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Messages - BinaryMessiah

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16
Modern Video Games / Re: Concord - PlayStation's biggest flop?
« on: September 02, 2024, 03:59:44 am »
I doubt it's their biggest flop, but I fully expect this to be shut down by the end of the year. These Overwatch clones just can't capture the same lightning in a bottle. I don't know why Sony needs this. They have Helldivers 2 which is doing gangbusters. The game looks totally phoned by a bunch of people who were forced to make this. No love, no personality, just literally made to make money.

17
StoneAge Gamer still sells them in their own BitBox packaging and Krikzz still sells them on his site, however, most of the color variants are StoneAge Gamer exclusive.

Would I be able to change the homebrew to the correct category and have it approved?

I added a new entry here https://vgcollect.com/item/270150 Hopefully this is okay as this is what I would be doing going forward

Yes you can change them away from Homebrew to Unofficial Release.

For your entry, the description is wrong. We do not make any entry for an item that can contain multiple different things. What you would have to do is make an entry for each variant. And in the description you do not mention the other versions. Also I do not see if the term "Deluxe Edition" is on the packaging. If it is on the packaging, then you should put it in box text. If it is not on the packaging then that term can be put into alt-name.

Entry examples (that use the following presumptions)
1. That Deluxe Edition is not printed on the box
2. That the "Base" term for the cartridge is either on the box or in the manual
3. Base not being a valid color option

Stone Age Gamer Everdrive GG (Horizon)
Stone Age Gamer Everdrive GG (X7 Black)

Need to know what "Base" means in context of a color. It would not appear that Base = Black, since X7 has both.

PS: The retailer name should be Stone Age Gamer (with the spaces)

Okay, these are the intricacies of the site that are a steep learning even for as many entries as I have submitted.

It makes more sense now. I removed the Deluxe Edition from the name (it's only listed on the website) and I put in the description for what the edition comes with instead of various color variants.

18
Some were added or changed to Stone Age Gamer because early on they were just listed as Everdrive or Kryzsx (sic) Everdrive and it did appear that while Stone Age Gamer did sell them in their own packaging, you could also get them directly from Kryzx at some point. I don't know if that is still the case or not.

For the color or model, if it is not marked on the box, I don't think it matters since the actual item inside will be different. So you can put the color in descriptor if there are variants.

As for homebrew, it certainly isn't because it is a commercial product.

StoneAge Gamer still sells them in their own BitBox packaging and Krikzz still sells them on his site, however, most of the color variants are StoneAge Gamer exclusive.

Would I be able to change the homebrew to the correct category and have it approved?

I added a new entry here https://vgcollect.com/item/270150 Hopefully this is okay as this is what I would be doing going forward

19
StoneAge Gamer has Deluxe Editions of the flashcarts (mostly all of them) that come in BitBox packaging with extras. I have posted this one a long time ago https://vgcollect.com/item/196539 however, I have noticed overtime there are only the Everdrive color variants by themselves so I would assume this entry isn't valid anymore. I have also noticed there are entries in a different category such as this https://vgcollect.com/item/103527 under homebrew which I'm not sure is correct.

Do the Everdrive Deluxe Editions go into their own entry as i.e. "StoneAge Gamer EverDrive-GB X7 - Deluxe Edition" or "StoneAge Gamer EverDrive-GB X5 - Deluxe Edition" and omit the color variant since the packaging does not include this info? However, each model of the flashcart such as the X5 and X7 of the GBA Everdrive cart are also not listed on the packaging so would it just be a more generic "StoneAge Gamer EverDrive-GB - Deluxe Edition"

 I have scanned the covers for various Deluxe Edition packages for various flashcarts. I just don't want to flood the system with incorrect info.

20
I just submitted a few Xbox One front cover scans and they were rejected for not including the top banner. Older Xbox One games have this on the case itself and not the paper insert. Do I scan the front of the case? I know the rules state to take paper inserts out of the cases for the best scan quality. However, one game did get accepted without the top banner (King's Quest Collection)

21
General / Re: IGN just acquired a ton of their competitors
« on: May 28, 2024, 03:33:59 pm »
Based on this entire thread, it really shows just how much politics plays a major role in gaming journalism. Any social issue will trigger either side and get them to engage in the comments. Engagement is key these days for anyone to get paid on any platform. Simple views aren't enough, like they were 20 years ago. The latest "issue" with Assassin's Creed: Shadows goes to show this. Both sides are flooding social media, either defending it or trying to tear it apart. This is what these outlets thrive on.

