There are some great games that make it worthwhile. Most people pick up the sonic games, which are not very good.
Ouch, dude, come on... talk about
subjective...
The 8-bit Sonic games aren't the same as the Genesis series, but they still hold their own. Inventive, large, challenging, and their music is just as competent as any other Sonic game... They're not objectively 'bad' just because you may happen to not like them
Things falter a bit with the Drift games, Labyrinth, and Blast, but the standard "normal Sonic games" are as viable as any other 2D Sonic entry.
I could say the Wonderboy or Shinobi games are "not very good," but in reality, they're just not fun for me, I think they're boring. Ristar is just a copy of the Genesis version, admittedly quite playable, but still pointless if you've got it's bigger brother. Tempo Jr is very slow and plodding, I found it to be considerably dull compared to the first one on the 32X, both visually and the gameplay itself.
To be fair, everyone just has their own preferences, so it's really up to a new collector to do exactly what fauxshot here has done... put out some feelers and see what might be a good start.
I use rechargeable batteries on mine... ...it is but it is between 6 and 10 hours. I would guess about 7.
you, sir, must be a wizard, because I've never gotten over 3 hours in my GG or Nomad before the battery light started yelling at me, and I've never had the machine last over 4 hours. I've technically had no reason to play either one in the last 15 years, so who knows, maybe new battery tech really
does make a difference... but I'd be hard-pressed to believe it, and I'm not shelling out cash on batteries to test lol