Author Topic: Why is Zelda Twilight Princess Shunned by Nintendo?  (Read 798 times)

telekill

Why is Zelda Twilight Princess Shunned by Nintendo?
« on: September 15, 2026, 09:08:07 am »



I recently saw that the Switch 2 (with a Nintendo online account) gives users access to nearly every mainline Zelda entry. Some of the handheld ones were missing and spinoff games like Four Swords haven't become accessible yet, but Twilight Princess is really the only mainline Zelda that you can't play in some form on the Switch 2.

The game remains my favorite in the series, from the fun gameplay, the wolf mechanics, the storytelling, and even the incredible score, Twilight Princess, by all measures, would be a hit for many who enjoy the series. We've seen some nods, like a few of the amiibo (I have Wolf Link) or outfit unlocks on Breath of the Wild and Tears of the Kingdom, but largely, the game is ignored.

There have been rumors floating around for near a decade that a port has been in the works along with Wind Waker HD for Switch and now Switch 2, but we've seen a lazy port onto the Nintendo Online infrastructure for Wind Waker instead of a physical release or even something you can purchase a license for. There's been no word from Nintendo directly on what they're doing with Twilight Princess, but if all we get is a lazy Gamecube port to their online infrastructure, it would be severely disappointing.

I did speak with a Nintendo rep a couple years ago who asked me if I could have any game from Nintendo's lineup that isn't available on Switch, what would I want, and I immediately said Twilight Princess. He leaned in telling me Nintendo is cooking something up. So what happened?

Some theories I've seen are that the port is ready but they've delayed it. I've seen that they may just add it to their online infrastructure. I've seen that they were waiting for the 20th anniversary (which is this year), and I've recently seen that Twilight Princess is planned as the next remake after OoT, given the direct timeline tie-in.

I expect it's all just wind at this point until Nintendo confirms if there are any plans, but at this point, I'd be happy with a physical port of Twilight Princess HD from Wii-U.

What are your thoughts?

ssj4yamgeta

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #1 on: September 15, 2026, 12:40:09 pm »
Yeah I've wanted Switch ports of Twilight Princess HD and Wind Waker HD ever since I bought my Switch in 2017 or 2018. Every year there were rumors that it was "definitely happening", but they never panned out. After nearly a decade of waiting, I gave up on Nintendo and just downloaded the ROMs of the Wii U versions. Problem solved. If they ever do get ported in the future, the Switch for damn sure won't get the ports anymore. They'll be Switch 2 or more likely Switch 3 only, neither of which I'll be buying.
Games Needed to Complete Collection:
PS5: 25 | PS4: 24 | XBOX One: 9 | Switch: 7

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #2 on: September 15, 2026, 02:26:17 pm »
Nintendo often feels like a company that wants to put things out because they have something interesting they can do with it, an anniversary, something that fills a gap in their release schedule, and that they'll sit on something longer than they should because of that.  I don't know why they've been waiting so long to put out Twilight Princess HD and Wind Waker HD, it's kinda absurd at this point that they ignored the entire Switch 1 generation, but missing the 40th and things being unsure for the 20th of Twilight Princess coming up is not great.

Part of me thinks because they didn't want to put anything out now with Ocarina of Time coming up and that perhaps we could see them next year maybe, like heck, announce the Twilight Princess HD release for the 20th anniversary next month.  Part of me is going to be annoyed when all they do is put out the NSO version, as I think the HD version is the definitive version of that game, I want the HD games, but I guess it's better than nothing at this point.

I really hope they aren't remaking the game and that's what is causing the delay, it doesn't need it at all and I think it makes more sense to remake Majora's Mask next.

sworddude

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #3 on: September 15, 2026, 02:53:08 pm »
Probably cause it's too edgy for current era Nintendo

Super shame cause I really want a dark zelda again, and twilight princess is the best we got. although ocarina of time remake might fill that hole somewhat but twilight princess went all out.
« Last Edit: September 15, 2026, 03:23:53 pm by sworddude »
Your Stylish Sword Master!



Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #4 on: September 15, 2026, 04:08:08 pm »
If I had to guess. You'll be fed soon, gotta wait for your turn in the sun id imagine. Nintendo's nostalgia recycling and IP milking makes me lean towards them doing it eventually. Just gotta worry if Majoras Mask will be next in line as people rope it closer to OOT I feel. So a Majora remake could happen.  But they'll prob do both.  Basically printing money.  Since TP is OOT spiritual sucessor really. I bet they'll be planning this for 2027 after the OOT remake hype is well established.  Prob what the Nintendo dude meant when he told you that.


