That's cool, much like the Driveclub stuff being free add-ons. But it doesn't ease my concern that in the future, this content won't be available to use when Sony/Microsoft/Nintendo decide to no longer carry it on the store.
The Witcher game are another good example of DLC done right. Whenever they update their game, they release it as an updated version in stores taking the place of the previous version. For those who bought-in early, the DLC is FREE. I have a high-level of respect for a company that does that.
On the opposite end of the spectrum, we have WB Games who are locking story missions behind "pre-order bonus gibberish" to play as Harley Quinn in the upcoming Arkham Knight. Or Evolve which will have an exclusive to pre-order monster, or buy it later for $15. Really? REALLY?
Season passes embody all that I feel is evil & greedy in gaming now. When Activision does it with future map packs, I can kinda get it even though I think they are obscenely overpriced. But now there are season passes for everything. Season pass gun packs. Season pass costumes. Season pass "we cut this level out of the game, but even though it's chapter 5 that was missing from the disc release, we swear it wasn't cut". Season passes for car packs. Season passes for fighters in a fighting game, locked away behind a paywall on the disc (looking at you Street Fighter x Tekken).
I really never cared about exclusive retailer stuff before because it was junk like a skin for a gun in Gears of War or a different colored glow around your hand in infamous 2. Ok, whatever. But Arkham Knight has entire story levels that you can't play unless you get the game from Gamestop!
As gamers and more importantly CONSUMERS, we have the collective power to change this. To let these companies know that we are on to them. And to not buy their garbage, forcing them to stop raking us over the coals. I get that making games, especially "AAA" (I loathe the usage of that term now, it used to me quality and now it's a catch-all for anything with a big budget) games is expensive. But I believe by being honest with your customers and making a quality product and not hiding part of your game under the guise of "extending your gameplay time" when in reality, it was done & there to begin with, they can make a healthy profit.
Sony is one of the more "honest" companies along with Nintendo IMO. I know that pretty much any Sony published game I buy will be complete. Gran Turismo 6 has had several add-ons, but almost all of them have been free. LittleBigPlanet has always had add-on costume packs, but it never felt like something cut from the game proper and many times were licensed characters from other series and publishers. Ok, I can respect that as I am not missing out on any of the game's primary content. I respect Nintendo releasing add-on content for Mario Kart 8. That game is chock-full of content already and the DLC packs are A) Reasonably priced and B) Contain new cars and tracks that don't reek of MONEY GRAB, MONEY GRAB!
Ok...sorry for going on so long. It's just nice to finally have a place to discuss these issues with likeminded individuals.