about it specifically when mentioning my struggles to regain health as antagonists were pursuing me.

I hadn't looked up anything about whether Jet Set Radio actually performs well on Dreamcast hardware or not. I suppose I particularly was hoping to play the game with the original controller, as I think those sorts of details are important to playing older games especially as they were developed for and intended to play. If the performance is that poor, though, then maybe it was more worthwhile to play the PC port than just waiting to buy the game outright for Dreamcast someday day to play. But maybe one day I'll still do that.


At the end of stages, players are scored based on a ranking system, and I can only imagine that trying to reach the highest rank for them all is a trial of patience amidst the aforementioned problems present. To help players accrue more points, optional tag locations can be found and used to bolster one's score, but using them obviously comes at the cost of depleting their stock of spray cans.

The best way to accumulate more score is to pick a character with a high "Graffiti" stat (like Gum lol). I think you also get more score if you complete graffiti in one interaction -- without getting hit, running out of paint cans, or messing up the QTE -- cause the score multiplies. So it's better to do the large graffiti first with a full inventory of paint cans for max score, and you won't have to worry about it when the more difficult enemies appear later in the level.

I'm sure those are details I would have realized had I played missions multiple times to prioritize high scores. I didn't see first-hand just how much of a difference other characters make (I only played as Beat across the entire playthrough), but I did read about those details right before I published my thoughts on the game. I suppose I just completely ignored how stats would vary the play experience, so maybe achieving the best rank for each stage isn't that challenging then. More than anything, though, I think earning a high rank is really dependent on just being overly familiar with the stage design and objectives—something that's just a matter of practice.

8
News / Re: Site Status / Crash recovery information and planning
« on: April 23, 2026, 03:08:52 pm »
Milestone has been reached on the "Missing front images" spreadsheet.

Total rows: 10,408
Percent completed: 50%
Percent replaced: 49.45%

It has been slow work since this update last summer, but a new milestone has been reached.

Percent completed: 75.08%
Percent replaced: 74.33%

Below are the top 10 members who've contributed to replacing lost front art:
2801 - tripredacus
1891 - dhaabi
990 - nathan776
421 - silverbow
348 - coffeejits
198 - theflea
140 - mark1982
118 - lokiperv
87 - lunanightmare
55 - axiomenterance

Some totals may not be accurate, as only the top three names listed (all with access to the edit queue) have access to the spreadsheet, though there are other staff who respond to the edit queue but do not have access to the sheet. So as I come across items listed on the sheet that have previously been approved post-data loss but have not had members' names added, I'm adding them.

About two months ago, I decided to stop going through entire categories replacing lost data which were mostly comprised of entries with neither front nor back art, meaning they weren't a part of the spreadsheet and instead diverted my focus to the spreadsheet proper. After over a year of having a browser tab of the list open, I'd like to finally be able to close it. But eventually, the work for those entries that aren't on this sheet will also need to be completed.

Thanks to everyone who's contributed help. There is still a lot more to do. By my estimates, only about half of all entries with lost image data have been replaced. Maybe less, even.

9
thats what i thought as well optional yet you  BLAME me for not filling them in

also I explain agaian east asiasoft does limites releases for ALL their switch games so all of them gotan limited edition  for the switch there are no acceptions.  they also do an standard edition but when i say its an limtied edition it is in fact an limited edition. you should assume if an item gets added its correct unless provven otherwise but instead  you go the opposite way.

also this will be my last comment about this but I still dont get what you are trying to do here your tryng to pick an (by lack of a better term) fight over soemthing you already agreed I was right on.

instead of saying your right and be done with it your starting an whole  thing trying to say  I was wrong  while you even said i was right as well indirectly.

I am just gonna leave it at this though this is going nowhere you keep talking in circles

and like I said dont worry about entries most likely I am gonna stop bothering with them just wait till someone else makes it and add it later.  I barely buy games these days anyway

It's overly clear that I'm not criticizing you. Like I said, all information besides the Name and Platform fields are optional, but omitting information from them also means there is a far greater chance of there being problems associated with an entry's identity like in this instance. And that is a risk that entry creators take when they willingly choose to create generic entries and entries lacking such information. So, naturally, supplying more information will prevent issues like this one from arising. Again, no optional information that certainly would have been beneficial for others to reference was supplied when you submitted the first entry previous to 292829—and it was chiefly a result from the Name field being entered incorrectly that ultimately resulted in it being merged into the existing 291014 as they appeared to be duplicate entries.

