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Messages - sworddude

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1711
Classic Video Games / Re: Do you put your game discs inside a disc wallet?
« on: November 19, 2017, 07:00:42 am »
Well well I see why people always complain about disc rot  ::)

Keeping discs in a car with major chances of temperature being very hot or very cold is a big no no, jewel case disc wallet or anything really,  If you were to keep some of your older sega cd based games and even ps2 games in there for a longer time you can say goodbey to those games and hello to disc rot  8)

Also not to mention people who buy games at fleamarkets, people want to get rid of their stuff so maybe it was stored in a cold or very hot place etc for quite some time. It's kinda expected that you will find some disc rot, people wanted to get rid of them games and treated them games like trash anyways.

If you were just to keep your discs in a normal enviroment disc rot should not be a problem at all.

Basements and garages aren't always the best places to store discs unless it has been made well wich usually they are not since it costs some nice money. Better than a car though way better.

1712
Some pretty okay weeks, some pretty nice adds though

some mediocre deals

floating runner ps1 cib for 15 euro's shipped

a sound of thunder gba cib 11 euro's shipped

Random deal for free

all cib in nice shape

metal gear solid snake eater guide
battle clash snes
advanced dungeons dragon commodore, box art looks nice and fully complete with extra paper work etc

A very solid ds deal for free all cib in nice shape

bubble bobble
glory of herakles
izuna

these were factory sealed

megaman battle network 5
vieuwtiful joe
dragon quest IX
naruto ninja counsil 3

A cheap cib sega saturn lot wich added these for free. not complaining pretty stoked

bug
battle monsters

free psp and ps1 deals all cib

dragonball tag force
KKND crossfire
Hercules  :D had some good memories of this movie and game, love the voice acting in the game, never came across a excellent shape black lable copy for some reason but finally have one

A game gear deal all cib in excellent shape for 45 euro's shipped

not the best price but finding cib game gear games in very nice shape with straight sides is pretty hard, supply seems even more limited than cib nintendo let alone good games, unfortunately nothing to recoup the costs unless you could count 2 loose sonic carts to have some value. Yea right loose game gear games are pretty wortheless unless you have powerstrike etc.

less than 10 euro's a piece is a winn for me nonetheless with an extra accesoire to topp it off

very pleased to finally add some excellent cib condition game gear games, already have a console and some losse games and even an everdrive but not really something for the collection.  ;D

sonic 2
robocop vs terminator
wonderboy
shinobi
shinobi II
super widegear in plastic baggie and the manual paper

Than my favourite deal of these past few weeks, a very cheap ps1 deal with a loss of 10 euro's shipped in very nice cib shape.

It took me over 3 years to finally aquire one, I would have guessed to have had it sooner since I have aquired most expensive mainstream games for the ps1 for bargain prices multiple times by now and even in recent times. I remember back in the day I could have bought one for 35 euro's shipped but that's a but to pricy not to mention it should be easy to find, a uk one would be 50 on ebay. was kinda wrong pretty much never saw it in lots, nowadays It's like 90 - 100 euro's not to mention the dutch copy might even surpass the UK one in value lol. What can I say the castlevania hype in my country is to real I guess

Didn't expect to get this deal but luckily I did to finally add a copy off

Castlevania chronicles   ;D

The arranged mode has a few horrible tracks however you also have acces to the original sharp XS 68000 version not to mention all the 3 sound modules like the original. Wich are even usuable on the arranged mode, pretty uncommon to have such options in arcade games, pretty awesome though.

Also pretty nice grapics for a 2D traditional castlevania game.

Pretty pleased to finally add my most wanted ps1 game, It's pretty funny that I aquired both Symphony of the night ones with ease though, well I guess I should call it good luck since those are allot harder to get and more hyped since not only is it a castlevania branded game but one of the best while chronicles is usually added because It's a castlevania game and not a very high rated one at that.



