Author Topic: New Gaming Genre for Metroidvanias?  (Read 67 times)

axiomenterance

New Gaming Genre for Metroidvanias?
« on: January 19, 2025, 06:59:42 pm »
Being an older gamer (my first game system was the Atari 2600) seeing the rise of every single video genre come into existence the rise of the Souls Like has thrown a wrench in some gears of categories. Now I don't want to gate keep but I being a stickler for these things I want to see what the folks on vgcollect think.

Metroidvania to me is purely a 2d platforming experience where the focus is on exploration and item progression. However with the souls like stat builds and combat being put into the mix I feel like we have a new genre that is part Metroidvania but something that does deserve its own permanent category.

MetroidSouls?SoulsTroid?SoulsVania? The important distinction is that stat builds and higher difficultly combat are weaved into the game causing a slower more deliberate experience because of how you have to interact with the enemies. The below games I think would qualify for the new category. Am I over thinking it, does it even matter. Sound off.

Death's Gambit
Salt and Sanctuary
Blasphemous
The Last Faith
My VGcollection Physical Only / Darkadia Physical and Digital combined

dhaabi

Re: New Gaming Genre for Metroidvanias?
« Reply #1 on: January 19, 2025, 07:13:17 pm »
"Metroidvania" is a phrase that describes games adopting action-adventure and platformer genres with an emphasis on non-linear exploration often through an interconnected web of rooms.

"Soulslike" or any of its contemporary phrases describes games adopting the action-RPG genre often with an emphasis on difficulty and play-and-learn observation alongside a variety of other systems (which may or may not all be present, which diminishes what this "genre" even is exactly) like the bonfire mechanic popularized by Dark Souls.

As one should presume from how my post is written, I'm of the firm opinion that these styles of games aren't spearheading any new genre that sets itself a part from others. They've merely incorporated specific mechanics into frames from much broader genres.
« Last Edit: January 19, 2025, 07:15:44 pm by dhaabi »