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Messages - marvelvscapcom2

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1
I work in an industry that is very adjacent to the boom in AI adoption, and it's absolutely disgusting how much greed is fueling all this. CEOs and executive teams are frothing at the mouth over all this and they speak with glee about replacing large percentages of their workforce and investing in thousands of new data centers. They simply do not care how much this is decimating certain industries, all they see is massive dividends for themselves and their shareholders.

It's really crazy how bad it is and how there has to be a bubble to burst, which might be happening now with some recent happenings, because it seems like everything to do with AI and these tech giants, is just this circular money pit.  One company invests in another company or builds upon their own, funneling money around which looks great for shareholders and people with stock, but it's all being done with no actual profit or product being.  No jobs are being created, jobs are being loss, and these services make jack squat in terms of money made.  I think it was OpenAI where it was shown that operating costs were in the billions, but they were only making a couple hundred million.  The only people making money are at the top and now almost the entire tech industry is being ruined because of it.  It's insane.

I'm glad I got my PC built in 2024 (My RAM quadrupled its price from when I bought it) and I still have my PS5, but I was considering getting a Switch 2 or VR headset this year and I might have to think about doing that more quickly just to avoid price increases that are bound to happen, when I was sitting here waiting on a sale to happen to maybe save a few bucks on either lol

Although i'm not directly involved in AI, I work and am a shareholder in tech adjacent companies. My entire finanicals depends a lot on these swings and sectors and boy am I getting my ass handed to me.  Trust me it's far worse than it appears.  The silver bubble already popped and the government is artificially stimulating it by revolving door buyouts from treasuries. It hit 110 an ounce for silver and has dropped like 40 percent.  If something like that happens to the stock market that fast.  We have a great depression folks.   And we teeter totter.  Now i'm not saying were depression bound but we are most certainly experiencing a mini crash right now.  Amazon logistics side of their business is intentionally using leverage to strangle brick and mortalr. Inflation, the gold standard, the bubble of AI boom, food shortages, wars it's all unsustainable and you are correct that there are big shakers revolving money around to artificially balloon their companies in hopes people hype buy and it can buy them market dominance.  AI is mostly fake hype. It's not real. It's not really a tangible assett. It's an illusion. Just like cryptocurrency.


What is far more likely to happen is a lot of companies are going to die, and with so many people being replaced by AI employment, its gonna cause major famine, supply and demand issues.  I'm already being swallowed by it and its only the tail of this hurricane.  I hope i'm wrong. I hope were all wrong. But this AI stuff is bad bad news.


On a lighter note, 900 dollars for a PS5 pro is the funniest thing ive heard since my first time seeing a Chapelle stand up.  How high will the prices go and how low will quality dip before consumers back away entirely and the entire gaming industry collapses? Atari didnt think it would happen either. But it did.

2
Gaming is quickly becoming a hobby for the affluent. It may survive this gen off early scalper sales alone but the current model is unsustainable.  When Mr. Iwata passed away. Sadly the company lost the plot.  He was always the one to wrangle them back in.  Keep consumers at the forefront. When PS2 said 400.  Gamecube said 200.  When PS3 said 600. Wii said 300.  Switch 1 was a beautiful funeral for gaming because it followed Iwata's idealogies and they didn't lose the plot. We got to see the beauty of a company that was struggling basically begging us for another chance. Wii U was a disaster and they had to impress us.  They had to be cheaper, better, newer, quicker.  One mistake could have spelt their companies death.  But now?  They are so full they dont have to worry if we feed them.  They will make more from their themepark and the mario galaxy movie then probably 33 percent of the switch 2's lifespan. Their competition is so far behind and also sucking that they have no fear. But let's be real.  It'll never be 2016 again.  In any form of anything but especially games.  Some mornings it feels like i'm the guy playing the violin as the titanic sinks.  Millions are feeling that.  Movies, music, games, marketing, commercials, food, prices.  It's all gone.  Dystopian almost. 



Digital key cards? Companies sending radio waves to brick your system if you do what they dislike? Suing gamers for playing games on camera?  Charging 70 dollars for Super Mario World on gamecube? Repacking last gen pretending its worth next gen pricing? Stick drift? 100 dollars for costumes in game? Online only? Signing contracts that allow the company to own the console you paid for in perpetuity? Imagine saying this to some guy in blockbuster in 1995. Itd sound like Dystopia to them.  Because it is.  I blame the consumer though. Wallet speaks, company bows.

3
General / Re: 52 Games Challenge 2026!!!
« on: March 26, 2026, 01:39:36 pm »
23. Starfox 64 [N64] - finished March 24th, 2026




GREAT THINGS COME IN SMALL PACKAGES


Starfox 64 was directed by the great Shigeru Miyamoto and produced as this glorious rail shooter with 3D video-scopic 3rd person POV.  It is technically great and visually ahead of it's time. But brevity and a short run time certainly leave you feeling like you had a rendezvous with a very beautiful person who didn't think you deserved a 2nd date... a lot of the excellence of it's technical prowess and level design was cut short it seems. And at my age and attention span? That's perfectly fine with me.


The game takes place through varying planets in a galactic solar system where you team up with Falco, Skippy, and the pig to chase after intergalactic villains that were responsible for the death of your dad. And they make no reservations about that being the reality either. With countless times sitting around and saying "you're gonna die just like your daddy" and other sinister stuff this cast of true pricks manage to muster up.  I honestly have never heard a video game characters father be desecrated post mordem this much.  Why do Fox so bogus?  But either way you spend the entirety of the game traveling to distant planets on the Arcadia such as Titania.  These barren sandstorm planets, gas giants, earth like worlds and all in between battling galactic starship, monsters and all kinds of epic space fare. It feels really 64 Bit for whatever that is worth.

The SNES starfox was also a technical juggernaut. Making use of the systems full video fx chip. The N64 version seems to push the N64's hardware capabilities to the max with these lush 60fps flying sequences, lazers. It looks likeba sexier 3D Zaxxon on steroids.

Fox's spaceship has many maneuvers that you can master. From corkscrew (the spaceship spins like a barrel roll) and then the U Turn where the space ship can reverse course on an angle which is most useful for pursing enemies that are tailing you.  It is very much like an arcade game. And the game is designed and centered around playing for high score and branching paths like a cockpit arcade game at the mall.  Fully featuring a tron style spaceship aim cursor and epic lazer effects.  Graphically and frame wise it handles well and is a fully fleshed out flying game.


