Author Topic: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?  (Read 1530 times)

dhaabi

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #60 on: April 07, 2025, 09:44:03 am »
One thing that upsets me is the full price upgrades on games. Xbox set the precedent of free upgrades. Nintendo began this behavior but it was always remasters. Now everyone who just paid 60 bucks for BOTW have to pay it again for simple texture upgrades and frames that the console can upscale for free so easily. Thats just rude.

That's not true. On the preliminary box art for these types of items, the following disclaimer text is written: "Includes the Nintendo Switch game and the Nintendo Switch 2 Edition upgrade pack. Upgrade pack also available separately." So, it seems that those who already own the Switch versions can simply purchase the upgrade pack individually.

However, there has been discussion about the nature of these upgrade packs included with the Nintendo Switch 2 Edition physical items. As one may surmise from the above box text, upgrade packs seem to be in the form of a download code, as confirmed by one Nintendo representative. So, based on this information (which I will mention should be not be understood as truth at this moment but instead a possibility) there seems to be no reason for consumers to buy the Nintendo Switch 2 Edition versions of these games, as buying their Switch counterpart releases at a cheaper price will be more enticing. At the same time, if these upgrade packs do come in the form of a download code and not a part of the cartridge's game data, there will be no means to share this content with others, such as if there are multiple players within a household with their own consoles.

That's what I said. People who own the game weather physically or seperately will have to pay again to upgrade instead of that being free. Now granted the upgrade pack seperate might be cheaper than full price but that is not a guarantee. And even if its 40. It's atrocious. It's not free for the console to simply do what its designed to do and upscale. Which it very well should be. 

Xbox allows you to buy selected Xbox one game discs and get a free enhancement if available on the series x/s. Its really incentive to upgrade.  Sadly wish this was the standard for switch 2.

Nintendo Japan's pricing for some of these updates to be purchased individually have been revealed such as for the Jamboree TV update to Super Mario Party Jamboree and the Star-Crossed World update for Kirby and the Forgotten Land, and the total amount for them each is ¥2,000 which means the US prices should be within the $10–$20 range. But, Nintendo has already come forward to announce that some of these paid upgrade packs will be free to access to those who subscribe to Nintendo Switch Online. It is also worth noting that not all of the Nintendo Switch 2 updates are paid. In fact, the majority of confirmed updates are to be free.

Just like Sony and Nintendo, Microsoft offers both free and paid upgrades. From what I've been able to gather, whether an Xbox game upgrade is free or requires payment is—like with the other two companies—entirely dependent on the publisher. For instance, owners of NBA 2K25 for Xbox One are required to purchase the Xbox Series X version for those updated features. Meanwhile, a game like Halo: Infinite does support Smart Delivery which means the Xbox Series X/S upgrade is, effectively, free for Xbox One owners.

So, contrary to what you've been led to believe, it seems as if the standard for Nintendo upgrades—at least in this moment—is that they're to be free.
« Last Edit: April 07, 2025, 02:34:24 pm by dhaabi »

dhaabi

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #61 on: April 07, 2025, 12:16:00 pm »
Nintendo has confirmed that the Switch 2 will have no achievements system.
https://www.polygon.com/news/553774/nintendo-switch-2-no-achievements

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #62 on: April 07, 2025, 02:11:26 pm »
Nintendo has confirmed that the Switch 2 will have no achievements system.
https://www.polygon.com/news/553774/nintendo-switch-2-no-achievements


Your first reply had me saying "hey thats not bad" and considering if id be willing to pay 10 to 20 to uscale my kirby and now this reply reminded me that it's just not the console or company for me :(  Sadly this may be a never for me.



dhaabi

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #63 on: April 07, 2025, 02:34:01 pm »
Nintendo has confirmed that the Switch 2 will have no achievements system.
https://www.polygon.com/news/553774/nintendo-switch-2-no-achievements


Your first reply had me saying "hey thats not bad" and considering if id be willing to pay 10 to 20 to uscale my kirby and now this reply reminded me that it's just not the console or company for me :(  Sadly this may be a never for me.

You do know that the upgrade for Kirby and the Forgotten Land is not just upscaling, right? It provides new content too. Super Mario Party Jamboree's upgrade is the same.

How come? While a broad achievements system isn't being implemented, developers are more than able to craft in-game achievements for specific games. Several first-party Nintendo games dating all the way back to GameCube even incorporate such systems. Personally, I'm of the opinion that most games don't benefit from such a system, so I think Nintendo's approach to not require it is ideal.

Do you track achievements for retro games? For instance, here are the achievements for Britney's Dance Beat. I don't think I've seen you mention it, so it seems like you're able to play older games fine without an official achievements system.

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #64 on: April 07, 2025, 03:44:34 pm »
I personally can't think of anything more unimportant to have than the achievement system, they add nothing to the games and most companies if they really want it, can just add it in directly if they actually want it.