1713
General / Re: Our Gaming Forum Avatars And Why We Chosen them
« on: November 17, 2017, 02:01:48 pm »
And because Q*Bert’s awesome.

My picture Werdna from the Wizardry IV cover.  I've always thought it looked cool.

Also makes me look scary when any of you step out of line and I have to moderate forum discussion  :P  ;D

You always lurk in the shadows but I for one will not be fooled by your cheap magic tricks ::)



The true pacpix :o

1714
My copy of Undertale arrived too :D  Never played it nor looked massively into the storyline, but the soundtrack is something I've been listening to on youtube for a long time now, so the CD will be accompanying me on my drive to college this afternoon. Megalovania VS rush hour traffic, raaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar!

I've always wondered what all the fuss was about Undertale. I've seen gameplay of it and at least from what I've seen it doesn't look special at all. Despite my curiosity towards the game, I am at the same time reluctant to try it since those who praise it act like it is the second coming of Christ; it all really reminds me of the hype around Earthbound which is also over inflated imo. Regardless, I do plan on playing it some day although it will likely be the digital route once I can but it on Steam for a few bucks.

It's a very interesting game, I personally find that the story and presentation has a bit to much modern day twists humor and internet memes but I can see why many people like it.

The 8 bit music and visuals are very nice, gameplay also very good not to mention the characters and story wich are the strongest points. A very strange game and most definitely not for everyone.

Has been out for quite some time now, you could find a free download file of the full game online pretty easily if you want to try it out.

1715
General / Re: Is Rule of Rose worth it's price?
« on: November 15, 2017, 06:30:40 pm »

Since in this case while it is a cash grab with allot less effort why not profit from it. I guess not many people understand that companies need to make a profit and milk certain things to the fullest. Money talks that's just how the world works, videogames are no exception.


I completely understand that, but I see two potential business strategies here. One being, charge the highest price you possibly can and try to maximize profits all within a short span of time. Or, sell the product at a much more competitive price, so that more people actually buy it and buy it from you (the producer) and not a reseller, and wait for a more steady return on the game, which might even be more profitable in the long run if more people bought it.

Quit frankly, I don't understand why video games go out of print as soon as sales start to decline. As where books, movies, CDs, etc, have continuous print for the most part. Those products continue to make profit, long after they release. Digital distribution markets show us that the same can be said for games, if the price point is right. I'm sticking to the theory that price is a major factor in why games don't sell more than they do, and it's precisely why used game stores is such a huge business. People want the games, but don't want to pay exorbitant prices.

I'm pretty sure most game companies do this already for the less popular games

They first sell it for 60$ in the first few weeks to a month, afterwards it lowers in price allot brand new in stores so that the other people will go and get the game. so in the end you have the same amount of buyers however an extra chunk of cash since there is a group who spends the full price right at release.

real popular games do it after a longer time however usually with a platinum version etc.

1716
General / Re: Is Rule of Rose worth it's price?
« on: November 15, 2017, 04:05:01 pm »
No.

Most games aren't worth their $60 retail prices, if you ask me. That's not a complaint against the quality of the games themselves, but a complaint against the price point relative to what the product is. Most of the games I like are between 8 and 12 hours worth of content, and you're lucky if it's designed to have any replayability. $60 is just too much for most games, and always has been. Anything above that, and the appraisal is as a collector's piece and it's certainly exceeded the value of the game experience. As long as game collecting remains hot, the price will not cool off.

every game is worth it's retail price in the very beginning, people want to join in on the hype train not to mention that games with lower production costs had a lower retail price from the very start with sometimes only 20$ brand new for a physical copy in stores. Your also paying for the experience of the newest games wich also has it's price.

Also don't forget that it costs allot of money to produce a game, while the packaging and CD might be a couple of dollars or even allot less, the value is in the content that people had to spend time and resources on to produce not to mention the adds to promote a game if you want the game to be sold well.

Without those high retail prices companies won't gain enough money to make a profit or make a new game.

As far as expensive games go, there are only a few games that are totally worth it for the price point.