I guess my only issue with it, is it ends quicker than a Kim Kardashian relationship. It feels like all the effort they put into making the game so intricate to master is wasted by simply being such a little spectacle. The final boss feels like a mid game boss because of this. It's a grain of sand.  No matter how perfect a grain of sand is. It falls short of being a beach. But surprisingly my craving for brevity makes me enjoy that about it. But I can't imagine the average gamer especially at the time paying 40+ for this game could honestly say this game gave moneys worth.  It's shorter than most movies. And also because of this. It feels like so much of It's climatic cinema is just left without substance.  It could have tripled it's run time and been even better.   And while it does gave replayability with branching methods of beating it. It is just boiled down to the same overall looping level grid.


The few bosses it does have are typically killed by locating weak spots and the final boss in particular was extremely memorable and entertaining. As Nintendo has mastery of doing.


The game certainly needed more meat on the bone. But it was damn good meat for what was there to eat....


Rating - 86/100

4
I don't think I ever slept on a console per say, maybe it's a benefit of having 3 brothers and a gamer dad but I always had access to gamecube, ps2 and original xbox. PS1. NES. I owned all 3 at one point as a kid. NES was part of my life.  I suppose if I am going to say a console I regret missing out on collecting for or playing would have to be something that just wasn't in my realm.

And i'd say that console is the Sega Dreamcast.   I mean even today. I've owned it for 15 years and maybe played it once. It's that off the radar for me. I don't know where to jump in with it.  And as I stated. I had the other 3 of its competitors and formed much deeper bonds with each of them.  So it's like the ugly duckling or the oprhan sister lol. 


But I will say I did sleep on the PS3.  But not because I didnt like it. I just was an xbox fanboy for decades and at that time gaming became more secular. And like picking factions.  PS3 is now my 2nd most collected console and I love it. But I still wouldnt say I slept on it.  It just replaced 360 for me. Both are equal in 1st party content and 3rd party content imo. 


So dreamcast id say. Still always dreamcast. 

5
General / Re: 52 Games Challenge 2026!!!
« on: March 19, 2026, 06:50:06 pm »
26. Exit 8

A quick download and about an hour or so later, another game is complete. I love games with a simple and engaging concepts like this. Other than some of the anomalies being hard to point out, this game really delivers with its simplicity. It's also eerie as hell. Something about complete silence in a Tokyo subway hall is unnerving. Then, toss in an Eternal Darkness-esque type of effect and you're left running the opposite direction. I can see myself going through this again just to see the other anomalies.


I beat and reviewed this game last year and it really is this superliminal creepy vibe that I loved. The seemingly endless void of a tokyo subway was unsettling but I did want to say the Sequel "Platform 8" is as creepy or creepier and also worth a look imo if you already enjoy exit 8.  It has a similar premise but different execution if I remember correctly. It was sometimes finding anomolies but a lot of also figuring out what to do given a certain circumstance. I remember it making me very uneasy.    Really cool indie games.

6
General / Re: 52 Games Challenge 2026!!!
« on: March 18, 2026, 09:08:56 am »
22. The Simpsons Game [PS3] - finished March 17th, 2026





SPRINGFIELD'S PUZZLE PLATFORMER IS A "WOOHOO" AND NOT A "DO'H"


Perhaps the funniest Simpson's episode since the launch of the Simpson's Movie comes in the form of a quirky action platformer with puzzle elements. It is a window into that perfect transition era between CRT and HD.  And ushered in a new Era of Simpsons gaming. And it hits far more than it misses.  It also just hit me.  We really havent gotten a Simpsons game since.  What gives? Lol.


"What about when Xbox 720 and Playstation 4 release. We'll be the obsolete game then".  Ah little Lisa. How wrong you are on all counts lol. They'll always be a nerd to play the old stuff. It is jokes and humor like this that not only transport me to the time period of pre 2010s gaming (pre retro boom) but also self aggrandizing the franchise itself.   The plot centers around exactly what I have been referencing. The simpsons game is a game about games themselves. It all begins when Bart finds a strategy guide for the simpsons game (complete with EA branding and picture accurate cover art) and becomes sentient to the fact that he's in a video game. The more he interacts with levels the more he begins to effect the game engine and cause issues with the actual springfield where he lives. All 4 of the family members constantly breaking the 4th wall. Referencing the "creator" of the game. It's actually extremely Meta and thought provoking because the plot of a self aware game character enslaved by human imput has always fascinated me. It feels a lot like being God or something which has major emphasis on the games story as creator is synonymous with Both Matt Groening and God himself.

The game gets great mileage from it's self slander. And even poking fun at some of the more overused video game cliches while also using those same cliches.  Things like "enemy portals" and "pressure pads" and "double jump" are collectible cliches in which the loveable comic book guy is quick to tell you that your game is unoriginal as shit lol.   It's cute and fun.   And if you encounter a gaming cliche it is saved to view later as a hidden collectible.

The game even references other Simpsons games. Matt Groening saying "I didnt know they'd suck. I promise. If I did id never have put you on those cheesy grey squares. Id have licensed your faces out to dolls, plushies, socks, novelty underwear, backpacks, board games, and towels exclusively" I said the quote non verbatim but basically it's self aware on the hit or miss nature of simpsons games. The gameboy games being commercial critical failures and much more.  It is a fun insight into not only how the company was percieving this release (treading on muddy waters of medicority) but also in Matt Groenings sense of humor. I always love an artist who can laugh at himself.


The game's levels are pretty exciting and vibrant. One that stands out is the iconic homer based eating contest level as it makes the most use of Bart and Homers powers. Each character has upgradable powers. To what extent they can be upgraded is very limited and up to the games discretion but it's still great nonetheless. I personally find Lisa to be OP.  The depth of the game exists in its puzzles.  Lisa may need to move a platform to create a bridge ect.  Simple Ps and Qs kinda stuff.

Lisa - has the ability to transform into a methodical monk of cosmic properties using Hinduism to levitate blocks telephatically moving things to traverse landscapes and make the game possible at all.  When not doing that she can charge music itself to use a saxophone tornado to brainwash enemies to fight along her side but also shred them to bits to hypercharge blue eco which allows her to tornado again. It almost seems like she's a damn Wizard.


Homer - Eats grub to replenish his special meter which allows him to morph into a ball, a blob that shoots green projectiles and he can also inhale helium that allows him to inflate to higher platforms.  Homer is also very cool in moveset.  The homer ball can slam and bash through crowds of enemies. 