10
first I ened to google the dev  then the genre since a lot of times there are multiple options it could be

then i ened to google the release date and make sure its the RIGHT version  then I ened to put the immage on my computer  upload it here  and since I have no use for an random immage delete it agaian  as well since direct links dont work.  and my original entry did have limited edition in the title  yet someone edited it to the wrong evrsion. then ia dd it agaian  I do add limited edition in the title again and when i click submit  it removed the limited edition aprt. then i edit it to add it to the title and then it gets changed to game name plus the word box which makes no sense at all.

and the number I mentioned was the UNIUE NUMBER ON THE BOX those limited editions are limited and are uniquely numbered 1 trough 2000 THAT was the numebr I emant and I added that to the PERSONAL notes section since I am the only one who has that game with THAT number.

so honestly I dont see what I suposedly did wrong here

especialy considering now eaperently you changed it to what i originaly made it.

but dont worry I doubt I am gonna add anything in the future considering the factt that I dont wanan dseal with this crap every single freaking time

Correct. However, that is only if you are wanting to add such information, as none of those entry fields are required and are completely optional. Obviously, we prioritize correct information as an archival database, so efforts by anyone contributing data is to be expected.

I know you don't understand, even after my numerous attempts at explaining how the Name field should be used. Regardless, the item 292829 represents does, in fact, state Limited Edition on its packaging in some capacity, so the entry can—and now does—feature that information accordingly.

Even though I referenced the rule in my previous post, I'll be abundantly clear once more: unless the physical itself mentions being a specific kind of item such as Limited Edition, then such a term is only used for marketing purposes and should not be submitted to the Name field. That is why when I first observed images of the item being discussed did I make the Name field edit changes to (box), because it was only when inspecting the item up-close was that name information discernible. Without that label, the item itself is just a box.

Since staff are regularly required to interact with items we ourselves do not own, the information we have available to us is either what we can research online on our own or, ideally, the information supplied to us by members. In this instance, I only had access to the former, as no attempts by you to provide reference material of the physical item itself disputing your edit rejection was provided to help others better understand what this item is.

11
I thought that thing was changed when I noticed the standard edition in my colelction while i added the ce. then i aded the ce agaian and it was rejected.

honeslty its this  one

https://www.eastasiasoft.com/images/Hyperdevotion-Noire-Goddess-Black-Heart_limited_edition_01.jpg

not the standard edition I dont know why adding this one gets rejected  but please just fix it

What are you requesting exactly? You've provided no entry for staff to observe.

Your edit to attach limited edition to 292827's Name field was rejected for two reasons: incorrect information and incorrect formatting, as I mentioned in the Admin Comments.

thats because its gone now and I dont have acces to it  anymore 

I added THIS game https://www.play-asia.com/en/hyperdevotion-noire-goddess-black-heart-limited-edition/13/70jcp9

I added the ce a few days ago and it got changed to standard edition. so I deleetd it from my colelction made an new entry for the ce. when i did that for some reason the limited edition part didnt stick. so i edited it  and it got changed in the game name with the word box.

so an entry I amde got firts changed into an different one and when i amde it agaian it got changed into something weird and then deleted

Because too much time has past since the initial entry you're referring to was submitted, I don't recall. However, if it was indeed merged into 291014, then it was because what you submitted was a generic entry without mentioned of its limited edition status or any information submitted to any identifying field. If that sort of generic submission is created, then I merge it as a duplicate if there's already an existing entry present, which there is and presumably was at that time.

If you're wanting to avoid this sort of outcome, then submit higher-quality entries. Submit anything that permits others to identify what the entry is intended to represent: item numbers, barcode, images, and so forth. Because currently, that is something you do not to for any of the entries you submit.