However if you have enough cash I would throw that statement out of the window since plenty of those expensive games are excellent wich many would love to play and in those very few instances even better than some of the better classics.

I have to disagree. Every new game, or near every new game is precisely worth $60? I think that $60 is more like a number that just stuck. Taking a look at all of the variables - not every game, including games with larger budgets costs exactly the same to produce and promote. Some of them don't engage in any promotion and are still $60. Some of them are just HD revamps, or compilations and they're $60.

This is the integral flaw in the business model of video games. So they spend a fortune to produce a niche product (relatively speaking), and this is a problem. They feel like they need to charge a high amount to profit from the product, but many people do not buy brand new video game precisely because $60 to many work-a-day people is a lot of money to drop on something that isn't necessary to have, and there are tons of them out there on the market for the same price point, so there's no way most of them are going to do very well. And yet, price is not flexible. Lots of publishers and developers found out the hard way, what happens when you spend spectacularly making something and then nobody wants, or likes it.

The seemingly logical thing to do, would be not spend so much money producing a game, and still make it a good enough game that it'll sell well and make a profit. I often pick up new releases that are considered "budget" titles on PS4, but that doesn't equate to being a bad product in today's market. There's plenty of good games that didn't cost a tremendous fortune to make, and didn't spend heavily on adverting that are worthwhile. I'd think publishers make lots of money on Steam when they decide to drop the price of their games down.

The way I see it, out of ten people there may be one willing to plunk down $60 to have that brand new release, while the other nine will hold out for a price drop to something like $30, or less. There's no way they were going to get $600 out of all of those potential customers on day one, but maybe they could have gotten $300, instead of allowing a third party to profit from reselling used copies from which they'll never see a dime. I'm not even claiming to be a business minded kind of person, but that seems logical to me.

Many games aren't even 60$ from the very beginning never has been to be fair.

The mario sport titles on the wii u were 30 - 40 $ brand new from the start just to name one example, there are even titles wich were 20 from the very beginning.

Usually first party titles are in the highest price range of 60$.

Also about HD remakes, for example FF X and X-2 crash bandicoot last of us etc, Pretty beloved games and the best way to play them, plenty of people who pay full price from the very beginning since they want the best experience and they support the company.

Since in this case while it is a cash grab with allot less effort why not profit from it. I guess not many people understand that companies need to make a profit and milk certain things to the fullest. Money talks that's just how the world works, videogames are no exception.

Also many games wich drop fast in price profit from the hype train, the first month is a time to recoup some money in their investment since games get sold for the full 60$ before they drop in price.

1717
General / Re: Is Rule of Rose worth it's price?
« on: November 15, 2017, 11:39:00 am »
No.

Most games aren't worth their $60 retail prices, if you ask me. That's not a complaint against the quality of the games themselves, but a complaint against the price point relative to what the product is. Most of the games I like are between 8 and 12 hours worth of content, and you're lucky if it's designed to have any replayability. $60 is just too much for most games, and always has been. Anything above that, and the appraisal is as a collector's piece and it's certainly exceeded the value of the game experience. As long as game collecting remains hot, the price will not cool off.

every game is worth it's retail price in the very beginning, people want to join in on the hype train not to mention that games with lower production costs had a lower retail price from the very start with sometimes only 20$ brand new for a physical copy in stores. Your also paying for the experience of the newest games wich also has it's price.

Also don't forget that it costs allot of money to produce a game, while the packaging and CD might be a couple of dollars or even allot less, the value is in the content that people had to spend time and resources on to produce not to mention the adds to promote a game if you want the game to be sold well.

Without those high retail prices companies won't gain enough money to make a profit or make a new game.

As far as expensive games go, there are only a few games that are totally worth it for the price point.

However if you have enough cash I would throw that statement out of the window since plenty of those expensive games are excellent wich many would love to play and in those very few instances even better than some of the better classics.


