I remember when I was younger I made the grave mistake of sticking myself in an endless save loop resulting in starting over from the beginning of a level. So there was a snow area that had you drive a snowmobile. I was on said snowmobile and I was standing near this pit and for some reason I decided to save. Needless to say that the game was saving as I was falling to my death so anytime I would try to reload no matter what I would do, I would fall to my death.
Hah! That reminded me of the time I was playing Duke Nukem: Total Meltdown on PS1, and the exact same thing happened. I don't rememebr the level, but all I can recollect is it being some type of foundry where I was near the edge of something and ended up falling, and, for whatever reason, it occured to me to save given I had made a lot of progress and hadn't saved prior. I remember loading that save over and over and over again desperately trying to see if there was anything that I could do, but I had effectively caugth myself in a deathloop. Good times.
That is why whenever you play a long game without an auto save feature "Most times" it's better to have 2 save files one before another and keep updating BOTH as your progress through the game
I too learned this lesson the hard way, but I can't remember the game,
I know people complain about a lot of more newer games with auto-save. but by playing a game for the first time you
don't know what challenge is ahead of you. and this is vary possible an also game breaking. I can image someone else playng Duke Nukem: total meltdown, literally have a Total Meltdown, therefore throwing the controller, and smashing the console, because that is just a plain nasty bug in both the PS1 games of Tomb Rader II AND Duke Nukem: Total Meltdown
I thank God, that the original Xbox game called "Halo Combat Evolved" has both an automictic save system, AND a save progress and quit option.
now on a game like my version of Red Faction 1 for the PS2? it only has a manual save option, in those types of games. "SOME MAY SAY" good thing is you can save whenever you want, bad thing is what happened to both (edit)
ME @droaa and @pzeke.
Also in PC games as well where you can save wherever and whenever you want to. it's sometimes a good idea to "have 2 save files or MORE) one at least one save at the beginning of each the level and "ANOTHER" manual save state, during the levels, to avoid a vary frustrating 1st time outcome with a lot of video games