Has anyone noticed the lack of indie reviews over the last several years? Unless the game has gone viral on streaming or social platforms, no one will cover it.

22
General / Re: IGN just acquired a ton of their competitors
« on: May 27, 2024, 09:12:44 am »
Game journalism has been... not great... for a long time. There's a lot of crap out there. The best of the gaming sites IMO, GameTrailers.com, died out a long time ago. Unfortunately, both IGN and PushSquare groups are heavily left leaning, so if they post anything that has to do with politics, even moderately conservative opinions will be removed and users banned. I know this as I have been temp banned from both sites at some point for expressing a non-hostile conservative opinion.

Where am I going with this, you may be asking... If IGN has bought out their competitors, then there is no great loss. It's simply the consolidation of the same opinion under one banner and this will have zero impact on the readers and those that interact on their sites. That is... until with everything in the gaming industry at the moment... they start to downsize.

It has nothing to do with being "left leaning". To be honest, most of the top comments on all IGN posts are heavily right leaning. Usually some pretty sick stuff at that. Politics have nothing to do with this consolidation. It's about finances. We're headed towards another 80's game crash. Everything is about profit and pleasing share holders now. Gaming isn't about the art of it anymore. AAA games will implode, and all that will be left are the indie titles that have held the gaming industry up for the last decade. Small gaming sites can no longer thrive like they used to.

You missed what I was trying to convey. These sites all have the same ideals, the same mindset. They're essentially all the same. Now that it's all under one banner... there's been no loss.

I didn't miss your point. Your point is purely political, and there isn't any sort of agenda. The loss is huge. This isn't good for the gaming industry. Every site being under one banner means less trust, more shady back room deals, and a lot of people aren't going to trust any reviews on these sites anymore. IGN already has a bad enough reputation and this is going to seem like the Amazon or Starbucks of the gaming journalism industry. Buying up everybody, monopolizing, and killing trust. But sure, it's all about "leftist" ideas. Whatever that means.

Fair enough. You didn't miss my point. You saw it and ignored it entirely.

If you still have trust in the reviews these sites have then I don't know what to tell you. They haven't been trustworthy... any of them... in at least a decade.

I didn't ignore it. I clearly addressed it. Your point was that sites being left leaning and political makes them untrustworthy. That was your point, and I addressed it as such. I also never once said I trusted anything.

I will agree with you that you can't trust most sites anymore, and gaming reviews need to be taken with a grain of salt from  journalists. I usually go towards user reviews these days, and even then you have to be cautious with review bombing, which can be misleading, or an entire game getting negative reviews over a single issue.

23
When we had processing limitations. PS3/Xbox 360 generation and earlier required developers to be clever and use coding tricks to make their games push these systems to the limits. I feel these games hold up the best today. We have so much processing power available today I feel developers have no desire to push things to their limits.

24
General / Re: IGN just acquired a ton of their competitors
« on: May 22, 2024, 01:41:54 am »
Game journalism has been... not great... for a long time. There's a lot of crap out there. The best of the gaming sites IMO, GameTrailers.com, died out a long time ago. Unfortunately, both IGN and PushSquare groups are heavily left leaning, so if they post anything that has to do with politics, even moderately conservative opinions will be removed and users banned. I know this as I have been temp banned from both sites at some point for expressing a non-hostile conservative opinion.

Where am I going with this, you may be asking... If IGN has bought out their competitors, then there is no great loss. It's simply the consolidation of the same opinion under one banner and this will have zero impact on the readers and those that interact on their sites. That is... until with everything in the gaming industry at the moment... they start to downsize.

It has nothing to do with being "left leaning". To be honest, most of the top comments on all IGN posts are heavily right leaning. Usually some pretty sick stuff at that. Politics have nothing to do with this consolidation. It's about finances. We're headed towards another 80's game crash. Everything is about profit and pleasing share holders now. Gaming isn't about the art of it anymore. AAA games will implode, and all that will be left are the indie titles that have held the gaming industry up for the last decade. Small gaming sites can no longer thrive like they used to.

You missed what I was trying to convey. These sites all have the same ideals, the same mindset. They're essentially all the same. Now that it's all under one banner... there's been no loss.

