Main ListPrevious Listbold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.
104.
Dread X Collection: Don't Go Out (PC)
Oh boy, I didn't enjoy this one and I didn't quite get how you're supposed to survive, but I eventually popped into the house with a couple of survivors and just moved in a back and forth pattern so the guy was always diagonal to me so he couldn't ever get me, and that's how I lived to morning. Kinda dumb and didn't enjoy this one.
Rating: Solid pass
105.
Dread X Collection: Outsiders (PC)
I really enjoyed this one, despite having to play through it like 5 times to beat it, going around the house doing escape room stuff trying to get into the safe room in the basement... on a timer where something will murder you if you don't get it all done in time. This is probably the most impressive and fun game in this collection.
Rating: Soft recommendation
106.
Dread X Collection: Hand of Doom (PC)
This one was kind of cool if not weird that it's just you throwing gang signs to cast spells, I think I recalled enjoying this one as well, but I'm not sure I entirely remember it unfortunately, but it does make me think of games like King's Field and such despite being a completely different combat style
Rating: Soft recommendation
107.
Dread X Collection: Shatter (PC)
This one was weird, just walking around and talking to people until eventually you please the giant fly in the sky. Don't really remember much else other than that, don't even remember it being very horror so much as just fusking weird.
Rating: Soft pass
108.
Dread X Collection: The Pony Factory (PC)
This one was closer to a traditional FPS game with survival horror elements, lots of enemies and such, relatively enjoyed this one minus the level based nature, never been a fan of level based stuff just deters me, don't know why. Get through all the levels and then you've got to go and backtrack and go back the way you came to leave.
Rating: Soft pass
109.
Dread X Collection: Rotgut (PC)
This one was buggy af, didn't fully understand what's to be done here except head in a direction. Spooky stuff for sure, but nonsense really.
Rating: Solid pass
110.
WWF Betrayal (GBC)
Ah yes, onto beating games just to fill out years on my game by year chart. Crappy game boy beat em up game starring a few wwe superstars. Couple of boss fights against other wwe superstars. Kind of a shitty beat em up if I may say so, but also really short at like 4 levels with a plot line fitting WWE, also shitty
Rating: Solid pass
111.
Disney's Lilo & Stitch: Trouble in Paradise (PSX)
Simple little platformer, reminds me of Crash Bandicoot, honestly, for a licensed game, it's quite good. I probably didn't 100% the game, because I was just trying to hurry up and beat the game, but it was quite enjoyable... though the game is level based so it took me a bit to get through. I'll always talk about it, something about finishing a level, it takes a lot of effort to get myself to click to start the next level, it's a natural stopping point and makes me want to be done.
Rating: Soft recommendation
112.
Spy Muppets: License to Croak (GBA)
An absolutely awful licensed game. This one sucked real bad, it's short, but it was buggy af and I think I missed a bunch of achievements that shouldn't have been missable, which could maybe be on the achievement designer, but who knows. Game is essentially a series of mini-games with a little bit of story exposition in between. It's interesting for Muppets fans, but I don't even know at that point it's even worthwhile.
Rating: Solid pass
113.
100 hidden cats (PC)
Another 100 hidden game. I keep playing these and I will almost always not have much to say as they are all basically the same game. That said, there are only so many of these so eventually I'll run out of these to write nothing about.
Rating: Soft pass
114.
Need for Speed: Heat (X1)
Need for Speed: Rivals and on I constantly have this issue where I know I want to play the game eventually, but the lack of a pause button deters me so much. This one has a pause button again, which is nice, but the game is still pretty buggy and slow and to be quite honest, the AI for the cops is fusking brutally unfair. I get the design, don't get too big for your britches. If you stick around too long, you will lose, because the cop cars are indestructable and basically one shot you at higher levels, makes no sense, but they just slap you around and you will lose. I really wanted to work on the rest of the non-online achievements for the game, but so many of them are dependent on you doing a lot of high risk pursuit stuff and it's honestly just a fusking pain to get where it needs to be and if you make one mistake, you've got to start over... and in my case, I didn't even make a mistake, the game crashed and of course it doesn't autosave your heat or anything so I had to start over the pursuit process of building up to heat level 5 which takes like a half hour. It's just a slog, I gave up at that point. I'm going to try again eventually hopefully, but who knows.
Rating: Soft pass
115.
