49. Tony Hawk Pro Skater 3 [PS2] - finished July 17th, 2025
So just for giggles and fudge, I aquired the original versions of the games I just beat to compare and contrast. And boy was I shocked at just how blaringly different the games feel, play, look and the overall tonality of the franchise. And I've made a comprehensive list of things changed or otherwise absent. It's a good remake. But it's fairly different. So now the original.
has it gone too clean?I mean. I hate the word "woke". I wouldnt necessarily say this is the case of the game. But honestly? I do feel societal pressure has forced a company once called neversoft to make a very edgey "rad" vibe into everything soft. Societal implications forces devs to move around landmines of controversy and censor themselves. That can be fairly sad. Their are some things in this game where its either ESRB or Activision themselves truly deliberately being ridiculous to appease people. And considering the Teen rating of the remake. It should have been able to keep the same tonality as the original. Here are many things omitted from the remake.
SPOILER ALERT ALTHOUGH THE GAME ISNT REALLY STORY BASED ANYWAYThe neversoft girls - the never soft girls were girl characrers with sexualized features (as so the ps2 permits lol) that would cheer the skater on as they did tricks and impressing them was a primary goal of a level. I actually dont mind the omissions of the sexualized nature as I cant imagine any necessity to it. I also can see that being annoying to girls who may play the game. But why omit the girls entirely? Why not add guys to be equal. I just feel this is an example of good intent but had execution. I feel moderness has removed that tacky silly "guy does a kickflip for a girls amusement" playful banter we seen in adam sandler movies between and has borderline demonized all swoon comedy. Heres why it matters. It sorta feels tacky as a lot of stuff does with swap culture because they dont put a good substitute. Now the game has replaced this challenge with "impress the pro skaters?". Pro skaters on a cruise ship? Randomly demanding you do tricks even though you clearly are already a skater yourself and they are pro skaters who already have seen it all? and theirs minimal gain? Not as believable as finding a girl by the pool of a cruise ship and skating awesomely to show off to her. Anyone who did sports in the late 90s can attest to how realistic the original scenario is in comparison. Its forgivable. But eh. I think it was cuter and more 90s before.
Los Angeles Earthquake - In the original we see an earthquake that knocks a mans car over the edge of a highway. He is dangling for his life. Instead of helping you grind along his car knocking him to his presumed death which then stops a police chase. The police chase was ending in gunfire from machine guns. So in essense you save the police officers lives.
In thps 3+4. This is replaced by a woman who is hanging out of a trunk of the car. When grinded on. She is saved and thanks you. The car falls, stopping the chase. The cause of the chase? An automated tesla self driving car. With no urgency. All is saved. Nobody is harmed I mean. Thats fine and all. It works. But the tonality has completely shifted. From punk rock, anarchy and skating. To a spiderman hero and elon musk cars and I cant see much reason to not include the original sequence. Its a T game. But I suppose I dont dislike either. I more so don't like the do gooder attitude and the incessant need to bubble wrap the world as if that works to defuse violence. The original game from launch had a very edgey, bloody, hardcore and comedy driven vibe to it. The new one a little sugar and spiced that vibe. I dont per say hate it. Its fine. I just dont get the need to clean up.
You're all wet? - when you would fall in water. The original game would say "you're washed" and the new one says "you're all wet" idk why. Is saying someone is washed up a brutal insult now? I actually find the new one perhaps more suggestive without intending to be.
Blood - the old game had blood. Idk if the new one has it hidden under options settings but I didn't see it. Its a t rated game. I can handle blood. Feels like mortal kombat blood code in the 90s all over again. I thought we became cool as society lol.
Punjee Pit - Punjee pit was removed. Because of its connection to multiple real wars. I guess devs in 2025 never read this quote "the faster we forget history. The quicker we are doomed to repeat it". A punjee pit could have been renamed spike pit. But nope. No blood. So why traps? I remember those as a kid. So it has changed in park creator as well. No lava pit. No edge.
So tbh. Idk who got strict. I wasnt in the rooms. Maybe it wasnt a situation of politics but more so the Esrb. Maybe they told the devs they cant replicate the cop shoot scene without it being M. But it does feel like they ommited a bit of the punk rock skatey edge that had kids wanting to be anarchists and stuff. For better? I'm unsure. I think it all worked out fine. Although I seem critical. I like the vibe. Just know this going into 3+4. That it is more arcade family fun. It plays EVERYTHING safe. But the originals were edgy and a bit more skater kid vibe. They both reflect their times.
Now here is stuff that is left out. For worst. Or that improved on the new game.
1. This game has no wall slaps or grind or manual modifiers. It also doesnt have gap acid drops yet. Both of which are almost mandatory to chain epic skill chains. Which is probably why the original games see skill score goals of like 40 to 100,000 while the new one can go up to 500k or more. The old game just simply doesnt have as much variety to play with tricks. But its far more varied and easy to play than the ps1 game.
2. The load times. Or especially the time it takes for a skater to get up after falling is really bad. I pointed upwards of 5 seconds. Which when you're trying to chain moves can feel enormous. And I know ps2 can respawn faster.
3. Much less customization. Its a few outfits.
4. The map rio feels absolutely dead in comparison. Theirs almost no life.
5. Suburbia has much more creative flair in the new game swapping jack o lanterns for pumpkins and adds epically to the haunted house theme. It also has a way better layout.
6. The soundtrack is larger and maybe more nuanced and colorful in 3+4
7. Canada as a level didnt feel as expansive. And many challenges were easy.
So all in all. The old game has a nostalgic energy that makes it a window into a differwnt world. A dead paralel dimension where gak and tech decks ruled the shadows under teen boy beds. When Bam Margera was cool and breaking femurs was rad lol. But what it bests its newer counterpart in vibe. It loses in pretty much anything mechanics wise. Its very playable. But it also is very hindered. Its tough to say if theirs a total package bettering of content in either. Damn. I think its needed to be played for what it means to games. And to keep historical importance alive.
But lets not compare it to a 23 year upgrade. Lets compare it against its own counterparts. The game is a trend setter and I feel it betters the 2 ps1 games in every way. This is revolutionary. It deserves praise for what it did for the skating genre. The ps2 jump is a big deal. And it is borderline stellar in level design.
Rating -
93/100