This game retailed at $50, maybe $60 and how does the publisher/dev profit from selling a used copy of their games? Even if someone scored a new copy of it, the money that was exchanged that actually went to Atlus happened years ago when the game first came out. I can assure you that Atlus has not seen a dime for this game in 10-years. It's going price now has nothing to do with the profits for the people that made the game and everything to do with collector demand and price speculation.


And from my experience  I've found that most of the cheaper games that sold really well are the ones worth buying; they sold really well for a good reason, and while sales are not a 100% accurate marker of quality, they often are. Often games that have prices well beyond their original msrp are games that have been inflated by collectors due to rarity or perceived quality. A game like Hagane which is a decent game goes for over $500 loose because of how rare it is, not because it is 10x better than Contra 4 or Castlevania IV. Don't get me wrong, there are definitely exceptions to this, I've just found from experience as a gamer and a collector that 9/10 your super rare, expensive games are not as good as their cheaper, more common counterparts that sold really well.

Read my comments very closely my friend  ;)

Not to mention that my last note was if you were rich and had to much money to spend anyways plenty of excellent titles in that high tier list. Hagane is excellent if you like real difficult games, many people bash it since it is to difficult, while it has great grapics and gameplay. I've noticed that allot of mainstream gamers bash games wich are to hard with some exceptions if you would like my opinion.

1718
General / Re: Is Rule of Rose worth it's price?
« on: November 15, 2017, 04:55:32 am »
No.

Most games aren't worth their $60 retail prices, if you ask me. That's not a complaint against the quality of the games themselves, but a complaint against the price point relative to what the product is. Most of the games I like are between 8 and 12 hours worth of content, and you're lucky if it's designed to have any replayability. $60 is just too much for most games, and always has been. Anything above that, and the appraisal is as a collector's piece and it's certainly exceeded the value of the game experience. As long as game collecting remains hot, the price will not cool off.

every game is worth it's retail price in the very beginning, people want to join in on the hype train not to mention that games with lower production costs had a lower retail price from the very start with sometimes only 20$ brand new for a physical copy in stores. Your also paying for the experience of the newest games wich also has it's price.

Also don't forget that it costs allot of money to produce a game, while the packaging and CD might be a couple of dollars or even allot less, the value is in the content that people had to spend time and resources on to produce not to mention the adds to promote a game if you want the game to be sold well.

Without those high retail prices companies won't gain enough money to make a profit or make a new game.

As far as expensive games go, there are only a few games that are totally worth it for the price point.

However if you have enough cash I would throw that statement out of the window since plenty of those expensive games are excellent wich many would love to play and in those very few instances even better than some of the better classics.

1719
General / Re: Is Rule of Rose worth it's price?
« on: November 14, 2017, 03:39:52 pm »
it really depends what kind of a person you are and how much you care about the cost of an item.

Some people find 20 dollars for a 3d mario title or super smash bros way to much, while a random title for a few bucks is a ok for them. if you going with such standards you will barely play any good games unless you are lucky and are into racing games, gta sports and some random platformers and the common ps2 mascots wich sold very well.

And than you have some that spend hundreds on a game and find it totally worth it for certain shoot em ups 2d platformers etc fans of certain genre's no matter how short or long a certain game is and ofcourse the people in between not willing to spend beyond a certain amount

Gameplay wise you could run an emulator, or you could buy the original finish it and sell it on with a small loss. With modern consoles It's quite a common tactic however I have seen this trend as of late for the more pricy older games pretty interesting.



1720
Off Topic / Re: We've wronged them, they cry.
« on: November 13, 2017, 06:27:39 pm »
Schools are a horrible place for trees and than there is toilet paper. every day you use one, you can thank one tree for giving his life to keep humantity clean such joy  ;D

1721
I mean, it's not a question of not being sure if I want it. I definitely want one: I already have games for it, lol ;)

It's just that I dropped $200 on a Wii U in January and I'm not sure I want to spend that same amount on another console within the same year


https://www.youtube.com/watch?v=UxVh22IHOeA


1722
I've made it very clear that I'm to be buried in my PlayChoice-10.  After that, my brother can have what he wants then sell the rest. I don't give a shit.  I'll be dead.  :D

got it so I need to keep an eye out for your obituary and rob your grave ;) lol

That's fine and dandy, but you'll have a dead, stinking turf in there to get rid of.