Bart - bartman makes up most of his special abilities. He can cape his way to long distances and essentially float. And he can slingshot a giant ball into enemies knocking them like bowling pins and the holiday lanes.


Marge - Political propaganda. She's Joseph Stalin.  Using power of spoken rhetoric to form mobs that do her bidding.  It's probably the hardest of the moves to master and I find her levels to be most repetitive and boring.  Marge's entire premise is to stop the famous game

GRAND THEFT SCRATCHY


This alone causes alot of 4th wall breakage, funny puns and humor centered around video game violence and hypocrisy as a whole. 


But overall I disagree with the sentiment that the game functions better as a epsiode of the simpsons than it does a simpsons game. I had a lot of fun with the colorful worlds within the springfield which also is loaded with collectibles to find.  The enemies, bosses and overall depth of the thing is vast for licensed game based on a tv adult cartoon.  It's extremely hilarious and a sentimental piece of when I used to bond with my brother over it.  It's the first Gen 7 game I ever played. So that will always have a place in my heart. That grows colder with age. And warmer with each shrink of the backlog.  Its a floating, balling, saxxing good time. And I really enjoy it!


Rating- 89/100

7
Classic Video Games / Re: $100 Collection Challenge
« on: March 18, 2026, 08:58:28 am »

Cool thread idea!

What's crazy is back when I started collecting in the late 2000s, $100 went A LONG way! I know that makes me sound like a boomer, but it's true. I'd bring about that much money with me to a flea market I used to live near back in 2010 and walk out with an entire backpack full of quality games, sometimes more. I picked up an Ice Blue N64 and about 20 good games for it for $50 one time. I imagine now that lot would have been worth easily over $800. Even when I did turn to eBay or game stores, prices were still pretty low, especially one some stuff now that is completely out of control, like Pokemon games and survival horror titles. I truly miss those days.

I was originally going to pick the Dreamcast, but after trying to get a worthwhile bundle of games for under $100, I simply couldn't. The same goes for so many consoles where the prices have become unreal. I'll instead pick an easier console, the PS1 to do this for.
A racing game - Crash Team Racing ($15)

A 2D platformer / 2D Sidescroller - Mega Man X5 ($25)
A RPG - Final Fantasy VIII ($20)
An action game (shooter / 3rd person action / fighting - Tekken 3 ($20)
A puzzle / strategy - Tetris Plus ($5)
A wildcard game (any genre, something that didn't fit into the other listed genres or double dip in a genre) - Spyro the Dragon ($15)

Thanks for both the compliment and the participation ദ്ദി(˵ •̀ ᴗ - ˵ ) ✧

You made a pretty killer list for only $100! CTR is a great racer. 100% should be in any PS1 collection. Personally if I made a PS1 list myself (who knows, maybe I'll give it a shot later or something) I might go with Gran Turismo 2 since I see it as a super important game on the system and I think would probably save a few $$, but CTR is by no means a game to pass up on PS1. Haven't played Mega Man outside of 1 and 2 but I hear the X games are all incredible so thats a solid choice it seems. Same thing with FF VIII, I'm currently on IV in my FF playthrough (VII is the only one on PS1 I played). Still a mainline FF for $20? Can't beat that value. Tekken 3 is an all time great, so nothing more to really say there. Tetris is a safe bet. Probably not my favorite version of Tetris but you can't go wrong with it when building a collection. And Spyro is one of the more nostalgic series on PS1 for me. I must have beaten it at least a dozen times as a kid. Though personally I would choose Spyro 2 or 3 over the original, but it wouldn't surprise me if there is a significant price difference between them so understandable if that's the case.

Overall killer lineup. I think if someone picked these 6 games up as their first 6 games on the PS1 they would have the start to an insanely high quality collection. Nice picks!

What an absolute brilliant idea for a game.  I wish this would catch on. It's also radically nuanced to choose between my children it seems just picking the console alone lol.  I feel I am a budget collector for the most part.  I have no issue sapping max fun out of minimum spend so this will be a good time.


Just for the sake of mistake, I don't have vgpc open in front of me so this is all priced from my general knowledge of the market. So if i'm wrong don't mind. I can correct later :)


But since I have to pick one console for this person. What do I think is the easiest to pull put a golden lot for $100? CIB?  From my experiences over the last decade or so.  It's PS2 and that's very fun and easy to build gorgeous lineups for.  It did climb a bit recently but I think I can still give us some gold!  I have to rep the classic PS2.  A titan of industry lol.


A racing game - No contest Gran Turismo 4 for PS2.  I could go Need for speed underground 2 but it costs twice as much and offers half the content at most.  Gran Turismo 4 I believe is the perfect intro to sim racing to anyone casual. It offers a lot of variety in customizing. Fun licenses. Amazing soundtrack and the intro is just uber cool.  It has hundreds of hours of content to explore and fun oddities like the tank car by Jay Leno [$10]


A 2D platformer / 2D Sidescroller - Surpisingly a dry Genre on this console. And also where i'm going to have to spend all the money. Damn it lol. We might have to go Alien Hominid here? Its all I can think of. Maybe Viewtiful Joe is cheaper. Times like these I wish I chose super nintendo lol. But we can get by just fine on the classic tried and true Viewtiful Joe.  Viewtiful Joe 2 to be precise. A blast of a game. I own 1 but prefer 2.  It will eat our budget but im left no options.

A RPG - I'm not sure it you accept action RPG or only turn based. But I am going to go with Kingdom Hearts 1 [PS2]  It was between this and final fantasy X but Kingdom Hearts to me is a story that deeply formed my childhood. Blending Final Fantasy and Disney is like Baja Blast and Taco Bell joining forces to Nuke your tastebuds.  It's OP IP.  It's worlds are glorious. It's characters memorable. Another game that can hand you your ass (sephroth lol) or be easy for new comers to the genre. A fine balance. The worlds here are ambiance.  Asmr almost. I love this game with all my heart. ($15]

An action game (shooter / 3rd person action / fighting - Cheap and simple. Ratchet and clank up your arsonal for PS2.  It's my personal favorite 3rd person shooter. A steady 9+ rated PS2 icon. Funny humor. Intense gun upgrading. So much fun to be had here.  The franchise in general may only have 1 miss.  It's incredible. [$15]

A puzzle / strategy -   my cheap pick and a true console icon.  Super Bust A Move. A home console port of the arcade by the same name. It's simple. Entertianing and all you could want a puzzle game to be. 


