19 - Terraria (PC 2011) - BEAT - This game was a heck of an experience, both good and bad. As a crafting/build experience, it's enjoyable, there's a lot to collect, numerous things to use to build, lots of items to find, and it offers up a number of ways for you to play the game, it's something that I wish Minecraft had (I know there's mods), because there's just so much here and it can feel overwhelming at times. The game is essentially split into two parts, a normal mode that you play until you beat the Wall of Flesh, and then instantly the game kicks you in the balls, all the gear and weapons you worked hard to get are near useless, and the game is so much harder. From here, there's a lot of grinding, a lot of dying, so much more than before. Numerous times I almost quit. This game is hard (I am not playing the harder mode lol), though I will say it's not impossible, there's just these hurdles you have to keep reaching for and every time you think you've hit a good spot, some new crazy challenge appears lol
Where the game becomes mixed, is with the combat and bosses. Generally it's good, but there's a number of obnoxious enemies and a number of bosses that I personally found were awful to fight or the only way to really fight them is with some real dumb cheesy mechanics that to me don't make for a fun fight.
Some of the frustrating grind and difficulty aside, this is a pretty solid game that is worth getting.