Author Topic: 52 Games Challenge 2026!!!  (Read 225200 times)

bizzgeburt

Re: 52 Games Challenge 2026!!!
« Reply #285 on: May 12, 2026, 09:47:19 am »
02 - DanceDanceRevolution: New Moves (PlayStation3)
https://vgcollect.com/item/285865

Hardware: PlayStation3 Fat Lady / PlayStation Eye / Konami DDR dance mat / PlayStation Move
Playtime: about 40 Hours


This obscure item/game came into my collection years ago kind of unintented, but was part of me developing a favour for weird controllers and/or peripherals. Being fascinated by early rythm-games, I never really wanted to try out dancing games at all and considered it a fun game for girls mostly. And I guess that's what DanceDance Revolution: New Moves actually is … nonetheless, my stepdaughter stumbled upon it visiting my gaming room and started playing it. We both ended up playing this game together for a few weeks, and I took my time trying out every mode and functionality and - naturally - gathered a few more trophies for my trophy-collection. I won't dig to deep into details this time as these types of games aren't really my fav, neither do I have any experience nor expertise with them.

Developed and published by Konami (Digital Entertainment) on March 17th 2011 (German release), DanceDance Revolution: New Moves was (about) the 10th home console release in the reknown DanceDance Revolution series that started in 1998 with the famous arcade cabinets that set standards for rythm and dancing games in general. Home versions usually come with a soft dance mat that resembles the arrow-tiles of the arcade machines.
This particular version also contains a PlayStation Move compatible mode, so dancers can use their arm movement in addition to the already required foot movement executed on the dance mat.

Graphically, I guess it's OK, it works for what it is. I don't have any comparison at hand but the likes of Guitar Hero and it actually kind of Looks similar to me. Funny detail is the PlayStation Eye camera filming you while hopping around - you can also add some blurry visual effects on the screen using the trigger of the Move Controller.

Musically - though this game literally lives off it's musical score - I was deeply disappiointed to find 80% titles totally unknown and therefore irrelevant to me, only a few better known names are present on the tracklist. And guess what: my stepdaughter being way younger than me had an even harder time finding even one song she could actually dance to. For a game with this world famous background, I really expected more tbh …   :(

DanceDance Revolution: New Moves would have made an awesome party night gaming/dancing event back in it's day, but let's face the truth: especially the song collection in this particular version wasn't good from the start and didn't age well also. You like dancing-games? Try it out... everyone else should ignore it.  ;D

Wow, 2nd. game finished in 2026 due to 270+hrs of TES IV: Oblivion - on to the next one  8)
ALL YOUR BASE ARE BELONG TO US !!
WELCOME TO YOUR DOOM !!

Re: 52 Games Challenge 2026!!!
« Reply #286 on: May 13, 2026, 06:40:38 pm »
15. Pocket Mini Golf



Well, I kinda beat this one by accident. I got this game for free on Switch years ago. This publisher has given away a bunch of their games for free. I downloaded it and then never glanced at it again. But today a friend wanted to play it. So we played the multiplayer, about 15 minutes later I had beaten 50 stages, and that's when I double-checked and realised: yes, that was all the stages. I think I can consider this game beaten.

Not that it really left an impression on me. I mean, just look at it. I think you can tell how horrifically bland, basic and barebones this is. It controls decently, but that's about all I can give it. All the stages are just as bland and basic as the one in the screenshot. The presentation is the absolute bare minimum, not helped by the horrifically generic royalty-free mobile game ad-style music. In the multiplayer mode, you don't even have an option to play with a par. It's just about beating the stages as fast as possible. Which might take a bit longer than you expect because when trying to start a game, we had issues with the game disconnecting our controllers.

Granted, there is also a campaign mode which I did not beat, which does have a par, but it's the exact same levels. Just with a gem to collect in each one, which is used to artificially lengthen the game, because you use them to pay for continuing once you lose a level. So you know what, I beat every course in the multiplayer mode, I'm gonna count that as beating it. Is anyone really gonna hold that against me?

It probably goes without saying, but this is not worth your time. Not in the slightest. Even if you like mini golf (which admittedly, I don't, but still), I fail to see any real value here. I'm no expert but there have to be better mini golf games out there. I remember Golf With Your Friends being all right, I don't know. A game beaten is a game beaten, but trust me: this is a waste of your time.

(And they have the gall to put a button on the main menu to buy DLC for this. People, your game doesn't look finished.)
« Last Edit: May 13, 2026, 07:15:30 pm by realpoketendonl »
Huge Nintendo fan and hobbyist Nintendo collector.