Tbh if its a remake I support it partially. I think the OOT stuff is cool at minimum. Full remake is what TP needs. I'm so sick of remasters and HD ports that it's borderline sickening. Shit console ports from LAST GEN for 80 is enough for me to throw away half the industry and I have. Charge me 80 for metroid prime when I can literally just buy it for 40 on gamecube. It's plagued almost all forms of media including film.  People wonder why films like Obsession or Games like Pragmata do so well.  Well maybe because its not RESIDENT EVIL 4.... 4.   Or Scarface 2026.   Nobody wants to deal with the same slop over and over.   


At least OOT is being evolved from N64 and 3DS hardware. It never really looked good. Now it will. Even still if they dont add quests, add mechanics, new bosses and better music id consider it a failure.  If its a 1 to 1 remake I think its leaving out room for newness.

I mean had people telling me this OOT is gonna outsell GTA 6.  Like really?


Tbh though. Give me a new vision or concept than all this stuff.  Half of switch 2s library is switch 1s and the other half are bizarre reimaginings of old concepts that are tired.  Overall im happy to avoid Gen 9 altogether. Will never budge on that. I'm with Ssj on anything being switch 2 exclusive means i'll never play it.   

« Last Edit: September 15, 2026, 04:10:45 pm by marvelvscapcom2 »





sworddude

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #5 on: September 15, 2026, 04:17:08 pm »

Tbh if its a remake I support it partially. I think the OOT stuff is cool at minimum. Full remake is what TP needs. I'm so sick of remasters and HD ports that it's borderline sickening.

definitely would favor something new aswell instead of just a port with new visuals or worse HD ports.
Your Stylish Sword Master!



aliensstudios

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #6 on: September 15, 2026, 09:54:13 pm »
Game was released on three consecutive gens of Nintendo hardware, it'll probably be added to the GameCube NSO app sometime too. It has a really good looking re-compile also. You could buy a Wii U console, jailbreak it and play the HD remake for roughly the price of the physical Wii U disc on its own. If you want to play this game in HD options exist. Not saying this game won't get a Switch/Switch 2 version sometime, but it's not happening in 2026
"I collect vidya games and vidya game accessories, I tell you what."

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #7 on: September 17, 2026, 09:38:29 am »
Some games have never received a port, remaster, remake and yet Twilight Princess has been available in 3 generation of consoles (GCN, Wii, Wii U) and received an HD remaster through Wii U - yet this is still Nintendo shunning Twilight Princess huh? I get there are people out there that really like one single game and want to play it multiple times on all conceivable platforms and all ports multiple times, but let's be a little patient. Nintendo was working hard to bring us new Zelda's but I'm sure you'll get your 4th port sooner than later.

kashell

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #8 on: September 17, 2026, 12:48:13 pm »
I remember the game being available on both the Cube and the Wii around the same time. I didn't know there was a Wii U version.

The real game that's getting shunned is Link II. How very dare Nintendo not give it some remastering goodness!

ssj4yamgeta

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #9 on: September 17, 2026, 03:11:27 pm »
I remember the game being available on both the Cube and the Wii around the same time. I didn't know there was a Wii U version.

The game was a cross-gen release on GC and Wii. Interestingly, the dungeon maps were deliberately flipped depending on which version you played. In other words, a room that would be on the right in the GC version would be on the left in the Wii version. The Wii U version was the HD remaster based on the GC version's dungeon maps IIRC. It was released in 2016, which was the last year of the Wii U's lifespan. The desire for a port comes from the fact that the HD Remaster was released on a failing console (total of 13.56M units sold) in the last year of its lifespan, meaning a lot of people didn't get to play it.
Games Needed to Complete Collection:
PS5: 25 | PS4: 24 | XBOX One: 9 | Switch: 7

telekill

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #10 on: September 17, 2026, 07:13:22 pm »
Some games have never received a port, remaster, remake and yet Twilight Princess has been available in 3 generation of consoles (GCN, Wii, Wii U) and received an HD remaster through Wii U - yet this is still Nintendo shunning Twilight Princess huh?

Correct. It was a cross-gen game at launch with the Wii version releasing a month before the Gamecube version.

