Game 10 - Valkyria Chronicles 4 (PS4) - 46 Hours
I really enjoyed my time playing the first Valkyria Chronicles, and it's one of my favorite games, so I was really looking forward to playing the 4th installment. I think that's why I have a lot of thoughts about this game.
What absolutely still stands out to me is the gameplay. Disclaimer: I haven't played VC2 or 3 so I'm not sure what changes were new for this game or were already established. But I found that VC4 adds a lot of new ideas that kept the gameplay just as fun and interesting as ever. My favorite addition was the Grenadier class, a slow but very powerful ranged explosive unit that opens up your options for play but also becomes challenging to deal with if your enemy is using them. I also really liked the command option which allows certain units to bring along other slower units that would just be left behind otherwise. I found the new transport tank, the APC, to be a really useful way to move units across the map and can really break the already overpowered potential of scouts. Lastly, the ship orders were also interesting to use, mainly for bombarding enemies in entrenched positions. I also really liked the squad stories which gives all of your otherwise unrecognized squad members some time in the spotlight. Overall the gameplay was still great and honestly the hours would just melt away for me while playing. Really love it.
The game looks great as ever, but is mostly running on the same engine as VC1 HD remake with a lot of reused assets. The soundtrack also recycles a lot of tracks from VC1, which felt pretty lazy in my opinion. I still love the music and the way the game looks despite it not really improving that much over the first game. It retains a beautiful aesthetic that still holds up even if it's the same tech under the hood since ten years ago.
Unfortunately that's where my praise ends. I hate to say it but this game has one of the worst modern RPG stories that I've experienced in a long time. Part of my beef stems from my personal aversion to stylized, overdramatic war stories with characters that don't give enough gravity to the seriousness of war. This game has plenty of bad, cringeworthy and overwritten dialogue, but also combines this with all the frankly awful anime tropes like ass-grabbing, looking up skirts, and of course there's a hot springs and beach scene, which all just feels so out of place for me. I don't know, I just don't think it's entertaining. Makes me wonder if the first game had these same problems too because I don't remember it being this bad. In addition, I found clicking the sometimes 10+ individual cutscenes before each combat sequence to be a chore, and this was especially bad when buying upgrades in the R&D facility. Granted, this was a feature in the first game but it didn't bother me then for some reason. I'm not sure if it's because there's more cutscenes this time around or if it's the characters and story that's at fault.
What really got me is that the story in this game is supposed to be co-occurring with VC1. There's almost no connection to anything in the first game other than the fact that some of your squad is from Gallia, and a cursory mention of Maximilian and Selvaria. The game's broader war narrative was very confusing to follow as a result because there isn't any contextualization of your squad's actions within the broader conflict as a whole, especially given there's a entirely separate war between the Empire and Gallia in VC1. I was under the impression that the empire was soundly defeated after the first game, but this has apparently been retconned and the war continues between the Empire and the Federation after the events of VC1 even though Maximilian died and everything. The game has the gall to claim that the whole conflict/story you play through in this game was suppressed and forgotten about which sounds like a nice excuse as to why none of this is in the first game even though... oh I don't know.. your giant ass ship crashes through the Imperial capital and a huge battle ensues in the city streets?
Other parts of the story that I thought were really bad were Leena's whole "I'm going to pretend to be a man in the army to cover for my brother" plotline from Mulan that they don't even try to create a believable cover up for because she talks normal and doesn't wear man's clothing for the entire game. Or how Crymaria is just a less interesting copy-pasted version of Selvaria. All the villains in fact felt very underdeveloped and of course they're completely separate from any of the villains in VC1. The main villain Belgar spends most of the game yelling into the void about his important research about WMDs that he did with Riley's dad which you never see in the actual story, and he's dispatched by one of his own subordinates in a matter of minutes. There isn't even any closure about what happens to the Empire after it's all over. It all felt pretty unsatisfying to me.
I want to touch on the difficulty/ranking system as well. One of my pet peeves with a lot of ranking systems in games like this is that they're almost always based on speed alone, and no other factors like percentage of units destroyed, minimizing casualties, etc. As a result, you're still encouraged to abuse the game's broken mechanics with the Scout units and Orders that they didn't really fix from the first game. This time around you also have the APC which effectively doubles how much of the map you can cover, making any mission with the objective of "capture the base" or "defeat the boss" almost trivial. In defense, I will say that the difficulty is not inherently easy. Because this game is at it's core a puzzle/strategy game with some action elements sprinkled on top, the game is only challenging if you don't know how to effectively use all of your tools at your disposal. The difficulty is only trivial once you know the correct solution/order of operations, just like any other puzzle game. That's how I see things anyway.
In conclusion, Valkyria Chronicles 4, while still bringing it home in the gameplay, visuals and audio departments, is mostly a lazy under baked sequel.