I was really starting to notice this recently as it's technically the holiday season, and yet I don't feel bombarded with advertisements about the hottest must-have games this year. I just noticed that a new Call of Duty game recently came out, and while I've never been a fan, I feel like anticipation for that game was mild at best. It used to be that every GameStop in town did a midnight launch and had lines of people waiting for stuff like that. I feel like that didn't happen.
That sort of coincides with my point about the death of physical media also signifying the death of hype in a certain, tangible type of way. It used to be that people were excited for games, and you'd feel that hype IRL, not just on some social media page, or on a forum like this.... but among people you know and gamers you encounter in the real world. The hype was palpable. Now that physical media is all but gone, it's like you don't perceive that anticipation anymore. In similar fashion to the music industry's transformation, now that physical media is becoming irrelevant, everyone is kind of off in their own bubble as far as what they're watching for and anticipating, and there's no certain subset of upcoming games which dominate the hype-train. Digital distribution is so broad and caters to many, many interests. The publications don't tell you want to get excited for, you just find your own hype. There's no one game that every one you know personally, just HAS to have.
I feel like this shift has really impacted the way a holiday season like this feels, regarding new video games. Although plenty of people care and are into new games, it almost feels like no one does because the hype just isn't there IRL anymore. A COD release came and went, feeling like a breeze this time. Where were all the COD bros in their t-shirts and camo pants, lining up by the hundreds and frothing at the mouth to their hands on the latest and greatest? It's an obsolete notion now. It doesn't need to happen, they just download it when it goes live. Gaming is now more than ever becoming a hobby you do quietly, and out of sight of others. It creates this illusion that the hobby itself is dying out.
With retail presence of video games dwindling, there's little to no physical association of what it is to be a "gamer". It all just sort of occurs on set top box in your room, that you share with virtually no one else. It's no longer the 90's, you aren't going over to your buddy's house and popping in that new game you just rented for some couch co-op. Technology has certainly transformed the social aspects of gaming, and hype is just one of those aspects that has changed in the way that people share (or don't share) about the upcoming games they're most looking forward to, and the ways those games are marketed. With the loss of physical media, an element of hype regarding video games as we've always known it has also perished.
I increasingly feel out of touch going into GameStop and expecting to find physical copies of games I want, only to be disappointed time and again because the corporate game store isn't getting any games on their shelf for me to buy. With my rosy reds, I just keep thinking back 10 years and how different it was. To walk into a game store, overwhelmed with the sheer volume and the bustle of people digging through piles of games and conversing over the good and the bad. Huge holiday sales spanning countless games and accessories, and those must-have titles behind the counter in huge stacks, just waiting to be sold. That entire experience is forever lost, replaced now by... the nebulous nature and anonymity of online. Social media, forum posting... meh.