Wii release date in N. America - Nov. 19th, 2006
GC release date in N. America - Dec. 11th, 2006

It affectively was the same release with key differences being that the GC version had no motion controls (thank God) and the Wii version was a mirror image of the GC version. Ten years later, it got the HD port on the Wii-U

Wii-U HD port release in N. America - Mar. 4th, 2016

With the failure of the Wii-U... and yes... it was a colossal failure, it's odd that Twilight Princess and Wind Waker are basically the only two games from the system by Nintendo to not make it to Switch.

dhaabi

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #11 on: September 17, 2026, 08:03:01 pm »
Game was released on three consecutive gens of Nintendo hardware

Some games have never received a port, remaster, remake and yet Twilight Princess has been available in 3 generation of consoles (GCN, Wii, Wii U) and received an HD remaster through Wii U - yet this is still Nintendo shunning Twilight Princess huh?

Like has been already said above, Twilight Princess is a title that's been give plenty of attention since its debut release. Ocarina of Time is soon releasing for its fourth platform, so Twilight Princess may follow that practice in time. Though unless some remake is being planned for it, I can only imagine it being made available on modern platforms through Nintendo Switch Online.

Tbh if its a remake I support it partially. I think the OOT stuff is cool at minimum. Full remake is what TP needs. I'm so sick of remasters and HD ports that it's borderline sickening. Shit console ports from LAST GEN for 80 is enough for me to throw away half the industry and I have. Charge me 80 for metroid prime when I can literally just buy it for 40 on gamecube.

Overall im happy to avoid Gen 9 altogether. Will never budge on that.

Ports to later-released platforms—and to a lesser extent, remasters—aren't the problem. I would personally rather see these projects come to fruition than a full remake since the latter allocates resources to something old than creating something new whereas the former requires considerably fewer resources and amount of time. At the same time, porting the original versions of games to modern platforms only makes preservation that much easier, although the option isn't always available or as straightforward as we'd like since many older studios with legacy titles simply deleted their game library's source code once each project was completed and shipped. However, the problem that arises with ports and remasters is pricing. Older games could easily be bundled together as a more premium compilation or sold individually on digital markets for cheap. But with Nintendo, they've demonstrated that they're not interested in doing that exactly but to instead offer older titles behind a subscription fee exclusively. Of course, this isn't entirely Nintendo's fault. Much fault also lies in consumers since they widely accept these trends.

What has Nintendo ported to the ninth generation without additional content or features that's been priced at $80? To my understanding, first-party Nintendo Switch 2 Edition of games are designed with some or all of those two aforementioned offerings. They're not a 1:1 port, and they're also not priced at $80.
« Last Edit: September 17, 2026, 10:29:27 pm by dhaabi »

Re: Why is Zelda Twilight Princess Shunned by Nintendo?
« Reply #12 on: September 17, 2026, 11:21:43 pm »
Game was released on three consecutive gens of Nintendo hardware

Some games have never received a port, remaster, remake and yet Twilight Princess has been available in 3 generation of consoles (GCN, Wii, Wii U) and received an HD remaster through Wii U - yet this is still Nintendo shunning Twilight Princess huh?

Like has been already said above, Twilight Princess is a title that's been give plenty of attention since its debut release. Ocarina of Time is soon releasing for its fourth platform, so Twilight Princess may follow that practice in time. Though unless some remake is being planned for it, I can only imagine it being made available on modern platforms through Nintendo Switch Online.

Tbh if its a remake I support it partially. I think the OOT stuff is cool at minimum. Full remake is what TP needs. I'm so sick of remasters and HD ports that it's borderline sickening. Shit console ports from LAST GEN for 80 is enough for me to throw away half the industry and I have. Charge me 80 for metroid prime when I can literally just buy it for 40 on gamecube.

Overall im happy to avoid Gen 9 altogether. Will never budge on that.

Ports to later-released platforms—and to a lesser extent, remasters—aren't the problem. I would personally rather see these projects come to fruition than a full remake since the latter allocates resources to something old than creating something new whereas the former requires considerably fewer resources and amount of time. At the same time, porting the original versions of games to modern platforms only makes preservation that much easier, although the option isn't always available or as straightforward as we'd like since many older studios with legacy titles simply deleted their game library's source code once each project was completed and shipped. However, the problem that arises with ports and remasters is pricing. Older games could easily be bundled together as a more premium compilation or sold individually on digital markets for cheap. But with Nintendo, they've demonstrated that they're not interested in doing that exactly but to instead offer older titles behind a subscription fee exclusively. Of course, this isn't entirely Nintendo's fault. Much fault also lies in consumers since they widely accept these trends.