I'll bring some hand sanitizer and Air Fresheners with me when the time comes 8)

1723
Classic Video Games / Re: Do you put your game discs inside a disc wallet?
« on: November 12, 2017, 04:48:16 pm »
^ What they said. 

HOWEVER.  I once customized a disc wallet with felt inside the sleeve and the discs over a period of 2 decades never had a scratch.  I suppose you could use thin microfiber towels to cut up instead of felt in today's world but either way you could use a disc wallet and not damage the discs.  Personally I'd rather have the full case/artwork experience.  Every time I go to swap out a disc I take a moment to take in and appreciate the artwork.   8)

what discs did you use.

I inherited a large amount of audio CDs from a family member that were all in empty generic CD jewel cases.  Didn't have room for them during that time so I needed an alternative solution.

if you only insert them discs and never use them while leaving them in there for 2 decades chances are that damage is pretty minimal or zero since you only slid them in there one time. unless ofcourse you actually used the discs quite often than I won't disagree that your right if you have a custom wallet with the right materials, I highly doubt it tough. I would never use one for my personal items period.

If you rarely use it you could even leave them with minor to no damage in a normal disc wallet. If your just going to put them in there one or maybe just a few times.

1724
Sadly three of my favorite genres; fighting games, SHMUPS, and light gun games, which make sense since these genres were made popular 20+ years ago by the thriving arcade scene. Now, arcades a mostly gone, delegated to bardcades or places that cater to retro arcade crowds. Sadly, at least here in the US, new arcade titles rarely come out, and even Japan where arcades are still relevant, they aren't releasing nearly as many games of these genres.

For better or worse there is the indi scene which has created several games from these genres, well, except light gun games, but I find these games to be a mixed bag in terms of quality. I feel like these genres really shined when they had big budget studios backing them and given the resources they needed to make technically impressive, fun titles for the arcade, and later the home console.

I have to agree with you on that, not a big fan of the retro 2d indi scene myself, there not bad games but I'd rather play something else or just modern games. not to mention that there are some other things that make me dislike the retro indi games in terms of presentation and themes.

However these differences are expected and maybe even a must since you also want to attract more modern people to these kinds of games to make a profit after the time spend when creating them games.

1725
Classic Video Games / Re: Do you put your game discs inside a disc wallet?
« on: November 12, 2017, 11:13:23 am »
The information is stored at the top of the disc. When the pages of the binder rub against each other over time, it wears on the disc eventually causing chunks of information to be rubbed away with it, making holes (or disc rot) in the information.

This is pretty well known. Not only do I have personal experience with it from the music CDs I mentioned, but you can Google "CD binder disc rot" and find plenty of other people that have posted about the issue.

top information storage is correct I'll give you that but the top part of a disc scratches allot less. That part will not even receive visual damage from a disc wallet, bottom side is allot more fragile than the top in terms of scratches etc. maybe if some sand is inside the disc wallet.

As far as top side scratches go you have to put some real effort to damage that top layer of a disc especially of console discs wich also have a layer for some disc art aside from some protection. Maybe with normal copy discs, early dvd's or music cd's but otherwise not really something to fear about. you cannot compare all discs to console game discs, console games are allot more sturdy since they have to last unlike dvd's or music cd's

Also that issue that you mentioned isn't disc rot, i could just scratch the top side of some of my discs to remove data layers and render my games unplayable, I would say physical damage but not disc rot, disc rot appears without scratches but thanks to some chemical reactions without any traces of phsyical damage over time. cold or hot temperatures could increase the chances of disc rot appearing faster.

You can't confuse disc rot with physical abuse if I read you info correctly two totally different things.

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