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Messages - Warmsignal

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1
It would seem that Scott has overdosed on red pills since the last we heard from him. I honestly, can't decipher this. I have no idea what he's even on about.

Yeah, me neither...

I think it's 'sony put up a comparatively strict content policy & that's somehow an attack on their fanbase?' I mean- really? I am an otaku/weeb/final fantasy fan gamer type, but I dont think, say, not being able to rub objects between a girl's tits in Omega Labyrinth is a freakin' personal attack!

Whether you like it or not, ecchi is niche, & cutting content increases distributors & sales. If you must have cartoon boobs, buy a switch & set up steam. There's always gonna be someone ready to sell this stuff to you.

Yeah, I looked into this supposed censorship via YouTube and it basically amounts to that. Although, there was one example in Devil May Cry where they chose to remove some partial nudity from a cut scene as well. Don't know if this is proving to benefit Sony in the end, or not, but it does come a somewhat of a surprise to see them choosing to moderate content rather than Nintendo. I will say though, that once again it only demonstrates the western mentality of sex being obscene, while gratuitous violence will get a pass. Remember how up in arms America was over Grand Theft Auto having a hidden sex scene in the game? Think of the children.... playing M rated games.

2
To be honest, I think those holes in regards to modern games discs indicate people not taking care for their stuff more than anything else. Particularly when it comes to certain titles, you'll find that condition is more of challenge due to the demographic of those who typically buy and re-sell those games. Hate to say it, but it's true.

If you're buying a Call of Duty game for example, I'd suggest going on eBay and searching out listings which describe the condition as mint. If you pick it up from a trade-in store, it's very likely to be trashed. Discs don't fare very well as a children's toy. PS3 game discs are very susceptible to label side scratching which can destroy the data layer of the disc.


3
General / Re: My 2020 Game Room Tour!!!
« on: February 23, 2020, 01:21:50 pm »
Stellar as always, Biking. Efficient use of space, lots of creative touch. The collection is much more lean than what I remember!

4
General / Re: Does Anyone Else Sort Their Games By Genre?
« on: February 23, 2020, 01:12:12 pm »
I order everything by console, and sort the games either chronologically (release date oldest to newest), by developer/publisher, or by similarity of genre depending on the console. I don't do the alphabetical thing because it groups games together that bare no similarity other than same first letter in the title which to me isn't really significant, and if you want to be a stickler about it, can often separate games within the same series and defeat the purpose of the sorting.

If you know your libraries well enough, then these other methods of sorting can make seeking a game out just as easy.

To this day, in the case of 2D games, I'm not sure on what is the exact difference between the genres of platformer and action, for example.
And it also depends on the way someone classifies different genres. As an example, here in Japan, adventure is usually only used for point-and-click adventure games specifically such as Myst and Cyberia while, at the same time, if you take a look at the shooting games section of any video game (or TV game as our hobby is called around here) store in the country, you'll find Space Invaders, RayStorm, Time Crises and Doom all in the same shelf as they all involve shooting in a way or another.

I would say that action alone isn't any kind of genre per-say. Games that are purely centered around action/re-action are what I'd call "arcade" games or action/arcade, like Pac-Man. The "action/adventure" sub-genre is a mix of classic adventure game story with "action" game play and controls, and yeah sometimes those games can have some platforming in them. Platformer on the other hand, is usually focused heavily on jumping to platforms, onto enemies, into items or collectables, etc. Sometimes there's a bit of "story" to them as well so, not all genres are entirely distinct I guess.

Technically shooters are all similar enough. I think it's fair to group all games together where shooting is the primary game mechanic, you might separate the first person from the third but they all belong in the same segment.

Also you can make your own genre up as well, so you can remember :)

Yeah, sorting games by genre/similarity I think is a very practical method and more conducive to actually playing them, rather than feeling intimidated by them or having a potential title of interest become lost in a sea of names. Alphabetical is better only if you often know exactly what you want to play.

5
General / Re: I just watched a documentary
« on: February 21, 2020, 01:10:24 am »
The thing is, I don't really care if this whole collection was essentially worthless. Most of it I got rather inexpensively. If this stuff was all cheap again, I'd probably get more heavily into collecting. To me it's cool, and it always will be.

6
I often heard during the 7th gen, that a lot of PS3 ports suffered in comparison with frame rate issues and glitches due to lazy one-size-fits-all mentality in porting games over, especially during the early days.

https://www.videogamer.com/features/top-10-worst-ps3-ports

7
It would seem that Scott has overdosed on red pills since the last we heard from him. I honestly, can't decipher this. I have no idea what he's even on about.

8
Action 52 is a well documented case of exceptionally poor game programming and marketing by a small company that was in over it's head with grandiose ideas. Still, there are people who love punishing themselves with jank. Maybe Action 52 is the greatest game of all time then?

If the greatest game of all time is defined as one that is the opposite of janky, then we first must agree on what that entails. It's kind of difficult, because games don't all require the same control schemes. How do we decide which controls are ideal for an 8-bit racing game? What about a stealth/action game? What's the ideal jump button? A, B, or up on the directional pad? How do we really know which one is the best for all players? Does length of the player's finger play a role in ease of control? Should they use the NES Max instead? Etc, etc.

