76. Resident Evil Revelations (PS4)
I've had an interest in playing Resident Evil Revelations since it first came out nearly 15-years ago on the 3DS. I remember heating a lot of people say how it had more of a look and feel to it that resembled classic survival horror RE and less of the flash and action vibe of 4 and 5. After beating RE Revelations, I definitely understand where this point of view came from, however the game seems more of a strange, awkward, and for the most part, fun marriage between these two styles of RE games.
In terms of gameplay, RE Revelations is firmly rooted more in the modern, action oriented titles rather than those slower survival horror releases like RE2 or Code Veronica. While ammo is not as plentiful as it is in RE5 or RE6, there is still plenty of it, which you'll often need to mow down tons of bullet sponge enemies and bosses. The game has literal sections where you need to kill hoards of hunters or T-Abyss infection mutants before being able to progress. In all though, this isn't a bad thing for the most part as the aiming and combat is pretty enjoyable and dynamic. As mentioned, the enemies in this game are very bullet spongy, even for an RE game, but luckily there are a variety of weapon upgrades you'll find throughout the game that can cut down on the tedium of needing to put 15 bullets into a standard enemy before they go down.
Another aspect of RE Revelations that undeniably makes it more similar to games released around the same time as it (2011) and less like the survival horror era games of the 90s and early 2000s, is the lack of puzzles and exploration. While you will be retreading parts of the Queen Zenobia, the large cruise ship that acts as the game's main setting, it's a fairly linear and uncomplicated experience. Often, the item or switch you need to get into the next door is in the next room or just down the hall. The only puzzles to speak of in RE Revelations are some door lock wire reroute puzzles that are pretty dull and not very difficult to figure out. You won't be finding parts of keys, examining items for secrets that reveal a key or item you need to progress, or anything like that. This definitely makes this game a far more basic and frankly bland experience than many other titles in the RE franchise.
There is another gameplay element at your disposal which allows you to scan a room or area for hidden items, threats, or secrets, but honestly I found this to be more of a superfluous gameplay add on than something fun or interesting too do. Beyond being a way to find a little more ammo, health, or an weapons upgrade hit, it just seemed fairly unnecessary for the most part. At this point, you might be wondering how this game is similar to the RE games of old at all given how rooted this game is in the series action tropes of its time. Well, luckily there is far more to this game than just its gameplay.
Beyond the obvious bits like the fact that Jill Valentine and Chris Redfield are two of the main playable characters in this game, and that the main conflict of this game revolves around a mutated version of this original T-virus called the T-Abyss virus, RE Revelations just oozes classic RE vibes in its story and delivery. For starters, the plot is filled with tons of conspiracies, double crosses, and even triple crosses, as you're once again fighting proper monsters and not just a bunch of relatively normal looking people possessed by parasitic spores. The T-Abyss monsters, while lacking in variety, definitely align themselves well with classic RE monsters. Staples like zombie dogs and hunters make a return and look great, and some of the bosses look and act like something you would have fought in RE1 and RE2. The final boss also gave me some mad classic RE vibes, but I won't say how as not to spoil anything. And then there is the Queen Zenobia which has some major Spencer mansion vibes at times. There are even parts that genuinely scared me, and more than a few tense moments which were interlaced with the action gameplay I described earlier. In fact, all this fit in very well with the gameplay to create an experience that felt way more like Resident Evil to me than RE5 ever could.
Unfortunately it's not all sunshine and rainbows here as despite the great artistic direction, there are a lot of fairly bland and recycled areas that lack any real personality like with the older RE games. A large part of that is due to the fact this game was originally released on the 3DS and later ported to consoles. Had this game been originally developed for the PS3 or 360, I think things would have looked a lot more detailed and varied, but as is there is just a plainness to this game I had a hard time overcoming. Still, this is a pretty good looking game for what it is, and there are some very impressive action set pieces in the form of boss fights, cutscenes, and even some of the standard gameplay.
The audio in RE Revelations is its weakest quality. The soundtrack, while serviceable and at times decent, just never really stood out to me. The voice acting is also a mixed bag, with some performances being great, while others being not so great. In particular, I never cared for Jill's voice actor; she just sounded bored and there was a definite lack of emotion when I felt there needed to be. Other characters like Jill's partner, Parker, or Chris, all were excellent for the most part. The noises monsters make as well as overall sound effects are pretty good too. It's jiust too bad the OST wasn't even just a tad better.
With no sarcasm, I genuinely wish RE Revelations would have been developed as RE5 and not the RE5 we would all end up getting. I've said this before, but RE5's greatest sin is how it barely feels like an RE game throughout most of the game. RE Revelations feels like a genuine RE game from start to finish despite its flaws. I feel like if Capcom had put more resources into Revelations and developed it as RE5, it could have ended up as good, or at least nearly as good, as RE4. All the right ingredients were there to please old and new RE fans of the time. With that said, I definitely like this game more than RE5, however for an RE game, it's definitely nowhere close to as good as many of the better games, but it's still leagues away from being lumped in with the worst RE games. Seeing how RE Revelations is a canon entry, I'd say it's an absolute must play and one that should please fans of the early 2010s action games, but also old school fans as well. (7/18/25) [34/50]