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Messages - kashell

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1
General / Re: VGCollect 2025 Secret Santa!
« on: September 16, 2025, 10:25:07 am »
I signed up. I've dubbed this year as a "self-inflicted, chaotic kick in the d***" so some much needed joy with Secret Santa will help end the year on a good note.

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General / Re: 52 Games Challenge 2025!!!
« on: September 16, 2025, 08:17:03 am »
60. Man of Medan

I thought the Devil in Me would have been my favorite of the Dark Picture Anthology, but I'm going to have to give it to Man of Medan. Anything that has to do with the ocean and maritime horror always gets high marks in my book. Plus, I somehow managed to keep everyone alive at the end. I'm surprised at myself because usually someone kicks it during a first playthrough. I really liked this game's setting and cast, too. Granted, I either really liked or really loathed the characters, but eh. Details. As usual, it was fun having folks by my side watching as I played and made all the choices. Up next for these gaming gatherings is Little Hope.

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General / Re: 52 Games Challenge 2025!!!
« on: September 15, 2025, 08:14:07 am »
59. Shinobi: Art of Vengeance

This is definitely Shinobi for the modern era. It has that crazy challenge that we know and love, but it has some handy QoL mechanics that make it really easy to hop into on a whim. My file is mostly at 100% (I have a secret boss to kill) and getting there was a lot of fun thanks to a really great quick jump/checkpoint system. Admittedly, I haven't played many games in the series but the ones I have played have either been a hit or a miss; never in the middle. This one is, as expected, a hit.

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General / Re: What are your least favorite boss fights?
« on: September 09, 2025, 09:53:47 am »
All of the Eikon battles in Final Fantasy XVI. But, this only applies to Final Fantasy mode.

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General / Re: 52 Games Challenge 2025!!!
« on: September 08, 2025, 08:29:18 am »
57. Kirby and the Forgotten Land+ Star-Crossed Worlds - Forgo Realm

58. Kirby and the Forgotten Land+ Star-Crossed Worlds - Star Crossed Worlds


Over the weekend, I finished the rest of the content in this upgraded version of Kirby and the Forgotten World. The Forgo stuff was pretty much the same, as far as I could tell. The Star Crossed Worlds stuff was completed as I completed the main game. You unlock two stages per world where you have to save Starries instead of Waddle-Dees. The stage layouts are the same but have star-form enemies and different things to unlock. They're pretty, but most folks are going to feel duped/ripped off by them because they don't add much to warrant the re-purchase of the game. Kirby can do no wrong in my eyes so I was happy to do this replay. Others probably won't feel the same. The bosses in this new content are typical Hal but amplified. So. Many. Full. Screen. Attacks. It was insane how much cinematic STUFF they wanted to showcase. But, that stuff is optional so shrug. Either way, I'm glad I picked this up. Kirby is a favorite so I will support where I can.

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General / Re: 52 Games Challenge 2025!!!
« on: September 04, 2025, 12:42:55 pm »
56. Kirby and the Forgotten Land+ Star-Crossed Worlds

I finished what I guess could be considered the main story. The credits rolled, Kirby and his posse lived happily ever after. Etc. Of course, there's still plenty of game left to discover. The game keeps a percentage for completion and I'm currently at 76%. So, I'll be getting the rest of the "endings".

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General / Re: 52 Games Challenge 2025!!!
« on: August 26, 2025, 08:57:08 am »
55. Chrono Cross Remastered

I popped it back in just to kill time, and ended up doing a full playthrough complete with the good ending. My final party was Serge, Norris, and Glenn. The added boosters were absolutely wonderful since they trimmed the fat and sped up the process of getting to all the good bits. I did about as much extra stuff as I could, too. I'm in good shape for whenever I decide to do a New Game+. I still think it's lame that you have to reacquire the final techs of all the characters that get them through side-quests or events. Also, what's the point of trying to get a summon if they don't carry over, either? I was really hoping they fixed that. Oh well! I had a great time going through this for the nth time.

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General / Re: 52 Games Challenge 2025!!!
« on: August 17, 2025, 08:01:45 pm »
54. The Last of Us Part II Remastered

This game was a lot longer and heavier than the first, which is saying something considering all of the themes of heaviness the first one dealt with. In terms of gameplay and combat, I have to give all the props to Part II; loved all the new weapons and being able to be even more stealthy. In terms of everything else, it's the first one all the way. It doesn't have anything to do with the way the events played out in the second game. It was mainly due to pacing issues and the inevitable monotony. I play stealthy, so it was sneak, strangle, gather, repeat. If things got hairy, it was because of all the guns and me panicking about where stuff was. I actually grew to like the second character that you control and their arc. Finally, hell yes to all the LGBTQUIA+ representation. We love to see it.

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General / Re: 52 Games Challenge 2025!!!
« on: August 12, 2025, 11:25:34 am »
53. Legacy of Kain: Soul Reaver HD Remaster

It's weird to think that this game is 25+ years old. Even weirder? I never, ever played a single entry in the series until now. I'm glad that this series, one that I was always curious about, followed the trend of getting an HD upgrade. This first game was great with some of the best (and campiest) writing and voice acting I've ever seen. The atmosphere was just as awesome. The gameplay? Well, it was up and down, as I expected it would be. But, after that ending I'm ready to jump into Soul Reaver 2.

