6. Silent Hill F (PS5) - ABANDONED
As cliche and annoying as it is, I'm starting to wonder if I'm less of a Silent Hill fan and more of just a Silent Hill 2 fan. I adore Silent Hill 2, both the original and the remake. They stand as a couple of the best games I've ever played and ones I frequently compelled to go back and play. However, I have struggled to get into the other games in the series I've tried. Unfortunately, Silent Hill F is yet another game in this series I just could not vibe with no matter how hard I tried.
Probably my biggest issue with F was not understanding at all what I was doing, why things were happening, or what was even my characters motivations. And before anything was even remotely explained, the game would throw several more new things at you without any explanation either. It made it hard to care or really feel invested in anything character or story-wise during my brief time playing Silent Hill F. In fact, this game felt so nonsensical that it even was killing the horror aspects of the game for me as I wondered why I was even in some creepy setting in the first place, or why an enemy type had appeared or what it's significance was. I know Silent Hill games are heavily metaphorical and drenched in layers of psychological horror, but Silent Hill F didn't have a single foot on the ground to root me into anything that was happening. It felt like some drug trip I was meant to experience and promptly forget as soon as I sobered up. Compare this to Silent Hill 2 where the character has a clear motivation of why he's where he is and what he's looking for. In Silent Hill F...I couldn't tell you why the hell I was going from one place to another other than the game telling me to go there because it was marked on the map.
Luckily, the gameplay of Silent Hill F wasn't among my problems with the game. While nothing special, it worked well enough for me to take on most enemies I ran into. Visuals and audio were also pretty good too. Not incredibe, but certainly good for a PS5 game.
The final straw for me in abandoning F was looking up when the hell this game was supposed to start making any sense, only to find it'[s not meant to make sense at all or really even reveal why anything is happening until you've beat the game multiple times. I audibly said out loud, "you gotta be shitting me..." when I read this. I could barely play this game for two whole hours and the creators of this game want me to beat the exact same game with minor extra story reveals three more times, culminating in a nearly 40 hour experience before it's going to even give me the main cahracter's motivations? Screw. That.
Because of this alone, it's tempting to throw Silent Hill F up on ebay and never entertain the thought of playing this game ever again, but funny enough I don't feel this way, at least not completely. I still feel like someday I may want to ride the game out, at least t beat it once, and then determine whether or not I'd like to play again to experience the full game. Chances are I'm deluding myself, but I'm just saying this is more of a shelved game rather than one I'm outright abandoning and never picking up again. Although, I very well could decide this game just isn't worth it given it's poor story and writing structure. We'll see someday I guess. (10/4/26) - ABANDONED