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Modern Video Games / Re: Star Fox Zero/Thoughts?
« on: July 28, 2019, 12:37:00 am »
I personally found Zero to be un-enjoyable mainly due to the controls; they felt a little overly complicated and uncomfortable. Also gyro controls are fine for little things like camera movement and precise aiming, but when the game is super dependent on it like Zero is, I found myself having to re-calibrate the gyro controls every 20ish seconds which got annoying fast (and yes, I know it takes practically zero seconds to calibrate controls since it's mapped to the Y button, but I still personally find having to do that in the first place to be annoying). Other than the controls though, I thought Star Fox Zero was pretty dull; it's just Star Fox 64 again, which was already basically a remake of SNES Star Fox. I really would've preferred either them using Star Fox 2's story of Andross returning or just coming up with a new villain/story. Or maybe take another stab at a Star Fox game that plays similar to Adventures or Assault.
One complaint that I never really understood though, was about the visuals. While certainly not the most pretty looking Wii U game, reviewers made it sound like the game looked like a N64/PS1 era game which seemed rather harsh.
If you're interested in getting the game, I don't really see why not. Star Fox Zero and especially Guard are stupidly cheap at used game stores. Nintendo even sells both games along with a Fox amiibo on their official eBay store for like $25. Perhaps you'll find the game's unique controls to be a non-issue.
One complaint that I never really understood though, was about the visuals. While certainly not the most pretty looking Wii U game, reviewers made it sound like the game looked like a N64/PS1 era game which seemed rather harsh.
If you're interested in getting the game, I don't really see why not. Star Fox Zero and especially Guard are stupidly cheap at used game stores. Nintendo even sells both games along with a Fox amiibo on their official eBay store for like $25. Perhaps you'll find the game's unique controls to be a non-issue.