92. Metal Gear Solid Delta: Snake Eater (PS5)
First and foremost, this is my first experience with the Metal Gear Solid 3. In fact, prior to this year, I'd never beat a mainline Metal Gear game before. Leading up to me playing MGS Delta, I had played and beat MGS and MGS2 earlier this year. On a side note, I had beat Metal Gear Rising years ago when that game first came out, but as most people know, Rising is an entirely different animal and is technically a spinoff title in the Metal Gear franchise. With all that said, most of my feelings and experience with Delta will be based on my previous experience with MGS and MGS2, especially the latter. There are many things about Delta that outshine anything I've experienced in the previous Metal Gear games I beat, however there are also a fair amount of shortcomings I ran into as well. The end result was a game that I absolutely enjoyed, but unfortunately did little to increase my overall adoration or personal investment into the Metal Gear franchise.
For the past 20-years, I've heard almost unanimous praise and love for MGS3. In fact, prior to me jumping into the mainline franchise earlier this year, it seemed like a large chunk of self professed Metal Gear fans would definitively place MGS3 as their favorite in the series. I'd even go as far as to say, easily a third of fans seem to feel this way. So to say my expectations for Delta were high would be an understatement. Perhaps I should have tapered my expectations a little before starting since MGS Delta fell short in a lot of ways that really mattered to me. I'll start with probably the biggest one which was the game's story and writing.
I want to immediately throw out the disclaimer that I didn't think the writing, story, characters, or dialogue was bad in any way. But unfortunately it did fall short for me in a lot of very meaningful ways when compared to both MGS and MGS2, especially MGS2. The plot and twists were not nearly as interesting to me personally; MGS2 did a much better job at creating misdirection and flipping everything upside down as the story progressed. That game literally had me questioning my motives as the one playing, and also actually made me side with the villain of that game at the very end of the game. Meanwhile, Delta's story, while filled with its own plot twists, just didn't carry the same impact. I did appreciate Snake's connection with The Boss and how much of the story revolves around that, but The Boss just wasn't nearly as compelling of a villain or character as Solidus was, or even arguably Liquid Snake in MGS. This really dampened the emotional impact of various events in MGS Delta, particularly towards the end of the game when it should have mattered the most. Likewise, I felt like characters like Eva, Major Zero, or Volgin just didn't do it for me the same way various other similar characters did in MGS and MGS2. And I might get some hate for this, but I felt like the dynamic between some of the villain characters was all over the place and even didn't make a ton of sense at times. With all that said, MGS Delta's writing was good, just nit as good as it was in the previous two MGS games.
I feel like when it comes to gameplay, Delta did various things which are undoubtedly superior to MGS2, but there were other things which were undeniably inferior as well. BTW, I'm not even going to mention the original MGS when discussing gameplay since that game is more or less completely inferior to both Delta and MGS2. For starters, Delta excels at its non-stealth gameplay well beyond what is offered in MGS2. Delta is the first game in the series where I didn't feel like a defenseless mouse in a house of starving cats when I spring from my hiding place or accidentally blew my cover. Especially with the new additional of third person over the shoulder shooting in Delta, combat mostly felt like a breath of fresh air and I was often easily able to get myself out of a firefight and back into hiding with little issue. This also extends to most of Delta's boss fights as well, which are among the most enjoyable I've experienced in the series thus far. Unfortunately, it's while in hiding where I feel like Delta didn't do as good a job as MGS2.
The stealth mechanics in Delta certainly work for the most part, but I ran into frequent issues that sometimes worked in my favor, and other times worked against me. I lost count of the amount of times I should have been spotted, but was surprised to see I was still undetected by nearby enemies. Likewise, there were other times where I was clearly hidden, but I still alerted nearby enemies for reasons unknown to me. This produced more frustrating situations that I care to admit, and at times certainly lowered my enjoyment of playing Delta.
Another aspect of Delta's gameplay which got in the way of me enjoying MGS Delta as much as I would have hoped was the game's stamina mechanic; I feel like I was pretty much constantly having to eat food to keep my stamina up since it is always decreasing, especially when engaging in more strenuous activities like swimming or hanging from a ledge. Luckily, the game does a great job of providing you with sustenance, often in the form of local animals you can hunt and eat. I just found the mechanic of micro managing my stamina and health to be more of an annoyance than an engaging, dynamic feature.
To conclude my thoughts on MGS Delta's gameplay on a high note, I definitely commend Delta on greatly minimizing the amount of tedious back tracking required to progress through the game. While there is some backtracking, it's not excessive like it is in MGS and MGS2, and I didn't find any particular section of the game outstayed its welcome. Luckily, there were a pretty nice, diverse range of areas to sneak through and explore in Delta, which brings me to the game's presentation.
MGS Delta is a damn good looking game. Between Silent Hill 2 remake and this game, Konami has been killing it with their recent remakes of their classics. Characters models and environments all look excellent and show of an incredible amount of detail you'd expect in a big AAA game like this. I feel like there is a lot of standard enemy cut and paste, but luckily this doesn't blemish the visual appeal of this game too much. The diversity in terrain and settings is also commendable and keeps Delta looking fresh and interesting throughout the game. There are also some really cool local damage effects on Snake, which also coincide with a first aid system that I forgot to discuss when going over MGS Delta's gameplay. Overall though, I have very few complaints about the way this game looks and it is likely not going to disappointment anyone used to pretty, high budget modern games.
When it comes to the audio in MGS Delta, it is mostly very good, albeit a mixed bag at times. The voice acting in Delta is mostly superb. While there is a fair amount of appropriately cheesy lines of dialogue and typical Metal Gear exaggerated delivery of lines by certain characters, it's all pretty good, impactful stuff for the most part. I guess where I felt like MGS Delta falls short, especially compared to MGS and MGS2 is its soundtrack. There are many instrumental tracks that play at various points throughout the game and these are fit in well for the most part. It's the main theme and few other tracks, mostly with vocals in them, that I just thought weren't that great. I'm sure some people will passionately disagree with me on this, but I just didn't feel like Delta's soundtrack hit in the same way as its older MGS brethren.
By the time I got to the final boss encounter in MGS Delta and watched the fairly lengthy ending cinematic, I felt like I had just played a great game, but certainly not one of the best games ever made. I will never tell someone who is madly in love with this game that their intense enjoyment of the game isn't justified, however I just didn't see this game for the masterpiece so many make it out to be. Is Delta a very enjoyable game? Very much so. Is it perfect or nearly perfect in every single way? No, definitely not. Delta is a great, very faithful remake to the original MGS3, but despite this, I doubt I'd have enjoyed it any more, or less, than I would had I played OG MGS3 prior to Delta. As it stands, I still prefer MGS2, albeit by a fairly small margin. The first MGS sits at number 3 on my top Metal Gear games list so far. The main aspect of MGS2 that elevates it over Delta for me is its writing and story really. Other than that, there are enough benefits and drawbacks to both games to where the rest is almost pretty much a draw. I guess what you can take away from that is Delta is absolutely worth the time, effort, and money to play through and I have no doubt some people will feel the opposite of me when comparing this to other Metal Gear titles. I certainly wish I'd have been able to like Delta more, but even with how much I did end up liking it, MGS Delta is a pretty damn good game and one I can understand fully why some people absolutely love it. (8/31/25) [38/50]