Lilo & Stitch 2: Hämsterviel Havoc (GBA)
Decent enough mash up of feature sets, you've got puzzle/stealth levels with Lilo, action shooter levels with Stitch, and some sort of Super Mario Kart esque levels. Game definitely sticks around a bit too long and the Lilo levels can get convoluted and difficult to understand what you're supposed to do, but not an absolutely awful game to be fair. Still don't know that I'd recommend it though.
Rating: Soft pass
116.
Perfect Dark Zero (360)
A lot of these tail end games are just filling out years for my game by year thing, but this is one that I knew I wouldn't necessarily enjoy, but I've been meaning to play since like 2008. I played it a bit back in 2008, but I just absolutely hated that essentially I was going to finish this game having earned like 2 achievements because the achievements written for this game are relatively awful and unforgiving. All said though, the story wasn't the worst, the gameplay was slightly lower than serviceable, definitely a let down from Perfect Dark 64, but what can you do when all the original team left part way through the development of Perfect Dark 64. I will say I enjoyed my time well enough despite it being a level based slog, but the game is relatively short. Would've enjoyed it more had I not been going through health issues while playing.
Rating: Soft pass
117.
Feeding Frenzy (360)
I thought I had beaten this game years ago, but apparently I hadn't. If I recall correctly this game is sort of rogue in that you have to start from the beginning every time you lose, but this time around I had no trouble sticking around and beating the game despite my recollection being that it was difficult enough that I wound up losing and having to start over pretty quickly, but maybe just a git gud moment. Anyway, simple PopCap casual puzzle gameplay type stuff, enjoyable enough, will probably play Feeding Frenzy 2 next year, especially to fill out years as needed for my goals.
Rating: Soft pass
118.
Elements of Destruction (360)
I'd been interested in this game for a long time, senseless destruction is a key part of finding a mindless game to destress so I had always been interested in this game hoping it'd fill that need. Bought it years ago and only played it a little bit but I think I hadn't ever gotten into it. I needed a game for a given year and this game filled a spot so I finally pushed myself to play it. It's actually quite fun despite having a few BS achievements and some of the gameplay mechanics in the later levels can be infuriating. All in all, the game doesn't really sate that need for mindless destruction because of the timer and honestly it's pretty easy to die and lose. It's part of why I have potential thoughts about games like Superman, despite Superman being a good guy and probably being unable to cause destruction. I'd want a game where it has purpose of some kind, but you're near invulnerable and just cause senseless destruction. Like an evil Superman game. Anyway, this game isn't the worst, but probably not worth the time as it doesn't really scratch any particular itch.
Rating: Soft pass
119.
Enslaved: Odyssey to the West (360)
I've been interested in this game since it originally released, but I just never got around to playing it. Very quickly did I see the parallels with Dragon Ball, which makes sense given both are based on the Journey to the west story (Monkey). This game really made me want to watch Dragon Ball and buy the English translation (Monkey) of the book. I'm pleased that Trip is voiced by Lindsey Shaw instead of Laura Bailey, really feels like a game Laura Bailey would've wound up voicing, and Lindsey Shaw does a real good job with this, wish she did more voice acting in games. Definitely has that 360 era feel and design, but the game plays well and is lots of fun. I think I only got frustrated when you got to Piggsy's area and the major boss in Piggsy's area, but all in all it was a real good and real fun game, just wish it had a better chapter select where you could easily go back and get missing collectibles, because it sounds like the chapter select wasn't great. Considered buying the Piggsy DLC, because it has achievements, but I really didn't like the Piggsy character and I wasn't 100%ing the game anyway. If I ever get the game on Steam, I'll probably give it another shot, because to be fair, I was dealing with health issues while playing the game, so I really couldn't enjoy the game as much as I probably would have.
Rating: Soft recommendation
120.
Yaris (360)
Again I needed a game from a year and I was surprised to see that I had never sat down and beat this game. Game was delisted like 15 years ago, but I grabbed it before it delisted so I have access to it. Though I've read some stuff about the game that basically you can still download and play the game since it was always free and doesn't require a license, but doesn't matter for me so I don't have to try the shenanigans. Game is awful tbh. The logic in the game is kind of broken, the laps are long and tedious, and there actually is a stupid level of strategy + trial and error a la old school games, but you can break the logic by hiding off the side of the screen, which is what I wound up doing to get through the game... and then even then by the time you beat the game you probably haven't earned enough credits to buy a single upgraded car, I get designing it that way so you'll play it longer or spend time in multiplayer, but it just makes the game awful in the long run.