I'd also be fine with paying..."fine" might be a strong word"...but I'd be okay with a game having a charge price to upgrade if it came with added content, because that's actual new content being added to the game, as long as it's fairly priced.  Anything more than 10 bucks is egregious.  It makes a little more sense with Kirby and Mario Party, but falls apart entirely when it comes to Breath of the Wild and Tears of the Kingdom, which should 100% be free updates.  I really want to say that Nintendo will back off something here, but with all the economic issues coming up, I'm pretty sure they are far less inclined to do so, even with all the negative feedback.

That being said, Mario Party's additions with all the new Switch 2 features sound absolutely awful, so I question charging for that anyways lol

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #65 on: April 07, 2025, 03:48:31 pm »
Nintendo has confirmed that the Switch 2 will have no achievements system.
https://www.polygon.com/news/553774/nintendo-switch-2-no-achievements


Your first reply had me saying "hey thats not bad" and considering if id be willing to pay 10 to 20 to uscale my kirby and now this reply reminded me that it's just not the console or company for me :(  Sadly this may be a never for me.

You do know that the upgrade for Kirby and the Forgotten Land is not just upscaling, right? It provides new content too. Super Mario Party Jamboree's upgrade is the same.

How come? While a broad achievements system isn't being implemented, developers are more than able to craft in-game achievements for specific games. Several first-party Nintendo games dating all the way back to GameCube even incorporate such systems. Personally, I'm of the opinion that most games don't benefit from such a system, so I think Nintendo's approach to not require it is ideal.

Do you track achievements for retro games? For instance, here are the achievements for Britney's Dance Beat. I don't think I've seen you mention it, so it seems like you're able to play older games fine without an official achievements system.


In game achievements are fine, I enjoy them sometimes. But I don't necessarily compare the two because for the most part its not the same. Because of what you said. It's self tracked. And it isnt a collective.

 The trophy system sort of hovers outside the game. It's one collective visual reminder of all you have accomplished within games. It's basically a big diary of your gaming memories and hardest challenges.  I was never ever a compeltionist until I got my first platinum trophy. It drives me to push for all I can do in games. Maybe tripling the replay value. It's addictive and fun.  I genuinely don't like games as much if they dont do it.  I avoid buying early ps3 games because they dont have them. I love them that much.

With In game challenges, they are forgotten as soon as the game goes back onto a shelf. I have no desire most of the time. Its not this progressive overall total of all games combining to form one collection of trophies. It's awesome.

I think building a resume (not for others but for myself) is like a bizarre superficial enjoyment of mine. I just love seeing all the games. And track how much ive done in each. And feel happy when I get a lot of trophies. And I know that even if I never play the game again. It will still be part of the trophy total. I dont gotta launch the game to look at what ive done like retro.

Their is no hub to access anything I did in Britney's dance beat for example without booting the game up.  A trophy/achievement system is a big glorious UI that gives almost every game double the replay value. It gives more games value to me.


Their are so many hidden levels, or games that would have gotten one playthrough from me if not for trophy system. Games I would have rushed or breezed through I savor every moment now because of trophies. So it's worth of course is subjective. You and many others dont care. and thats fine. I can see how it may even distract some gamers from plot. But their are millions and millions who enjoy it. And beg of Nintendo to impliment one. That's why they make whole articles about it.  And somehow they dont out of what I assume is pride.


As for your final statement.  I might not put it in my reviews but I actually struggled very much to get back into retro for that reason. It definitely does deter me from beating some. I miss the trophies bad. But I realize that's probably no way to play or collect so i'm proud im breaking down them walls.  I am doing good now. I dont want to care. I know nobody else really does outside of my partner.  But I just enjoy it. I wish Nintendo would have tried it at least.



Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #66 on: April 07, 2025, 04:00:42 pm »
I personally can't think of anything more unimportant to have than the achievement system, they add nothing to the games and most companies if they really want it, can just add it in directly if they actually want it.

I'd also be fine with paying..."fine" might be a strong word"...but I'd be okay with a game having a charge price to upgrade if it came with added content, because that's actual new content being added to the game, as long as it's fairly priced.  Anything more than 10 bucks is egregious.  It makes a little more sense with Kirby and Mario Party, but falls apart entirely when it comes to Breath of the Wild and Tears of the Kingdom, which should 100% be free updates.  I really want to say that Nintendo will back off something here, but with all the economic issues coming up, I'm pretty sure they are far less inclined to do so, even with all the negative feedback.

That being said, Mario Party's additions with all the new Switch 2 features sound absolutely awful, so I question charging for that anyways lol

It's fine if you don't care to have them. But saying trophy systems dont add anything to a game is like saying in game collectibles don't. That secret unlockables in general don't. All trophies are is that idea but conveniently organized on a public profile. Saying they dont add to a game is shocking to me. It's alienating an entire playstyle of gamers to say they dont matter because they just do. Some people love to do completionist stuff with games.  Weather you care to have it or not doesnt change that it's a highly demanded and desired feature that has been industry standard for at least 15 years.