I didn't miss your point. Your point is purely political, and there isn't any sort of agenda. The loss is huge. This isn't good for the gaming industry. Every site being under one banner means less trust, more shady back room deals, and a lot of people aren't going to trust any reviews on these sites anymore. IGN already has a bad enough reputation and this is going to seem like the Amazon or Starbucks of the gaming journalism industry. Buying up everybody, monopolizing, and killing trust. But sure, it's all about "leftist" ideas. Whatever that means.

25
General / Re: IGN just acquired a ton of their competitors
« on: May 21, 2024, 06:37:43 pm »
Game journalism has been... not great... for a long time. There's a lot of crap out there. The best of the gaming sites IMO, GameTrailers.com, died out a long time ago. Unfortunately, both IGN and PushSquare groups are heavily left leaning, so if they post anything that has to do with politics, even moderately conservative opinions will be removed and users banned. I know this as I have been temp banned from both sites at some point for expressing a non-hostile conservative opinion.

Where am I going with this, you may be asking... If IGN has bought out their competitors, then there is no great loss. It's simply the consolidation of the same opinion under one banner and this will have zero impact on the readers and those that interact on their sites. That is... until with everything in the gaming industry at the moment... they start to downsize.

It has nothing to do with being "left leaning". To be honest, most of the top comments on all IGN posts are heavily right leaning. Usually some pretty sick stuff at that. Politics have nothing to do with this consolidation. It's about finances. We're headed towards another 80's game crash. Everything is about profit and pleasing share holders now. Gaming isn't about the art of it anymore. AAA games will implode, and all that will be left are the indie titles that have held the gaming industry up for the last decade. Small gaming sites can no longer thrive like they used to.

26
Video Game Database Discussion / Re: Questions on scans
« on: May 10, 2024, 11:02:08 pm »

Regarding submission quantity, I'll only mention that, if you really do plan on submitting thousands of image submissions, it may be better to space them out, only so that staff don't get bogged down with the edit queue. Those responding to the queue have to get to everybody's edit submissions, and reviewing them can, at times, be a lengthy process. Don't let that deter you from submitting edits in bulk, though, if you're adamant about getting it all done at once. Although, spacing submissions out will also make it easier for you to review your Notifications log, in the event that any submission is rejected.

Personally, the only other database I sometimes frequent for images is MobyGames, since their submissions are generally okay. I've not come across any other site which accounts for variant items in large numbers, though, which is one focus of our site, so usually resorting to eBay or sites like it is necessary for my purposes.


It's a shame we can't comment back on rejections. For example in the recent Silent Hill 3 rejection I realized (like an idiot) I had the box upside when I submitted it to my collection and I have the barcode left side box. Sometimes the rejections are as simple as that. I looked at something upside down or missed something when I originally added it to my collection. I won't submit them as a slow stream throughout the day. It also won't be daily. Maybe a few times a week during the course of a few hours (mostly over night) so there might be a few dozen at a time at most.

27
Video Game Database Discussion / Re: Questions on scans
« on: May 10, 2024, 10:13:00 pm »
1. If a submitted image has higher quality than an entry's existing image, it will be approved. However, be aware that we group the quality of images into different tiers, which you can read about in the "Front/Back art slot image type priority for physical items" section of the Item Images post of the style guide.

2. You may need to clear your browser cache to see newly-updated images. Because you sent the same submission twice, there was no reason for the second submission to be approved since the first was already approved. With that said, if someone submits an image edit to a field, then re-submits a separate image to the same field before it can be responded to by staff, the second image will overwrite the first. This means staff will never see the first image, only the second. This is even the case when two separate members submit images to the same image field for a specific entry.

3. Those sorts of blemishes are fine to submit and will be approved as a replacement if the existing image is lower quality. That said, as I mentioned in the Admins Comments upon rejection, your image submission for Juggernaut's front image slot is lower quality due to its markings on the top-right corner, which seem to be from a removed pricing label that's left residue. We can all see its quality, as this is the eBay listing you purchased, evident from the back cover pricing labels which were scanned as part of your submission. Because the entry didn't previously have back art information, the back art image submission was approved.

4. Currently, neither spine nor inlay art should be submitted to any field. Perhaps one day, dedicated fields for that sort of information will be implemented.

5. All submitted images scale to 200px, no matter if they're submitted smaller or larger than that size. It's unfortunate that the size isn't a little larger to help with identifying information, but that's how the system is designed.

No need to feel like you'll upset anyone with submissions. We value them and the work that everyone contributes. Obviously, we encourage the highest quality effort which members are able to provide, but even low standard submissions are appreciated.