A wildcard game (any genre, something that didn't fit into the other listed genres or double dip in a genre) - and here we have it. The one i'm most happy to share on the console and of a new genre. Sports was not mentioned and sports as a whole seems to be the traditional gamers bastard child, the ugly duckling of game genres. But Tony Hawk American Wasteland had such a slept on enganging story. It combined radical build elements, graffiti, a cool new kid in a strange city, ramones infused california punk heritage of the genre it comes from. I definitely would reccomend it.



with VGPC


Viewtiful Joe 2 - 29.37
TH American Wasteland - 15.68
Gran Turismo 4 - 14.98
Super Bust A Move - 8.12
Ratchet 3 - 15.38 (an absolute bargain)
Kingdom Hearts - 13.75

Total - $97.28


That is a great begginers lot and intro to the console.  I choose the more expensive viewiful Joe games solely because Alien Hominid and Contra shattered soldier are both insanely hard, brutal and unforgiving run and gun shooters that a newcomer or casual might dread.   I think this lineup spreads the honey and I know there are many options with PS2 but I do love this list! 


I will say some games are cheaper than I imagined and some more.  Gran Turismo for 15 dollars is wild to me. It had been a 5 dollar game for decades in my area.  But it is probably the best of the series to most fans. 


If I was going multi console platformer could do Super Mario World and Donkey Kong Country for the same price was 1 viewtiful Joe.  Thats a 1 2 punch lol.

NGL PS2 is a system I have not played much of. After PS1 I moved over to Gamecube where I remained a Nintendo kid for quite a while. I only really started exploring its library when I was an adult, and before I knew it I was heading overseas and my game collection had to be left behind. I doubt I've beaten 10 games on the system...

I'll use your list as a reference as to what to try next though ^ ^ Gran Turismo 2 is one of my favorite games on PS1 though so I have no doubt I will love GT4. Kingdom Hearts has been a series of interest for me since I was in middle school and use to see it all the time in AMV's lol (For non-anime fans, an AMV is an edited video people used to make of anime where they would edit in all the coolest scenes backed with cool music. For some reason, Kingdom Hearts was one of the few games the AMV community would constantly make edits of too lol As a 12 year old seeing all the cool cutscenes being backed by Linkin Park made me want to play them so bad lol)

Overall looking at your list though PS2 seems like such a bargain system. Ratchet for less than $20 seems like an incredible deal. Actually almost everything you listed was under $20. PS2 is clearly a console I should give more attention.

Oh yeah for sure.  PS2 and even more so PS3 have been really cheap for replacing my favorite games recently. PS2s library is insanely massive and is really one of the best first consoles imo. PS3 I also have found myself getting bundles of 10 or so games for 20 bucks. Games like Infamous, Uncharted 3. All well under 7 dollars. PS3 is dirt cheap everywhere. Any console that can give a decent lot at 3 dollars per game is always a blast.  I call it the "purgatory" phase lol.   The PS3 and PS2 are not yet old enough to be extremely scarce, both sold too many consoles to be truly out of circulation but they arent new enough to be in extreme demand on modern markets.  So they kinda simmer a bit and stay fairly cheap in purgatory until retro collectors begin seeking them. Which sadly happened to PS2s survival horror genre.  I think PS2 has something for everyone. You'll surely love it.


PS2 does have it's notable pricey genres. Survival horror has become a genre that has exploded in price on retro systems but even that.  People will talk about Rule of Rose and Kuon being 1000 dollar games.  But the console also has Resident Evil Code Veronica X, Alone in the dark, extermination and The Thing.  Which are all bargain survival horror titles. It can be done. But it is true the genre is really a cool utopia of the console but sadly is just untouchable. 


Rule of Rose, Kuon, Haunting Ground, Fatal Frame.  All just well over reasonable price. I kinda wish they'd make a PS2 classic edition and feature the genre for fans who can't afford this stuff.   

8
Classic Video Games / Re: $100 Collection Challenge
« on: March 17, 2026, 03:38:40 pm »
What an absolute brilliant idea for a game.  I wish this would catch on. It's also radically nuanced to choose between my children it seems just picking the console alone lol.  I feel I am a budget collector for the most part.  I have no issue sapping max fun out of minimum spend so this will be a good time.


Just for the sake of mistake, I don't have vgpc open in front of me so this is all priced from my general knowledge of the market. So if i'm wrong don't mind. I can correct later :)


But since I have to pick one console for this person. What do I think is the easiest to pull put a golden lot for $100? CIB?  From my experiences over the last decade or so.  It's PS2 and that's very fun and easy to build gorgeous lineups for.  It did climb a bit recently but I think I can still give us some gold!  I have to rep the classic PS2.  A titan of industry lol.


A racing game - No contest Gran Turismo 4 for PS2.  I could go Need for speed underground 2 but it costs twice as much and offers half the content at most.  Gran Turismo 4 I believe is the perfect intro to sim racing to anyone casual. It offers a lot of variety in customizing. Fun licenses. Amazing soundtrack and the intro is just uber cool.  It has hundreds of hours of content to explore and fun oddities like the tank car by Jay Leno [$10]


A 2D platformer / 2D Sidescroller - Surpisingly a dry Genre on this console. And also where i'm going to have to spend all the money. Damn it lol. We might have to go Alien Hominid here? Its all I can think of. Maybe Viewtiful Joe is cheaper. Times like these I wish I chose super nintendo lol. But we can get by just fine on the classic tried and true Viewtiful Joe.  Viewtiful Joe 2 to be precise. A blast of a game. I own 1 but prefer 2.  It will eat our budget but im left no options.

A RPG - I'm not sure it you accept action RPG or only turn based. But I am going to go with Kingdom Hearts 1 [PS2]  It was between this and final fantasy X but Kingdom Hearts to me is a story that deeply formed my childhood. Blending Final Fantasy and Disney is like Baja Blast and Taco Bell joining forces to Nuke your tastebuds.  It's OP IP.  It's worlds are glorious. It's characters memorable. Another game that can hand you your ass (sephroth lol) or be easy for new comers to the genre. A fine balance. The worlds here are ambiance.  Asmr almost. I love this game with all my heart. ($15]

An action game (shooter / 3rd person action / fighting - Cheap and simple. Ratchet and clank up your arsonal for PS2.  It's my personal favorite 3rd person shooter. A steady 9+ rated PS2 icon. Funny humor. Intense gun upgrading. So much fun to be had here.  The franchise in general may only have 1 miss.  It's incredible. [$15]

A puzzle / strategy -   my cheap pick and a true console icon.  Super Bust A Move. A home console port of the arcade by the same name. It's simple. Entertianing and all you could want a puzzle game to be. 