What has Nintendo ported to the ninth generation without additional content or features that's been priced at $80? To my understanding, first-party Nintendo Switch 2 Edition of games are designed with some or all of those two aforementioned offerings. They're not a 1:1 port, and they're also not priced at $80.


What do you mean by "make preservation easier"? 9 times out of 10 the source code is altered to function on modern hardware, the graphics are heavily diluted, content is removed or added and lastly licenses expire forcing a completely new derivative of the original. Key examples being GTA Definitive edition. Which I enjoy but many purists find it putting lipstick on a pig.  I wouldnt call GTA definitive edition preservation for the grand theft auto trilogy. Its a cash in. A completely new thing. Most remasters are different in general. Also what preservation would be occurring if Nintendo released Twilight Princess on its NO services temporarily granting access to a game until its digital store front dies or you lose subscription access then see ya?    Like it did with Pokémon leaf green and fire red? Even with a physical cart. Id argue its preserving the remaster not the original game.  But to each their own.  I feel you'd have better luck running an Emulation server and ripping tons of source files if that was someone's intent.

Quite frankly "definitive edition" is a excuse big corperate uses to double dip a chip and market the same game twice.  It was fun when it first started because it was almost always 20 to 40 bucks and massively improved material. The gap between gens graphically has closed a lot and honestly I dont see the reason. I'm not saying remasters cant be fun but If I can buy BOTW for 20 on switch im not paying 60 on switch 2. Then these companies wonder why software sales are at a dead still despite having more players in the playerbase. Perhaps predatory behavior with a consumer base. Lacking innovation. Rehashing old stuff.  How many 3DS legacy storefront purchases for NES ports went goodbye when the shop closed? Not very preserving of Nintendo. 


Moana remake bombed in box office. Toy Story 5 is like 3rd in gross.  It shows people want new. 



If by "bonus content" you mean a handful of dlc levels from previous gen that shoulda been free anyway and better frame rates, then nothing. But if you think that warrants full new release pricing or constitutes not being a throw away cash grab reskin than I simply disagree. These arent new games. I never said Nintendo doesnt polish the game up a bit. Its still the same game. Imagine the year is 1993 and everyone is excited for the new big metroid game. Super Metroid. And instead Nintendo said "hey here is metroid for nes again. I know you just beat it 5 years ago. But its back. And 16 bit.  Pay us 60 dollars for it" it woulda just bombed.  Even Mario All Stars had 4 entire remasters including a Japanese import of lost levels on one cart to ever dare entertain that price point. And it still became a pack in title later because of it.   

Look at Rare Replay.  30 games for 30 bucks?  Density. Most were 1 to 1. Now thats preservation. A rate of 1 dollar per game. No sweat off anyone's back because its content they already own. Costs next to nothing to port.

Tears of the kingdom released at full 70 I believe it was with only improved frames and fidelity. 

Captain toad treasure tracker released for the same price as both its Wii U and 3DS counterparts and actually REMOVED content and concepts including the mario 3D world levels. It neutered the optional amiibo functionalities and pasted in 4 levels to attempt to remedy that and went full price on a game older than Queen Elizabeth II. 


I dont mind ports. But it seems to be redundant and floppy, soggy greed. I can prove how off comparative reasoning alone.  A game like Pragmata costed the same as TOTK as a port.  Which cost more for the dev?  Making an entire new project from scratch or taking a 7 year old game and making it 60 fps?   Which has a higher ROI cieling? Which ultimately milks the most while giving least?  That stuff isnt subjective. Lemonade costing as much as champagne is a rip off regardless if thirsty people pay it or not.  But I know you didn't argue this.

Tbh if the price isnt 20 to 40 dollars it's a joke to me.  Im over ports and remasters.   I dont pay Resident Evil Requiem prices for Resident evil village on PS5 just because it was once a ps4 game.  I can emulate pokemon leaf green for free, play a bootleg cart for 10 bucks. I'm gonna start emulating to the blue moon. Not just Nintendo. PS and Xbox too.  I will never buy an access code to a non owned piece of legacy media for 60 bucks. Id argue that culture has far more enabled digital only and risked preservation than it has aided it in any way.   It's a terrible trend and why Gen 7 obliterated Gen 8 in almost everones opinion. 


I do agree with you though that its up to buyers to speak with their wallets but look at the rest of the countries decision making skills. People would pay 100 dollars for a bag of air if Nintendo branded it as Miyamoto's fart.