22. The Simpsons Game [PS3] -
finished March 17th, 2026
SPRINGFIELD'S PUZZLE PLATFORMER IS A "WOOHOO" AND NOT A "DO'H"Perhaps the funniest Simpson's episode since the launch of the Simpson's Movie comes in the form of a quirky action platformer with puzzle elements. It is a window into that perfect transition era between CRT and HD. And ushered in a new Era of Simpsons gaming. And it hits far more than it misses. It also just hit me. We really havent gotten a Simpsons game since. What gives? Lol.
"What about when Xbox 720 and Playstation 4 release. We'll be the obsolete game then". Ah little Lisa. How wrong you are on all counts lol. They'll always be a nerd to play the old stuff. It is jokes and humor like this that not only transport me to the time period of pre 2010s gaming (pre retro boom) but also self aggrandizing the franchise itself. The plot centers around exactly what I have been referencing. The simpsons game is a game about games themselves. It all begins when Bart finds a strategy guide for the simpsons game (complete with EA branding and picture accurate cover art) and becomes sentient to the fact that he's in a video game. The more he interacts with levels the more he begins to effect the game engine and cause issues with the actual springfield where he lives. All 4 of the family members constantly breaking the 4th wall. Referencing the "creator" of the game. It's actually extremely Meta and thought provoking because the plot of a self aware game character enslaved by human imput has always fascinated me. It feels a lot like being God or something which has major emphasis on the games story as creator is synonymous with Both Matt Groening and God himself.
The game gets great mileage from it's self slander. And even poking fun at some of the more overused video game cliches while also using those same cliches. Things like "enemy portals" and "pressure pads" and "double jump" are collectible cliches in which the loveable comic book guy is quick to tell you that your game is unoriginal as shit lol. It's cute and fun. And if you encounter a gaming cliche it is saved to view later as a hidden collectible.
The game even references other Simpsons games. Matt Groening saying "I didnt know they'd suck. I promise. If I did id never have put you on those cheesy grey squares. Id have licensed your faces out to dolls, plushies, socks, novelty underwear, backpacks, board games, and towels exclusively" I said the quote non verbatim but basically it's self aware on the hit or miss nature of simpsons games. The gameboy games being commercial critical failures and much more. It is a fun insight into not only how the company was percieving this release (treading on muddy waters of medicority) but also in Matt Groenings sense of humor. I always love an artist who can laugh at himself.
The game's levels are pretty exciting and vibrant. One that stands out is the iconic homer based eating contest level as it makes the most use of Bart and Homers powers. Each character has upgradable powers. To what extent they can be upgraded is very limited and up to the games discretion but it's still great nonetheless. I personally find Lisa to be OP. The depth of the game exists in its puzzles. Lisa may need to move a platform to create a bridge ect. Simple Ps and Qs kinda stuff.
Lisa - has the ability to transform into a methodical monk of cosmic properties using Hinduism to levitate blocks telephatically moving things to traverse landscapes and make the game possible at all. When not doing that she can charge music itself to use a saxophone tornado to brainwash enemies to fight along her side but also shred them to bits to hypercharge blue eco which allows her to tornado again. It almost seems like she's a damn Wizard.
Homer - Eats grub to replenish his special meter which allows him to morph into a ball, a blob that shoots green projectiles and he can also inhale helium that allows him to inflate to higher platforms. Homer is also very cool in moveset. The homer ball can slam and bash through crowds of enemies.
Bart - bartman makes up most of his special abilities. He can cape his way to long distances and essentially float. And he can slingshot a giant ball into enemies knocking them like bowling pins and the holiday lanes.
Marge - Political propaganda. She's Joseph Stalin. Using power of spoken rhetoric to form mobs that do her bidding. It's probably the hardest of the moves to master and I find her levels to be most repetitive and boring. Marge's entire premise is to stop the famous game
GRAND THEFT SCRATCHYThis alone causes alot of 4th wall breakage, funny puns and humor centered around video game violence and hypocrisy as a whole.
But overall I disagree with the sentiment that the game functions better as a epsiode of the simpsons than it does a simpsons game. I had a lot of fun with the colorful worlds within the springfield which also is loaded with collectibles to find. The enemies, bosses and overall depth of the thing is vast for licensed game based on a tv adult cartoon. It's extremely hilarious and a sentimental piece of when I used to bond with my brother over it. It's the first Gen 7 game I ever played. So that will always have a place in my heart. That grows colder with age. And warmer with each shrink of the backlog. Its a floating, balling, saxxing good time. And I really enjoy it!
Rating- 89/100