Your second statement is also wrong. For the reasons I said to dhaabi. In game achievements dont hover over games in a massive collective UI. It's just one and done. So even if devs put in game objectives and challenges. It doesnt do anything to substitute a system in place. Its not the same.  Its disorganized. It doesnt pop up. It isn't from the console's UI. Its from the game. So delete the software or dont play it and you dont see it. If at all.


But with that said. It was probably too late to do one anyway.  Because Nintendo was way behind the curve. I just wish I could seen a "coin" system or something.  Maybe rupees. Something neat.  Adding layers. It was the one thing that would drive me to buy one above all else. Even price.



dhaabi

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #67 on: April 07, 2025, 04:38:30 pm »
Nintendo has confirmed that the Switch 2 will have no achievements system.
https://www.polygon.com/news/553774/nintendo-switch-2-no-achievements


Your first reply had me saying "hey thats not bad" and considering if id be willing to pay 10 to 20 to uscale my kirby and now this reply reminded me that it's just not the console or company for me :(  Sadly this may be a never for me.

You do know that the upgrade for Kirby and the Forgotten Land is not just upscaling, right? It provides new content too. Super Mario Party Jamboree's upgrade is the same.

How come? While a broad achievements system isn't being implemented, developers are more than able to craft in-game achievements for specific games. Several first-party Nintendo games dating all the way back to GameCube even incorporate such systems. Personally, I'm of the opinion that most games don't benefit from such a system, so I think Nintendo's approach to not require it is ideal.

Do you track achievements for retro games? For instance, here are the achievements for Britney's Dance Beat. I don't think I've seen you mention it, so it seems like you're able to play older games fine without an official achievements system.


You and many others dont care. and thats fine. I can see how it may even distract some gamers from plot. But their are millions and millions who enjoy it. And beg of Nintendo to impliment one. That's why they make whole articles about it.  And somehow they dont out of what I assume is pride.

It's not that I don't care if the system exists or not. I actually like achievements, though I don't go out of my way to earn them all unless I'm enjoying my time doing so. But, the problem I do have with systems like these is that they require all games to have achievements created for players to earn, whether or not those games would benefit from achievements or whether the developer wants them included.

When thinking about this, I'm reminded of Undertale's achievements since I've actually played the game and "earned" them all. Developer Toby Fox didn't develop the game with achievements in mind and never wanted them, but he was forced to implement something when the game was published on PlayStation's platforms. So, all of the achievements are for two sets of no-effort tasks and progressing through the story. The player's reward for collecting all these achievements is the final one that's named Don't You Have Anything Better to Do?"


I'd also be fine with paying..."fine" might be a strong word"...but I'd be okay with a game having a charge price to upgrade if it came with added content, because that's actual new content being added to the game, as long as it's fairly priced.  Anything more than 10 bucks is egregious.

I don't think anyone would disagree that the update for at least Kirby and the Forgotten Land is just a paid DLC pack which has become normalized to pay for. To the average consumer, $10 is definitely "fine" and for new content.

Re: Nintendo Direct: Nintendo Switch 2 - 4.2.2025 thoughts?
« Reply #68 on: April 07, 2025, 06:43:29 pm »
It's fine if you don't care to have them. But saying trophy systems dont add anything to a game is like saying in game collectibles don't. That secret unlockables in general don't. All trophies are is that idea but conveniently organized on a public profile. Saying they dont add to a game is shocking to me. It's alienating an entire playstyle of gamers to say they dont matter because they just do. Some people love to do completionist stuff with games.  Weather you care to have it or not doesnt change that it's a highly demanded and desired feature that has been industry standard for at least 15 years.

In game collectibles can often be tied to actually earning something, which makes them infinitely more interesting than a console based achievement system.  Like if there's something for me to find in each level and getting them all will give me a skin, or mode, or weapon, or whatever, I'll do that, but not because I got an achievement.  Most achievements are often just earned playing through the game and as Dhaabi pointed out, are not something devs always want to deal with so are there mostly because they have to.  I can certainly appreciate the idea of a game log utilizing it, and I know there are people that like it, but to me, if the only reason you'll play through a game 100%, often with games people don't even really like a ton, all so you can see that Platinum Trophy pop up...does it really matter?

I wouldn't have an issue if they added something at all, I'll just make that clear, I just see no real need to make sure it's there.  Also "industry standard" doesn't mean much when Battle Passes, Memberships, and Paid Online For Consoles are also industry standards...That being said, I wish Nintendo actually would do the industry standard of having a competent online system lol Throw any possible achievement system resources into that instead lol