Making History II: The War of the World Box Art

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Making History II: The War of the World

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Alt-Name NA
Publisher(s): NA
Developer(s): NA
Platform: Steam
Genre: Strategy
Rating: ESRB - E10+ (US / Canada)
Item Number: NA
Release Date: August 27 2010
Description: NA
Box Text: Prepare for the ultimate grand strategy experience.
International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.
In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals.
Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition? In addition to keeping domestic and economic plans on track, you will be challenged by outside powers -- Controlled by human players in a multiplayer match or period-inspired AI -- that will pursue their own national agendas and interfere in the affairs of you and your allies. A shifting political and economic landscape keeps world powers busy adjusting plans, preparing for inevitable clashes.
No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.
Date User Field Value
07-25-2014 foxhack Front Box Art new
07-25-2014 foxhack Box Text Prepare for the ultimate grand strategy experience. International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history. In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals. Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition? In addition to keeping domestic and economic plans on track, you will be challenged by outside powers -- Controlled by human players in a multiplayer match or period-inspired AI -- that will pursue their own national agendas and interfere in the affairs of you and your allies. A shifting political and economic landscape keeps world powers busy adjusting plans, preparing for inevitable clashes. No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.
07-25-2014 foxhack Release Date - Year 2010
07-25-2014 foxhack Release Date - Day 27
07-25-2014 foxhack Release Date - Month 8
07-25-2014 foxhack Rating 3
07-17-2014 nefarious Created

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