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General / Re: VGC's Anonymous/"General" Topic:
« on: August 04, 2025, 08:16:18 am »
I've been enjoying my Switch 2. I tried Bananza on someone else's Switch 2. That's the way I suggest going about seeing if it's for you. I didn't care for it.

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General / Re: 52 Games Challenge 2025!!!
« on: July 29, 2025, 08:40:59 am »
Game 15 – Grandia (Switch) – 38 Hours

Grandia is a solid RPG from the PS1 era that has a lot of great things going for it. For my money, this is one of the best-looking role-playing games on the PS1. I just can't get over how beautiful the game’s use of 2D sprites over these intricate and detailed 3D models and environments. It’s a visual treat both in exploring the world, particularly towns which are bursting with personality, and engaging in the combat where the magic and attack animations are spectacular. Other small flourishes like the use of dynamic portraits during dialogue, with lots of fluid character animations, make it a very cinematic game as well. However, the voice acting was a little hit or miss to me. I do think it’s serviceable; the main issue for me was the adding of lots of dead air in between lines which made the deliveries feel more stilted and awkward than they were. I think for the time though, it's impressive. The music was a little inconsistent too. Some of the songs that play in dungeons in particular weren't that great. But, when a great song started playing, it fit the mood incredibly well. So you can see that one of the big draws for this game for me was its visuals, presentation, and overall polish that helped make a very engaging experience.

Now as far as the story goes, I thought it was OK. It wasn't anything particularly special it's a very cliche story with not a lot of surprises, but it got the job done and was entertaining enough. The game features a lot of cutscenes and again with the visual style of this game it made the story more enjoyable. The writing is pretty decent and again the voice acting helps drive home some of the more important moments. I loved the little moments where the groups shares a meal and conversation together before going to sleep, that really helped me connect more with the characters. I thought the characters were entertaining and I liked the budding romance between Justin and Feena, it felt very natural and believable.

Where I get a little bit more mixed feelings on is the gameplay. Don’t get me wrong, I LOVE the combat system. The use of timed sequencing of attacks to cancel out your opponent’s actions on a timeline added a nice layer of strategy, and the leveling up system for different weapons and spells kept you engaged in your character's progress over the course of the game. The magic system is very deep offering you tons of utility for fighting, which was fun to experiment. With all that praise, I do also think that this game is very unbalanced both in terms of its enemy encounter rates, and the percentage of time that you spend engaging in the combat. Easily after around 18 hours in I was getting sick of clearing what felt like dungeon after dungeon after dungeon after dungeon, back-to-back-to-back, with very little story to break up the monotony. And with no side quests or mini games to speak of you will just be fighting for probably 75% of this game and it got very old. That great leveling up system that I mentioned earlier also became more and more tedious because you have to constantly be switching different weapons or focusing on different elemental attacks and because you change out several playable characters at least three or four times, the micromanaging started to feel repetitive.

While the game for me overstayed its welcome, I still felt a lot of satisfaction upon finishing it. This is a really decent RPG that I was glad to have experienced and I've heard the sequel is great as well, if not better.

Nice work finishing this! FWIW, there were two "side quest" dungeons in the game but it offered more of the same: lots of combat and exploration. I think my issue with the combat was that it became really simple before too long because Justin and Feena became super powered by the time you get to the second disc.

I think you'll really like the second game if you liked the first.

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General / Re: 52 Games Challenge 2025!!!
« on: July 22, 2025, 08:54:51 am »
52. Clair Obscur: Expedition 33

It feels totally correct to have my 52nd game be this one. Other than a lack of a mini-map in the big, dungeony areas, this game was everything I wanted in a modern RPG. It's been a long time since I felt that feeling of, "I can't wait to get home from work and play..." The story might be over, but I'm en route to the platinum now. A review is already in the works for this.

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General / Re: 52 Games Challenge 2025!!!
« on: July 21, 2025, 08:17:44 am »
51. The Last of Us Remastered Part 1

This was my first time playing anything in The Last of Us universe. As always, I'm late to the party with the more blockbuster titles. I'll write a review for it, because I have thoughts, but overall the game was a fun ride: gorgeous set pieces, creepy enemies, fun weaponry, and a great narrative. I think most of all, I'm proud of myself for avoiding spoilers for it this entire time. It's crazy that the franchise started in like 2013 and I only knew the names of the two main characters.

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General / Re: 52 Games Challenge 2025!!!
« on: July 17, 2025, 03:04:33 pm »
50. Kirby's Block Ball

Fine fine fine. One more Kirby for the year. For now. Unlike Mass Attack, Block Ball on the original Game Boy is a breakout style game that is easy to pick up and play and doesn't have silly touch-screen controls. To keep things "Kirby", there are various stages, enemies, abilities, and other Kirby-isms to keep it a Kirby game. So, that stuff combined with the breakout structure actually makes this a fun, quick romp. I know that breakout style games can get redundant but this one has just enough variety. The boss stage music absolutely still slaps.

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General / Re: 52 Games Challenge 2025!!!
« on: July 10, 2025, 08:01:21 am »
49. Kirby Mass Attack

I've gotten the Kirby out of my system for the year. All it took was my stubbornness of getting through this game (and lots of cursing along the way). I didn't like this game the first time I finished it. Now, that dislike has evolved to something closer to loathe. Seriously, screw this game. This was the biggest let down of the DS titles. Anything that relies solely on touch screen controls can get all the way wrecked. Kirby deserved better. Also, any of the Nintendo mascots would have worked just as well for this. At least the game is pretty to look at it.

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