A wildcard game (any genre, something that didn't fit into the other listed genres or double dip in a genre) - and here we have it. The one i'm most happy to share on the console and of a new genre. Sports was not mentioned and sports as a whole seems to be the traditional gamers bastard child, the ugly duckling of game genres. But Tony Hawk American Wasteland had such a slept on enganging story. It combined radical build elements, graffiti, a cool new kid in a strange city, ramones infused california punk heritage of the genre it comes from. I definitely would reccomend it.



with VGPC


Viewtiful Joe 2 - 29.37
TH American Wasteland - 15.68
Gran Turismo 4 - 14.98
Super Bust A Move - 8.12
Ratchet 3 - 15.38 (an absolute bargain)
Kingdom Hearts - 13.75

Total - $97.28


That is a great begginers lot and intro to the console.  I choose the more expensive viewiful Joe games solely because Alien Hominid and Contra shattered soldier are both insanely hard, brutal and unforgiving run and gun shooters that a newcomer or casual might dread.   I think this lineup spreads the honey and I know there are many options with PS2 but I do love this list! 


I will say some games are cheaper than I imagined and some more.  Gran Turismo for 15 dollars is wild to me. It had been a 5 dollar game for decades in my area.  But it is probably the best of the series to most fans. 


If I was going multi console platformer could do Super Mario World and Donkey Kong Country for the same price was 1 viewtiful Joe.  Thats a 1 2 punch lol.




9
General / Re: 52 Games Challenge 2026!!!
« on: March 14, 2026, 09:15:19 am »
24. The Typing of the Dead (Dreamcast)

The House of the Dead series, specifically the first two games are among my favorite and most special arcade games from the 90s. While the first House of the Dead game was a treat I really only ever got to experience in arcades, I would eventually get the arcade perfect port of House of the Dead 2 on the Dreamcast shortly after I got one back in late 1999. I've probably played through and beat House of the Dead 2 over a hundred times in my life and it remains possibly my favorite lighten shooter of all time. So yeah, when Sega took House of the Dead 2, replaced the guns with keyboards, and had you typing zombies and monsters to death, my initial reaction was likely WTF...


It's been many years since I first played Typing of the Dead and it's been the sole reason I still own an official Dreamcast keyboard. I decided to play through the game once again and what's crazy is it's just as charming and fun as the game its based on. And this is despite the fact that I'm not a very good typist. In addition to carrying over all the visual and auditory charm that made House of the Dead 2 so memorable and fun, Typing of the Dead is more than just type words and sentences that appear on the screen. First off, the things the game will have you type are distractingly hilarious at times. Phrases like "cat toilet", "stinky finger", and other ridiculous phrases commonly appear on screen and will often made it hard to type while you're laughing at what you're trying to type. Likewise, there are certain sections and bosses that will have you typing out the answers to questions or completing spoofs on nursery rhymes that had me audibly laughing out loud. Keep in mind all this is happening while James, Harry, and Amy have Dreamcast consoles strapped to their backs while a keyboard is propped up in front of them as they're walking. This game has an amazing sense of humor and I commend Sega for going that extra mile and adding silly stuff like this to make this game even more memorable. Still, covering inputs from a lighten pointed at a screen to rapidly typing words, phrases, and sentences with a keyboard was not a seamless transition.


There are parts in Typing of the Dead that make the use of the keyboard a bit frustrating. For one, once you start typing a specific word or phrase to kill a specific zombie, you're locked into it. That means if a projectile is heading towards you, typing the proper letter or word to "type" it out of the air won't be possible until you finish the word or phrase you started on. This situation is where I took the most damage in this game and made certain parts fairly frustrating. Likewise, the game is particular about you using punctuation and special characters when prompted, but it doesn't care about the spaces between words? It's a bit strange and inconsistent, but aside from some frustration, it wasn't a huge deal in the grand scheme of this game.


I dare say that Typing of the Dead is just as good as House of the Dead 2, maybe even arguably a bit better due to its unique, unconventional gameplay. Had Typing of the Dead been around when I was learning to type on a keyboard in elementary school, I might have actually been motivated to correctly type instead of the weird T-rex style I've adopted sine I was a kid. This game is such a hilarious, and unique game and is worth tracking down a Dreamcast keyboard (and I suppose even a Dreamcast console too) just for the pleasure of playing it. If it hasn't been already, this game is begging to be ported to modern PCs, which would not only make it more accessible, but also not having to cross my legs to use as a makeshift desk for my Dreamcast keyboard would have been nice. Regardless, this game is awesome. (3/12/26) [37/50]

Oh man I always wanted this game but never wanted to commit to buying the keyboard peripheral for just the one experience. Then I discovered how much I love the JP Clear version of the dreamcast keyboard so now I am stuck waiting for a "deal" on one that never comes lol.   This review may have reignited my need for this game. 


Between this and Seaman, dreamcast had some novel and off the wall concepts that some how worked.  I found that SEGA made a version of this game for PS2 but I have no clue if its as good. It's certainly not as beloved.  I need a reason to fire up my dreamcast considering I only have 1 game for it for the past 15 years of owning it. Whats funny is when I bought the dreamcast. The guy told me "get typing of the dead. Best game for it".  And thats why I want it so bad.


I played Seaman years ago and had a hard time getting into it. I get it's supposed to be super weird and all, but I got to a point where I could get Seaman to do anything else and just sort of got stuck with it. But yeah, Typing of the Dead is amazing. It's freakin hilarious and fun too. I'd just grab a standard keyboard and a copy just to try it out. What's nuts is I bought my copy of the game around 2011ish, when you could still buy brand new Dreamcast back stock directly from Amazon. I think I got my copy new for like $15 or something like that at the time. Feels like forever ago.

15 is just wild.. really cool!  I always get fascinated when I hear stories like this because I got into collecting full passion in 2014. By then it was right at the dawn of the collecting boom.  So I missed being able to get piles of NES games for 10 dollars and some of the stories people share. I've gotten my share of deals but never "I bought Rule of Rose for 15 dollars off a girl in high school" kind of deals that were just everywhere in the 2000s. CIB super nintendos for 20 bucks and stuff. I remember it. I was just too young.  That's crazy that Dreamcast was still moving new  back stock even in 2011. Thats awesome. 