Okay! Thanks so much for all of that. I do wait for the yellow flag in the top right corner and see what was approved and submitted before fixing something or leaving it alone. So, it seems I should just submit what I have (it could be thousands of photos over the course of the next several weeks) and my only other question would be should I leave out anything with stickers? I saw my Silent Hill 3 Brady guide rear photo was accepted despite having a price sticker on it. I'm guessing that fell into the higher quality tier?

I'm glad you guys are patient and appreciate it. I've hesisted in the past with uploaded large amount of changes because I was worried I would flood the admins with too many submissions. It's unfortunate that dedicated video game cover sites are now pretty much gone like cdcovers.cc and The Cover Project has a very small library these days and they allow custom submissions. I am also uploading everything to pricecharting.com because the photos there are kind of like the wild west with not much oversight.

Also, I tested the image cache clearing for the Dark Seed II image that was just submitted and it worked. It was showing the older one despite the submission being approved. Really annoying how that works. I will do this from now on before resubmitting anything.

28
Video Showcase / Re: Oldgamerz Community Links
« on: May 10, 2024, 09:52:59 pm »

(edit) I own (49,851) retro video games including variations an but probably will not record most of my physical copies for a long time or ever because I have a limited budget but and some of those games are free mods and free games that are 20 years or older but most of my physical copies are newer, I told you this because I am a video game preserver. I purchased mostly all of them with real money and not credit and don't tell me about pirary because I did not pirate them. I bought them fair and square and their is proof of it too, somewhere on the online records somewhere.

You should call the Guinnes book of world records for biggest game collection, you'll break the current record of 24K with ease   ::)

I think this dude's account got hacked. He has over 2k posts.

29
Video Game Database Discussion / Questions on scans
« on: May 10, 2024, 09:38:19 pm »
I bought a scanner so I could upload as many images as I can. I trialed a few images as around half of mine keep being rejected even after corrections are made in the comments of the rejection.

1. If there is a low quality image already existing (front image for example) and I upload a scan of that image (which is higher quality) does that count or do you guys just want images that don't exist?

2. I uploaded a front box scan of Dark Seed II https://vgcollect.com/item/264437 for Apple  and the rejection notes said the image already exists. However, that image is a low quality photo with a large glare. Mine was a higher quality scan.

3. If something has a sticker or blemish do you guys not want the scan? I uploaded a scan of the front cover for the Juggernaut Prime guide and it had a small amount of sticker residue in the corner. However, this can is much higher quality than the one currently available one. Do the scans need to be 100% perfect?

4. Do you guys need rear art spines or inlays or is that not currently being uploaded on the site anywhere?

5. Where are the larger scans? When I right click and open the image they are always 200x248. Clicking the images does nothing. I feel like I'm missing something here and it's always been a mystery since I joined years back. If there is a higher quality scan already uploaded I can't tell. I feel like I'll just be submitting everything I can and whatever gets rejected for dupes gets rejected, but I don't want to piss the admins off.

I want to help contribute as much as I can, but I know I need to fine tune things within the guidelines.

30
Modern Video Games / Re: Nintendo Switch 2
« on: March 09, 2024, 12:04:37 pm »
As stated, I think 2024 will be the year we get to see the Switch 2, or whatever Nintendo calls it. I do think it'll be similar to the current Switch in terms of its hybrid handheld/console setup, however it'll have the added bonus of a 4k screen and games made to play in 4k too.


I think even a 4K screen is being optimistic Let alone games made to be played in 4K. I highly doubt it considering Nintendo's being low on them specs since Wii era.

Nintendo has always gone low end for specs.  That's their whole thing and how they cornered the handheld market.

Where talking consoles here though, not handhelds

Nintendo wasn't always about low specs to keep stuff cheap. during snes, N64 and cube era in terms of specs they where actually the most powerfull or far above average compared to competitors

Believe it or not a cube was twice times as powerfull compared to a Ps2 than again it does make sense why cube games look so much better compared to ps2 games, and while ps1 had discs for storage, in terms of raw power N64 had it beat for faster paced games and generally world generation it only lacked storage but if not for that it was far more powerfull than a ps1. And let us not start with the snes. It had the other notable competitors beat at everything barring blast processing.

The Gamecube being more powerful than the PS2 is pretty common knowledge. However, I believe they will finally reach 1080p status undocked and docked.

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