I put a good number of hours into it yesterday and while it's very well put together, especially for the smaller team that made, I feel like I've already seen most of the games variation after about 4 galaxy hops. The randomized designs have only so much to them and the ruins and outposts you find have a very limited design to them also, so you are constantly going to the same places that seem to barely change from what I've seen. Even between different species, they have the same buildings, just with different doors. It's pretty lazy. They really could've used more inbetween things to do. Side missions, random events, there's none of that. Everything feels so static.
It also has a super terrible inventory design. Want to upgrade that ship? Well I hope you don't want to store anything! Same for your exosuit. Not too mention you have to keep certain things stored to fuel everything, cutting down on even more space. All it takes is a few loot boxes to get filled up and run out of space, forcing you to make the trip to a trading post to sell.
It's not a bad game in any way, it looks pretty good on PS4, but it just feels kinda shallow.
Anyways, is gold basically the best way to grind for cash? I did that for abit earlier on, but to hit millions, it's gonna take a lot of grinding.