I really wish I coulda seen it.  Sometimes I get shocked with how much I have to pay for my childhood but the options just arent there anymore. Even Goodwill goes strict off ebay pricing. I did manage to get a good deal on my dreamcast for 20 bucks before those took off. Dreamcast is so red hot right now. I'm gonna dive on a Keyboard and Typing of the dead.  And I hear the crazy taxi is leagues above the other 3 console versions so I might look into that too.  Typing of the dead is such a cool concept to me.  It was one of the reasons I wanted a dreamcast.


10
but unless they're over $100 loose, I'd say you might as well just get the physical cart and skip the digital copy.

so unironicly they are over a 100$ each for loose carts and not even from retro stores that put a markup on em, actual market value




Well id that's the case than I really don't have a problem with this. Unfortunately, accessibility becomes an issue over time as games age. This includes price, and despite Fire Red/Leaf Green being good games, they're nowhere near good enough to justify that sort of money. I feel like the entire Pokemon brand has become a bit of a Ponzi scheme in the last year or so and I'm not surprised the games have become part of that. If I didn't already own both games and I wasn't comfortable with emulating, then yeah, I'd fork over $20, or even $40 for both games just so I could avoid paying $100+ for a single loose cart + a GBA system assuming I didn't own one.


Well with this logic, it's 300 dollars for earthbound. Another 100 for a super nintendo. Should they charge us 75 for the honor to play that port? It's about 20k dollar for stadium events. Nintendo and Bondai should rerelease that game and charge 1000 dollars on Eshop. It'd be a bargain because nintendo is running on the  "emulation is a sin and physical is expensive. So come to us and pay the piper" philosophy. Silent Hill 2 should have never been remastered. Just charge us 80 bucks to play the ps2 version again.  I can't accept that. I'm sorry.  It's extremely dangerous to gaming as a whole. That is giving them way too much upside at our expense. It's not the world we live in for any media. Digital versions of $20k comic books are like .99 cents. If that was the case the snes mini console should have been the price of a used car. All the expensive games it had on it. That's just marketing trickery and they've pidgeon holed gamers with this logic for too long.  They sold us a free item for 40 bucks.  They sold us a digital access key to 2 old GBA games that we dont even own forever for the same amount of money as a physical copy of Reanimal.  A 2026 new entry on home console. Let that sink in.  I am at a loss for words.


The cart being 150+ is because its a physical relic from 20 years ago that people grew up with. A item to curate that isnt printed anymore and has historical significance. I'd rather pay 150 for a bag of chips than 40 for a bag of air. 
The two items arent in the same world.  Nintendo themselves give us digital access to like 300+ games for 7 dollars a month plus other perks.  So the price doesnt make sense even off their own logic.  Why not add it to the gba part of nintendo online?    Which makes me think this is a gamefreak idea. Not a Nintendo one. Because Nintendo has actually been fair with their classics for a while now imo.   I give them that.  And it's one of my favorite things about them. If we dont draw the line here. I'll be paying 20 to play punchout on my switch.

I'd rather pay 40$ for a 10 year rental which I could spend hundreds of hours on than spend 150$ on a bag of chips that's gone in 2 minutes.

yes it's overpriced for some old ports but in all honesty those games are way better than any of the switch pokemon games and the true gen 1 experience that ain't kiddy/disneyfied Let's go games are a slap in the face. These games are worth way more than any of the modern pokemon games if you'd ask me. compared to the mid pokemon games we get today I'd pay full price 60$ for an old ass port compared to the shit we get today emerald FRLG/ HG SS BW2 take my money I'd easily pay 60$ for those compared to 60$ for scarlet & violet legends ZA. if roles where reversed I'd be complaining how shit like let's go eevee or sword & shield are 20$ each instead cause they are a buggy mess with shit gameplay.

Like on paper it's defo overpriced. but considering people spend 60 - 70$ on actual trash modern pokemon this shit is a bargain for something actually good. ye they didn't have to put any effort into it anymore but better than new slob that's trash at a higher price not to mention dlc costs and NSO to make full use of it.

That being said as a retrogame collector since I got them original anyway digital ports are not an option for me. but if I had nothing and wanted to relive nostalgia and not wanting to get a gba sp console plus physical game or want to emulate said games I'd fork the 20$ for one of the two ports.

still it's ignorant to not view it from the perspective of a regular consumer, cause to a regular consumer the physical copy of the original old game and a digital copy are the same thing.

It's about gameplay which both provide, reg consumers don't care about the collectibility it's why pokemon games have remained so liquid and in high demand while they are common people want to play them. and if you are against pirating physical original copies are your only way. with digital copies today, you now have a legit option to play them on current hardware at a cheaper price.

Still i do find it funny how everyone is focussing on 40$ for both games. Almost nobody is gonna buy both versions. most regular consumers will just get 1 of the 2 at 20$. only the super hardcore get both which is a choice a dumb one but it's a choice, the games are nearly identical no reason to get both for the average joe, so you'll be 20$ out of pocket not 40.

I agree with all of this.  Pokemon lets go Pikachu was the first game to actually offend me. Like even bad games didn't desecreate my childhood lol.  When I first played Yellow I was like 5. I was playing the thing on a OG gameboy color with no backlight. Using my grandmothers lamp to even see.  And we did it.  Kids had ambition. Brock handed me my ass. Then I learned how to adapt. Overcome. And grind to beat him.   It's what makes games cool. It's also a huge reason why kids are becoming less capable at rational problem solving in school.  Everything is babyfied.  Pokemon has been a dead body for decades imo.


When I first got to brock in Lets go Pikachu. I was expecting a faithful remaster. I showed up with a low level Pikachu and one shotted brocks onix with an electric attack. I packaged the game and sold it.  It was like watching a childhood friend sell out and become a square. I still have it as the 5th worst game I've ever played. I prefer Superman 64 to it because at least Superman 64 wasnt cosplaying as one of my favorite games of all time.


I personally feel Nintendo is allergic to difficulty options on games they deem belong to kids. Because they still turn the dial up on Metroid.  All it takes is having a "classic mode" like Resident Evil Requiem did to give us adult mammals with cognitive reasoning an actual game.   Classic mode on games or just a hard setting would be rad.


I do wish the part you said of average consumers feeling digital and physcial are the same wasn't true. But it sadly is.  I just hope enough of them don't exist to make one of the big 3 go full digital. I fear that day.



11
After these pickups I'm so close to 24,000 games in my collection.



What an empire!  Absolutely amazing. 

Out of curiosity. Is it your intent to have the world record? Or just in general have the most? Because from the little research ive done.  24,000 games verified at least is very rare territory and at least by guiness standards. Only a few hundred away from their record. Everytime I see your total climb I think of this. Congrats on the collection. It's quite breath taking.   