As I've already explained now twice already, limited edition is an incorrect label for this item. It is a marketing term only, as it's not present on the packaging at all in any capacity. Limited Edition (in title case, not in lowercase as you previously erroneously submitted to the Name field) can be supplied to the Alt-Name field, as per this store listing.


literly every east aisoft switch release has an limited edition and called limited edition as well  and now just randomly  this one isnt allowed to be called that?  how does that make any sense?

and sorry but I am not gonna waste 10 15 minutes googling everything for every game  to fill in said data. then download an picture of said game or multiple then add  them here then delete them agaian from my computer.

but honestly since you dont want it called limited edition

https://www.eastasiasoft.com/limited-editions/index.php

here are all their releases so you should rename ALL OF THEM then

not that it makes sense but still I am not the boss

also I dont appreciate the false accusation you make here I did mention it was an limited edition by the first entry  I even added in the notes which specific number I had (yeah these limited editions are numbered  but clealry not limited right?)  so I know I didnt make the mistake there.

As I've explained now three times, 292827 does not feature the term Limited Edition anywhere on its packaging. I've mentioned this once in the initial edit rejection comments and in my previous two response posts in this topic. So it's abundantly clear for the final time, here is an eBay listing featuring all six sides of the item which demonstrates how that proves to be true. Of course, you already know this, though, because I've already supplied this link to you once before and you presumably have the item in-hand. Entry names should reflect what the actual name of the item is actually called and not what it's referred to online, and the rule stating that is found below.

Do not use marketing names in the item title. Many items are sold online or advertised by publishers under an edition names such as "First Print Limited Edition" or "Launch Edition" and these can only be used in an item title if the text is present on the item itself.

There is no reason to spend such a high amount of time gathering item details. You have the item, so refer to it instead as that will always be the best source of information. Yet, even for me as someone who does not own the item, I spent three minutes at most gathering information for this specific item and then another minute to transcribe it to the entry.

The initial entry you submitted did not feature such information, or else it would not have been merged into 291014. Whatever information you're saying you supplied was, more than likely, submitted to your personal Notes field that's accessible from your Collection pages. All sorts of items have unique identifying numbers—just because an item has a numbered label does not mean that the item name is a limited edition.

Again, to avoid these problems, submit some kind of identifying information, including the correct name as that was not done with the first entry, to the entry page itself.


Edit: I have just come across a newly-listed eBay listing that features a closer look at the item (specifically, this image) in question. Since the hologram label does indeed feature the repeating text phrase Eastasiasoft Authentic Limited Edition, the term Limited Edition can be applied to the Name field. I will make the edit corrections to the entry while outlining that specific detail in the Description field.

In the future, be sure to submit the correct entry name formatting when supplying edits, as your rejected edit for 292827 was also done because you submitted the entry name as Hyperdevotion Noire: Goddess Black Heart limited edition. Below is the rule explaining edition formatting:


Games denoting Special/Limited Editions, Box Sets, re-release series and/or special packs: The dash "-" is meant to show special releases, such as limited or collector's editions, greatest hits/ player's choice and any other special release or compilation. Of course, if a game is a special release with variations it would look something like this. Chrono Cross - Greatest Hits or Chrono Cross - Greatest Hits (Silver Backed Disc).

12
I thought that thing was changed when I noticed the standard edition in my colelction while i added the ce. then i aded the ce agaian and it was rejected.

honeslty its this  one

https://www.eastasiasoft.com/images/Hyperdevotion-Noire-Goddess-Black-Heart_limited_edition_01.jpg

not the standard edition I dont know why adding this one gets rejected  but please just fix it

What are you requesting exactly? You've provided no entry for staff to observe.

Your edit to attach limited edition to 292827's Name field was rejected for two reasons: incorrect information and incorrect formatting, as I mentioned in the Admin Comments.

thats because its gone now and I dont have acces to it  anymore 

I added THIS game https://www.play-asia.com/en/hyperdevotion-noire-goddess-black-heart-limited-edition/13/70jcp9

I added the ce a few days ago and it got changed to standard edition. so I deleetd it from my colelction made an new entry for the ce. when i did that for some reason the limited edition part didnt stick. so i edited it  and it got changed in the game name with the word box.

so an entry I amde got firts changed into an different one and when i amde it agaian it got changed into something weird and then deleted

Because too much time has past since the initial entry you're referring to was submitted, I don't recall. However, if it was indeed merged into 291014, then it was because what you submitted was a generic entry without mentioned of its limited edition status or any information submitted to any identifying field. If that sort of generic submission is created, then I merge it as a duplicate if there's already an existing entry present, which there is and presumably was at that time.

