7. Miraculous: Rise of the Sphinx [Switch]
Hold your horses, got a lot of thoughts on this one.
I got this game because it was on a huge sale (with my gold coins I got it for 3 bucks), and I really like the animated series it's based on. This game does not do it justice though. I knew it looked bad, and yeah, it was kinda bad.
The game’s biggest problem is just how monotenous it can be. The level design and platforming are basic and dull. Combat is basic and repetitive, with only like 1 or 2 enemy types with different skins (excluding bosses). Combat doesn’t feel good either. There’s barely any sense of impact, some sound effects are outright missing, your movement and actions all feel a little slow, but worst of all: it downright feels unresponsive sometimes. You will get through the earlier levels effortlessly with button mashing. Their idea of making levels more difficult though, is to just throw more enemies at you. And at that point I sometimes found it hard to get through, in no small part because I was fighting the controls when I wanted to dodge. You also can’t control the camera, and in some points the angles it chooses cause real problems. I know this is a kids game and I don’t expect Bayonetta here, but I doubt this could even hold the interest of kids for long, or it would frustrate them to the point of quitting.
The combat is broken up by sections where you go around and talk to your friends as a civilian. This feels almost unfinished. The controls can be straight-up broken sometimes here: whenever you leave a menu you can get stuck spinning on your axis, and it frequently takes me two or three tries to simply talk to someone. I’ve also seen layering issues, with text boxes being covered up by other elements. On top of that, I’ve even managed to trigger dialogue out of order, simply by walking into a location as the wrong character. This could’ve been interesting, and it is admittedly neat to see the characters from the show in any form, but at any point it’s either dull, broken or feels pointless.
Visually the game looks pretty bad too. On top of the basic level design, the models and character renders look rushed, with very awkward facial expressions and basic problems like odd hair colours in dark lighting. A shame, especially because I feel like Miraculous’s visual style should not be that hard to adapt faithfully into a game.
The performance is really bad too. I played the Switch version, but this is nowhere near pushing the limits of the platform. But still, the load screens take long enough for me to almost write this paragraph. The framerate frequently dipped into what felt like less than 10 fps. It would stutter noticeably whenever you trigger a change, like a cutscene or written dialogue, with the transition always looking sloppy.
And then there’s the glitches. I encountered a few, including one which could’ve locked me out of finishing the quest if I hadn’t figured out how to undo it. Good luck if you’re little kid with that problem.
I also need to mention the voice acting. There is voice acting during the action parts by the original voice actors, which is good, but they’re only oneliners and parts of the dialogue. No grunts during attacks or when you get hit or anything like that. How do you forget to add attack grunts? On top of that, most of the dialogue between characters is text only. That is hard to excuse in a game based on an animated series. It really should be fully voiced. Also, there’s a distracting amount of typos in the dialogue.
It’s a real shame. A Miraculous action game could be amazing. The series has a lot of creative fight scenes, moves, choreography, enemies, and abilities. There’s so much potential. But this game does not live up to that. I enjoyed it slightly, but that's solely because it looks like a show I like. I picked it up for 3 bucks. If you have a kid that really loves Miraculous and really wants this, I say it’s worth that much. But otherwise, just skip it. You can do a lot better elsewhere.
So that's 7 games beaten thus far, six of which for the first time. Also finished 8 books thus far this year. Decent progress! In terms of games, I did also abandon BROK the InvestiGator. A shame, I was really charmed by its world and characters, but the combat just wasn't clicking for me, and I found out the game has a lot of different endings, which is something I just hate in games. No idea what I'll play next, but thinking Star Fox Zero or The Big Wave or something. We'll see!