12
General / Re: 52 Games Challenge 2026!!!
« on: March 12, 2026, 05:46:36 pm »
24. The Typing of the Dead (Dreamcast)

The House of the Dead series, specifically the first two games are among my favorite and most special arcade games from the 90s. While the first House of the Dead game was a treat I really only ever got to experience in arcades, I would eventually get the arcade perfect port of House of the Dead 2 on the Dreamcast shortly after I got one back in late 1999. I've probably played through and beat House of the Dead 2 over a hundred times in my life and it remains possibly my favorite lighten shooter of all time. So yeah, when Sega took House of the Dead 2, replaced the guns with keyboards, and had you typing zombies and monsters to death, my initial reaction was likely WTF...


It's been many years since I first played Typing of the Dead and it's been the sole reason I still own an official Dreamcast keyboard. I decided to play through the game once again and what's crazy is it's just as charming and fun as the game its based on. And this is despite the fact that I'm not a very good typist. In addition to carrying over all the visual and auditory charm that made House of the Dead 2 so memorable and fun, Typing of the Dead is more than just type words and sentences that appear on the screen. First off, the things the game will have you type are distractingly hilarious at times. Phrases like "cat toilet", "stinky finger", and other ridiculous phrases commonly appear on screen and will often made it hard to type while you're laughing at what you're trying to type. Likewise, there are certain sections and bosses that will have you typing out the answers to questions or completing spoofs on nursery rhymes that had me audibly laughing out loud. Keep in mind all this is happening while James, Harry, and Amy have Dreamcast consoles strapped to their backs while a keyboard is propped up in front of them as they're walking. This game has an amazing sense of humor and I commend Sega for going that extra mile and adding silly stuff like this to make this game even more memorable. Still, covering inputs from a lighten pointed at a screen to rapidly typing words, phrases, and sentences with a keyboard was not a seamless transition.


There are parts in Typing of the Dead that make the use of the keyboard a bit frustrating. For one, once you start typing a specific word or phrase to kill a specific zombie, you're locked into it. That means if a projectile is heading towards you, typing the proper letter or word to "type" it out of the air won't be possible until you finish the word or phrase you started on. This situation is where I took the most damage in this game and made certain parts fairly frustrating. Likewise, the game is particular about you using punctuation and special characters when prompted, but it doesn't care about the spaces between words? It's a bit strange and inconsistent, but aside from some frustration, it wasn't a huge deal in the grand scheme of this game.


I dare say that Typing of the Dead is just as good as House of the Dead 2, maybe even arguably a bit better due to its unique, unconventional gameplay. Had Typing of the Dead been around when I was learning to type on a keyboard in elementary school, I might have actually been motivated to correctly type instead of the weird T-rex style I've adopted sine I was a kid. This game is such a hilarious, and unique game and is worth tracking down a Dreamcast keyboard (and I suppose even a Dreamcast console too) just for the pleasure of playing it. If it hasn't been already, this game is begging to be ported to modern PCs, which would not only make it more accessible, but also not having to cross my legs to use as a makeshift desk for my Dreamcast keyboard would have been nice. Regardless, this game is awesome. (3/12/26) [37/50]

Oh man I always wanted this game but never wanted to commit to buying the keyboard peripheral for just the one experience. Then I discovered how much I love the JP Clear version of the dreamcast keyboard so now I am stuck waiting for a "deal" on one that never comes lol.   This review may have reignited my need for this game. 


Between this and Seaman, dreamcast had some novel and off the wall concepts that some how worked.  I found that SEGA made a version of this game for PS2 but I have no clue if its as good. It's certainly not as beloved.  I need a reason to fire up my dreamcast considering I only have 1 game for it for the past 15 years of owning it. Whats funny is when I bought the dreamcast. The guy told me "get typing of the dead. Best game for it".  And thats why I want it so bad.

13
General / Re: 52 Games Challenge 2026!!!
« on: March 11, 2026, 10:42:30 pm »
21. Mario Tennis: Aces [NS] - Finished March 11th, 2026



UNDERATED BLISS



I am a massive fan of the Mario Tennis games, to me they are olympiad level Tennis glory. A staple in couch co-op and adrenaline fuel to the highest order. I grew up playing the N64 original, bathed in the excellence that was the GBC game. Dozens of hours. I know it's not the largest measuring stick of opinion validation but i'd like to say I know ball when it comes to our raquet wielding adventures so I don't say this lightly.

Mario Tennis Aces is the goat.  Its top 3 minimum of the tennis games Nintendo has published.


Mario Tennis aces takes place on a myriad of locale that is gorgeous to look at it, a very cartoony Super Mario Movie style sports cgi atmopshere makes up the scenic graphical layout.  Blades of grass are lush, the fabrics of Mario's shorts are stitched to perfection. It looks like peak cinema.  You take what is a gorgeous sports game for tennis fanatics. And then you add both RPG elements and you realize early on. You aren't dealing with your grandads tennis game. This is a new beast.  It's more a fighting game with tennis rules than it is a tennis game. 


PLAYSTYLE MECHANICS

What stands out first and foremost is the sheer depth to how you actually carve up the court like brisket beef. First off thr game has countless ways to actually hit.  Backhand, forehand? 2 subsets. Then you get LOB, SLICE, POWER AND LIGHT swings allocated to each of the 4 face buttons. Lobs hit the ball to the stratopshere and back down in high archs. Good for backing up an opponent crowding a net but dangerously slow. Power is good at knocking an opponet off balance but it lacks direction. Slice is my favorite. A fastball that curves based on your analog placement. Then on top of it they add a whole new style shot element where you can hit ZR and ZL and literally cart wheel into these gorgeous shadows of tennis back and fourths and reach far away sideline shots with ease. It's like Marvel Vs Capcom 2 (no pun intended) meets Mario Tennis.  Then you got yellow star power where you can control aim a speciality shot for a "zone score" and then the grand daddy of it all!  The ultimate shot. Which is the same except twice as powerful and can be taken with any ball not just speciality zone balls.  This is aquired by filling your meter enitrely by getting into exchanges on the court.  In total their are 45 total ways to strike the ball and trust me.  It's absolutely insidious this game was met with mixed hype. It is so underated it crushes me. Because it does so much with such a tried and true formula. Idk how it even fits so much crystal clear depth into itself.