If you're wanting to avoid this sort of outcome, then submit higher-quality entries. Submit anything that permits others to identify what the entry is intended to represent: item numbers, barcode, images, and so forth. Because currently, that is something you do not to for any of the entries you submit.

As I've already explained now twice already, limited edition is an incorrect label for this item. It is a marketing term only, as it's not present on the packaging at all in any capacity. Limited Edition (in title case, not in lowercase as you previously erroneously submitted to the Name field) can be supplied to the Alt-Name field, as per this store listing.

13
This game does not exist and is only available in longbox format. Please remove from database...

https://vgcollect.com/item/6400

Incorrect.
https://www.ebay.com/itm/168135762830

14
I thought that thing was changed when I noticed the standard edition in my colelction while i added the ce. then i aded the ce agaian and it was rejected.

honeslty its this  one

https://www.eastasiasoft.com/images/Hyperdevotion-Noire-Goddess-Black-Heart_limited_edition_01.jpg

not the standard edition I dont know why adding this one gets rejected  but please just fix it

What are you requesting exactly? You've provided no entry for staff to observe.

Your edit to attach limited edition to 292827's Name field was rejected for two reasons: incorrect information and incorrect formatting, as I mentioned in the Admin Comments.

15
General / Re: 52 Games Challenge 2026!!!
« on: April 20, 2026, 04:50:44 pm »
18. Dust Bunny || Pico-8 || 04.19.2026



On a whim, I decided to see what sort of games have been recently developed for Pico-8 since I last found out about the platform last year. And after briefly trying a few different games, I settled on playing Dust Bunny.

In short, Dust Bunny is a puzzle game tasking playing to remove all of the dust particles present in each of the thirty single-screen stages. As the eponymous white dust bunny which begins each stage as a 1x1 block, players are able to clean away dust easily, but the goal becomes complicated as certain segments on the field will attach to any of the four sides of the bunny upon touching them. Of course, what this also means is that even these attached segments can have additional segments added onto them as well, something that results in the player avatar taking various form. So as simple environmental elements are added that create corners and pathways, players will need to strategically grow the size and shape of the dust bunny or else they'll be unable to actually reach where they're needing to be.

Around the game's midway point, new puzzle mechanics begin being introduced intermittently that force the player to think differently. While the end goal remains the same, new obstacles make reaching it much more difficult. For instance, the first noteworthy change is that certain dust particles will now be able to attach to the dust bunny in the exact way that the aforementioned ones do, except now they create a path of dirt with each directional movement the player takes. To counteract this, players will need to think about how dust bunny segments and dust particle segments can combine in such a way that all of the stage's dust can actually be removed. However, perhaps my favorite mechanic is the one that presents additional dust bunny particles to collect that attach to the player as they normally do but will become dirty and drag dust once actually encountering a dust particle.

Surprisingly, Dust Bunny's final stages are considerably easier than the ones leading up to it. Generally, these stages mostly or even wholly remove barriers and obstacles while instead presenting an open level design. So now, the focus is entirely on gathering dust bunny segments in a specific order just as before but with a lower difficulty threshold. So, in my opinion, there seems to be a balance pacing problem, but it seems easy to rectify as all it takes to solve the issue is to reorder stages.

Even though the game's presentation is simple, its puzzle difficulty is sufficient. Two stages especially were challenging for me, so it's a game that players will inevitably learn more through trial-and-error play. But in some ways, Dust Bunny still feels like a development project still being worked on—or, rather, it's still needing to be worked on. The biggest oversight is that there is neither sound nor music throughout play. Another thing worth considering is the ability for players to skip stages, as they're not required to solve a puzzle before advancing to the next one. Ultimately, though, these are minor problems.

After finally completing all of Dust Bunny's thirty stages over a few days of play, I left feeling satisfied and accomplished, as some of the game's middle puzzles were particularly challenging for me. These sorts of small puzzle experiences in particular are fun to solve.

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