7. Centipede: Recharged [PS5] -
Finished Feb 14th, 2026
ARCADE DAYS REBORNCentipede Recharged is to Atari 2600 Centipede what The light bulb is to a baked potato with copper coil wrapped around it. Alas nonetheless the original was a fine italian wine that simply knocked it out of the park. Perhaps as good as Atari gets. But now from the video game senior society it has aged from wine into raspberry crush soda somehow, it has added caffiene and cocaine and it's hyper and its sexy. But most of all it's authentic. It is freaking centipede!!
To say this game is a revision is a understatement. It is an absolute rebirth. A face lift. It has Kylie Jenner's doctor on deck. It actually succeeds at what anyone would want it to set out to do. It doesn't go the way of most remade classic games by changing the formula, adding confusing JRPG plot, adding anime girls, adding new level layouts, robots and tutorials all wandering from the vibe. This game does it... it takes the beloved icon centipede. A grandfather that everyone loves and gives you that "this is what centipede woulda looked like today" feel. It doesn't try to make a new game. It tries to hypercharge what is already known. And tbh. It's one of the greatest arcade games ive ever played. It's simple addictive joy.
If this game had existed in 1978. There would have been a quarter shortage. The new centipede can be played in multiple modes. Arcade mode has 2 modes within itself. Classic and recharged. Classic is centipede as you remember it and you can choose to add recharged's powerups to the classic layout. Or play recharged mode which is similar but now the centipedes, fleas, scorpions and spiders attack triaxilly, and you obtain screen sparkling power ups to digitize enemy foe with. These power ups include a firework bomb, a machine gun blaster, a spinning sphere of bullets, a mirror mode to attack from two ends of the screen, a slow motion power to slow centipedes down, a rail gun Lazer that obliterates all enemies in its wake, and many others. It is steroids seriously. And these power ups make adrenaline of making it to higher scores such a blast. In classic mode you get 3 lives and gain lives as you go. Recharged mode has 1 life. Sorta like sudden death.
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But the games true joy is found in its challenge mode. Which to me is the main story of the game. These challenges require you to for example "survive 120 seconds" and trust me... it humbles you with challenge. Hitting scorpions through tiny openings without hitting mushrooms is brutal. It requires the player to really master the timing. It feels nostalgic in its difficulty. Starting simple then requiring mastering of the algorithm and npc to really guage what order to do things. The premise of centipede is simple. Kill centipede in an endless loop to raise the high score. But the new game adds depth to that making you build up skillsets for challenges... and it is one of the harder games ive beaten in recent memory but also doable. A perfect balance of "screw you" but also "have a nice day" lol.
It is a blessed remake, a cute and entertaining color fest and I am looking forward to trying the other "recharged games" of the atari series. Which include most of the classics.
Rating - 95/100.