74. Star Fox 64 (N64)
I'm of the belief that the rail shooter genre is criminally underrated. Whether it's of the lightgun variety (ie. Time Crisis, House of the Dead) or the space ship/projectile firing mutant (Star Fox, Sin and Punishment), they're all quick, fun experiences that I wish more devs would explore. Star Fox 64 was a seminal title in fostering my love for the rail shooter genre and it's still one of the best examples you can find that doesn't having you aiming a brightly colored pistol at a screen.
Star Fox 64 was about as perfect of a rail shooter as you could get, in terms of gameplay at least, in the late 90s. The controls, the stage design, the simplistic upgrade system, the cool open battle field sections, and everything else is just pure magic to experience in this game. Star Fox 64 also has tons of secrets and alternative paths you can take. It's really a game that not just requires multiple replays to experience everything you can in Star Fox 64, but motivates you to want to do so. Each stage is unique and memorable in its own way. There are also alternate vehicles you will use depending on the stage, all of which are unique in how they control and how the level is experienced. There really isn't a dull moment in Star Fox 64 no matter which route you take.
While the visuals are also noteworthy and excellent in their own way, they don't unfortunately impress like Star Fox 64's gameplay. In 1997, Star Fox 64 was very impressive to look at, but there were definitely games that looked better, even on the N64. That's not to say this game doesn't stand out visually, and as mentioned, every stage is unique and interesting, in no small part to the art directions and graphics in them. Star Fox 64 also loves to throw tons of enemies at you at once, really giving you the feeling of fighting a large scale epic battle. There is also a surprising amount of enemy and boss variety too, with some being giant battle station-like bosses, while others are flying smaller, way more agile ships like the Arwing Star Fox and his team pilot. It all contributes heavily to why this game is so addictive, fresh, and fun to play.
The audio in Star Fox 64 is probably its weakest attribute. It's by no means bad or even mediocre, but it just doesn't stand out in the same way the soundtracks in games like Super Mario 64 or even third party games like Turok did on the N64. While the voice acting and silly lines from voice cast have become the stuff of countless internet memes and even gamer culture itself, it always came across as more annoying than anything. Still, I have to give credit where credit is due and it does go a long way to give this game that unique identity that really made it memorable, not just back in 1997, but to this day as well.
While Star Fox 64 is undeniably one of the best rail shooters ever made, and also one of the best N64 games ever made, it's also a game that I have a tone of love and nostalgia for. It was a game I played religiously growing up and even obtained most of the stage medals, which is definitely no easy task. I will say, however, that my own personal enjoyment of Star Fix 64 has diminished slightly since the last time I played it (probably about 5 years ago or so). Despite this, it's still a game I enjoy playing more than 90% of all other games I touch regularly. But yeah, if you want to play a must play N64 game, a must play rail shooter, and a must play game from the 90s, look no further than Star Fox 64. (7/8/25) [40/50]