I know the point of the game is to keep replaying, but in other roguelike games, runs tend to be on the shorter side most of the time. It's not game ruining at all, but for some people, it can be tough needing to invest that much time into runs.
There are talks they might implement some kinda of save feature in a future patch; I think there are ways they can do it without altering the core gameplay; like only being able to load the save once and having the game auto save if you die so you cant just load back to your previous save. With all that said.... I've given up on the game, not because i dont like it, but just because its too hard for me... I havent even been able to beat the first boss.. I kinda wish there were difficulty levels to it.
Yeah I was actually gonna wait for the save feature they are considering before I got the game, but was too impatient and it's a relaitively minor feature for me personally, though I would've used it last night as I ended up making a real good run, even if my hands were aching some, but didn't want to stop because I didn't want to redo everything back up to that point lol
Did you explore the full map before hitting the boss? It can be a bit of a challenge, I actually beat the boss on my first attempt, though I died once or twice on a second attempt because I didn't have a great loadout. Mostly just need to try and get health related consumables like the one that give integrity, or there's one that exchanges your obelites for integrity, and there's a parasite that will give you an opportunity to survive a death if you can get it, and just make sure you can get up to a level 5 carbine. I actually beat it with the shotgun the first time, but that boss is best to keep a lot of distance between to side step most of its attacks, as the only attacks you really need to dodge is the melee attack, the ground circle that you jump over, and the eye beams that can swing back around in the third form. Also make sure the alt-fire is like trackerswarm, as I think that's the best alt-fire for it as the void beam requires you to slow down to use it.
*EDIT*
Having said all that, with where I'm at in the story, it's way harder than the early level stuff lol I was actually considering the game to be not that hard, but it's definitely taking a jump up in difficulty. Certainly can't be faulted for finding it too hard.