BOSSES AND RPG ELEMENTS


The freshest part of Mario Tennis Aces that keeps it vibrant unlike some tournament style tennis games is that it plays much more like a fighting game with JRPG elements and i'll explain how. Sometimes the objective of the game is not to get the ball passed the enemy in a routine way. That is just the overylaying rules of tennis.  Sometimes the game makes you attack your foe with the ball.  Hit mirrors that flip the ball back in reverse, knock timed bobs into your opponent to render him incapacitated, time prearys to block an enemy shot which have fractions of a nano second to predict and act on.  The environments come to life to form hazards, such a ship's ballast acting as a ricochet trick, it's all strategic.  And also half of the game at least is not tennis matches. It's boss battles that require solving tennis based puzzles as you play.  Such as the squid from Mario Sunshine which you have to trick shot over his tentacles and knock a star ball into his mouth.  The star shots use motion controls which I found very intuitive.


The story is essentially a evil wizard named Lucien has taken the forms of Luigi and your friends to turn them against you using dark magic. He does this by having 5 power stones. One he stole from the aformentioned squid. To defeat him. You must beat your homies at tennis to free them of their curse and get the power stones back.  5 in total. 

But what I'd say made me so happy above all else. Is that the game had the most PERFECT difficulty curve I've ever played in recent memory. Starting borderline hand holding in this tutorial vibe of pre kindergarten sillyness. To ending in a puddle of sweat telling poor Luigi expletives he should never hear. Especially considering he is an underpaid ghost hunter by trade and Mario constantly bullies him.  But the point is. It rapidly starts handing you your own ass at a very sharp incline. It gives you just enough sense of comfort before it gives you some of the most brutal challenges of your life. The game is notoriously hard. Praised in communities for that very fact.  And i'm so happy. Nintendo has a tendency to kid proof games by giving no difficulty options.  Metroid and Donkey Kong have managed to remain challenging and now Mario Tennis has too.  That is divine.  I never felt overpowred. I always felt like I would barely edge a skill based victory off pure determination. And I love that change of pace.




Mario Tennis aces is just superfly man. One of the best sports games ive ever played. I seriously dont get what more someone could expect off a tennis game based around Mario. It checks all boxes imo :)


Rating - 98/100

14
General / Re: 52 Games Challenge 2026!!!
« on: March 11, 2026, 10:38:03 pm »
20. Chip and Dale: Rescue Rangers [NES] - Finished March 10th, 2026




Chip and Dale: Rescue rangers is a tale of brevity saving an otherwise redundant and unfair game. And although I can look past the clunky controls, and repetition of boss concepts. I can't overlook a game that has problems underneath the surface with mechanics, UI or level design.  In that sense the game is shallow. It looks the part but once you get familiar with it's controls you realize you got cat-fished by grey plastic cartridge yet again. Duped by a fun happy plot with the innards of an LJN game.

My main gripes with Chip and Dale Rescue rangers is that it is close to broken mechanically. Again I feel like that is sacrilegious. Like insulting someones elderly Uncle based on how beloved the game is. But it hasn't aged as well as countless other platformers on the console for whatever reason.  The main issue is the hit boxes. The hit boxes are atrocious. Countless times I tested this.  Fire up the game and gently nudge Chip a milimeter at a time near an unmoving enemy [fly trap] and notice that the game registers you being hit when you are still [  ] this much away from the enemy. Not even a close graze. A good cm gap on screen. And in platformers this precise and tedious. That stuff matters.  The game feels cheap and so many times I found myself being sent to the beginning of an entire level just because the game killed me 3 times by hitting NEXT to my character. 

Also on at least one ocassion an enemy would randomly spawn mid jump in an area off screen. How on earth would a player be able to mind bend the space time continuum to predict that would occur? It's like you'd have to assume "ok as soon as the screen slides over there will be a lizard throwing top hats. Press A instantly" like come on. What were they thinking? But the game was developed by capcom. Now i'm not saying that's a bad thing. They are revered juggernauts of the era. But they are known for cheap kills and brutal unpredictable platforming patterns. Ask anyone who has beaten Mega Man.


The difference is Mega Man felt fair. Its hit boxes were cleaner. It gave you a variety of changing suits, powers and cannons. Chip and Dale gives you nothing but a wannabe Squirrel which is all chipmunks are to begin with.  Your ability? Throwing crates. No gun. No acorns. No bubbles. You throw crates.  The bosses of each level are some variation of the same concept. Throwing a red ball until you hit it.  The whole thing is basically Diet Megaman with none of the flash.

Then you get the little mini games after each level. Where you pick up boxes revealing random black boxes with white text on them. I've ran into thousands of these things and have still yet to learn their purpose. Nothing changes no matter how many I get. I suppose id need Nintendo power. Like what in the blue blazer was this company thinking? Why?


Is it bad per say? No. Lets get into what works now.  The game is adorable. The likeness of Chip is captured adorably for 8 bit and the bosses are memorable due to the repetition.  The levels have quirky obstacles to learn. Like twisting faucets to stop water flow to continue. Thing's like timing conveyer belts and fan speed. And the precision of which Chip jumps is actually really nice. He feels light weight. Like spring loaded almost. Which works for a chipmunk.  I find the actual traversing to be pin point accurate. Which makes up for the wonky hit boxes sometimes.  If you be sure to jump about 2 centimeters from the enemy instead of 1.   


Chip and Dale is a cute, quick and competent platformer buried under poor design. It's "babys First mega man" but perhaps not even that good.  It makes up for it by being cute and quick. 


Rating - 69/100

15
Off Topic / Re: What Was The Last Movie/Anime You Watched?
« on: March 11, 2026, 09:01:20 pm »
The Country Bears - I actually kinda liked this? It wasnt great, but definitely had its moments. Also, The Muppets (2011) stole this plot almost beat for beat, like even more than this stole from The Blues Brothers.

Swiss Army Man - Liked it a little more this go round. I think my biggest issue is that it is bit too ambiguous about how much really happens, when the premise is so outlandish it kinda needed to pick a side.

In a Valley of Violence - Somewhere between a spaghetti western and Sam Raimi's The Quick and the Dead. Terrific cast, though not all of them quite live up to the material.

Scary Movie 3 - My favorite of these so far, but still not great shakes. The Zucker humor just works better for me.

I am gearing up for Scary Movie 6 so your reviews have been helpful and informative.   Is there any need to watch these in order? I assume not because it's a parody comedy but figured id ask.  I hear Scary Movie 5 is dumpster water so I look forward to you reviewing that lol. 

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