9
Anyone use the Atlantic media shelf "Elite" from Best Buy? I'm thinking about going with one or a few of those to house most of my games.

10
I don’t understand why you don’t just ask us, “What are your greatest games of all time?”. That’s a valid question. You’d be asking everyone for their personal opinions. Instead you are framing it as though there is a definitive list of greatest games which is based purely in fact, and you want us to tell you which games those are.

I completely disagree with any notion that there is an ideal video game, or a most correct way to make one, and that only a well trained eye could observe that game and recognize it for what it actually is - a game superior to all others, objectively.

https://www.diffen.com/difference/Objective_vs_Subjective


11
Intuition and logic are not the same thing. You can't use intuition to formulate something as if it were objective fact. This is why opinions are said to be like... those things which we all have and never realize that our own stinks."

You can you're doing it right now.


I don't think so. There's only true, or false, as far as I know."

Then you don't know much.


Whether you like it or not, Fortnight is an immensely popular game because many people actually enjoy playing it. That much can actually be used as a significant measurement of something. So, which matters more when it comes to measuring video game greatness? Games which are/were played and enjoyed on a massive scale, or the whims of a handful of armchair art critics spread among various game collecting circles online? What exactly makes them more credible than the masses?"

Yes, the dunning kruger effect doesn't exist. Your grandma's opinion (presuming she hasn't touched a video game) is just as valued and informed a someone on here or an enthusiast who's studied and researched it heavily in his free time.

Some might not enjoy Led Zepplin but most are smart enough to realise on a instinctual level why others would like it or notice the intelligence yet not fully embrace it themselves.  It's not the same as comparing Led Zepplin to some drunk homeless guy in the street singing poorly. It's objectively shit.

Isaac Brock sounds like a homeless drunk on the streets when he sings most of his songs, but it sounds damn good to my ears and to the ears of many others as well. Who's a better singer, Robert Plant or Isaac Brock? It's all opinion and it actually doesn't matter.

Even if my grandma has never played a game, if she enjoys Fortnite then why shouldn't her opinion lend the game any further credit to it's accessibility and fun factor? Games which are more accessible to a greater number of people do not equate to the game's overall greatness and superiority? Says who, and why? It's all opinion. But one thing that is not opinion, is the the fact that Fortnite is a very popular game relative to the popularity of other games.

12
Yeah I was gonna say, there are no greatest games of all time objectively speaking. If you want a list of which games scored the highest, or sold the most, then you can easily research that information. Why would you seek to ask someone to make a person list of objective greatness? Seems like a contradictory request. Apparently it's just a cold hard fact that Wii Sports is one of the greatest games ever made (and I'm not knocking the game, it's quite good), but I mean it's common knowledge if you look at the sales. The closest thing we have to objective reality when measuring greatness is the sales figure. My personal opinion, which is subjective, doesn't matter.


you can feel and sense its outline instinctively or on a emotional level with some level or shades of objectively to it.

Intuition and logic are not the same thing. You can't use intuition to formulate something as if it were objective fact. This is why opinions are said to be like... those things which we all have and never realize that our own stinks.

Quote
but some truths truer than others

I don't think so. There's only true, or false, as far as I know.

Quote
So what do you suggest then instead? We forget a metric for quality standard and let the fortnighters and SJW journalists lead modern trends? Walking forward in straight lines only, and let retro games die with us as archaic disposable entertainment with no shades of an objective standard or merit to them played only be delusional nostalgists, it's all void to be replaced by the next fad?

Whether you like it or not, Fortnight is an immensely popular game because many people actually enjoy playing it. That much can actually be used as a significant measurement of something. So, which matters more when it comes to measuring video game greatness? Games which are/were played and enjoyed on a massive scale, or the whims of a handful of armchair art critics spread among various game collecting circles online? What exactly makes them more credible than the masses?

This is the same debate that always transpires. Art is subjective, it's not objective. You might not enjoy Led Zepplin, but it doesn't mean they are any worse for it. Just because myself, and many other people enjoy their music, also doesn't make them better art. People have different sensibilities, different quirks, different temperaments. We don't all feel the same about all forms of art, and that's fine. We don't all have the same level of exposure to all forms of art, and that's also fine. I think if you want to try to measure video game greatness objectively, look at sales figures and look at historical game reviews/scores. That's the most objective approach, however flawed.

13
I don't mind the 8-bit style games, but it feels like many of them made this gen are all made with the very same in-game assets as one another. I'm not sure what it is, but it makes many of them seems as if they are all from the same creator, or the same series. I'm sure there's a common thread behind most of them, like some distinctive platform from which they're mostly all built.

14
Some more grabs.




15
I'm currently in the beginning stages of hybridizing my old "music room / amateur studio" to become a partial game room of sorts. I'm working with very limited space, so we'll see how it turns out. The entire room needs an overhaul, I need some shelving and some new furniture pieces. But I'm looking forward to having a cohesive presentation for my game stuff and not just scattering my games throughout the house wherever they might fit. I'm thinking of ditching my WON cabinet simply because it's huge yet it doesn't display a whole lot. It's currently packed full of my classic games to the point that you can't see half of what's in it, or more. It's just not a extremely practical piece for a small room. Shame, because it is really cool to look at.

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