Rating: Hard pass
121.
Velvet Assassin (360)
Another game that needed to fill a year and I had again been interested in this game for a long time. I'm pretty sure this is my own copy, but I recall my nephew getting a copy of this for christmas from my stupid older brother, and getting excited because he thought that meant he was getting an Xbox 360, but he didn't get a 360, I think to this day he still doesn't have a 360 and afaik he stepdad sold his copy at the flea market since he couldn't play it anyway. Shit is fucked up. Anyway, this game is basically a level based stealth kill game, kind of retroactively reminds me of Aragami, probably just as broken and jank too. Anyway, this game was very enjoyable up until the final fight of the game, which required you to fight, with limited ammo, out of stealth, which you didn't do the entire game, and your character by design is weak/fragile and is supposed to fight in the shadows using stealth.... so the final fight of the game was infuriating and I had to basically hide in a corner and try to essentially spawn kill enemies as they rounded a corner before they could mow me down, had that final fight been better I'd be able to give it a solid recommendation, but even the stealth sections before the final fight were pretty awful as well, but I guess they were sort of preparing you to deal with non-stealth combat for the final fight, but the AI is stupid broken for non-stealth because they'll snipe you with an assault rifle from outside of the FOV the 360 is capable of drawing, so you don't even know where you're being shot from.
Rating: Soft recommendation
122.
The Legend of Zelda: Echoes of Wisdom (NS)
I got like all of the 2024 first party Nintendo games for like $20-30 each on Amazon and paid for them with credit I had built up over the year, which was nice, and with that I pushed myself to pick a game to start and this was the obvious choice as I want to play all the Zelda games and I hadn't played this one yet. I still have a bunch of the older/side games to play. Memes online led me to believe there would be a lot of throwing tables at enemies, which isn't even something you can do, which was pretty disappointing, but this game is real fun to play and there are endless ways to solves the "puzzles" of the game. I put puzzles in quotes because even the combat is a puzzle when you can't really defend yourself and have to rely on what objects you can spawn. I don't think I did everything there is to do in the game, but I did spend a lot of time doing side content in the game because the game was that enjoyable, and flipping the script and having Zelda save Link is a nice touch to change things up.
Rating: Solid recommendation.
123.
Middle-Earth: Shadow of Mordor (PC)
I had started this game years ago on Xbox One, but I don't think I got very far and I had this game picked for me for one of my backlog groups. I considered not playing the game at all, but I was like you know what, let's get all these backlog games played that were picked for me. Game plays a lot like Batman Arkham combat wise which is pretty easy to follow and has a nice flow, add in some Assassin's Creed style parkour climbing stuff, RPG mechanics, and exploration/collectibles and this game is an absolute pleasure to play. I wanted to spend more time in the game collecting all of the collectibles and doing side content and DLC, but I really needed to jump into the last game on my list before the end of the year, so at some point I'll need to jump back into this one. I'm looking forward to playing the next game, but I'm concerned that it changes the paradigm and that it might not be as enjoyable. I hope I'm wrong.
Rating: Solid recommendation
124.
Blasphemous (PC)
I kept putting this game off for years because I was expecting a souls-like experience like Salt and Sacrifice and I really didn't enjoy Salt and Sacrifice and abandoned that game, I need to go back to it, but it did get abandoned. This game however is a tough and gritty metroidvania with RPG elements, it definitely has some Souls inspiration, but it doesn't have the lose your souls stuff which makes the game a lot more forgiving in some ways. I really enjoyed this game and look forward to getting and playing the sequel eventually, but again I didn't do all of the exploration in the game despite attempting to because I think I reached a point where I knew I wasn't going to 100% the game so I might as well just cut my losses and just go beat the boss. It does seem like the game does let you pick up where you left off and you can keep playing without having to start over, but I think the game does have quite a bit of missable content that I missed out on, so I'd have to start over anyway, plus the game has requirements for harder modes and such for 100% so I'm not planning on doing that.
Rating: Solid recommendation.
125.
Cats Hidden in Maple Hollow (PC)
100 hidden cats esque game, I say that knowing this game has 102 achievements, 100 cats and 2 non-cat achievements. Anyway, this game was real enjoyable and was difficult enough that I think it took me a bit longer than the 100 hidden games, but weren't as difficult or unmanageable as the larger hidden object games.
Rating: Soft recommendation
LIFE RANTI probably have more retro games to add on here, but these are the ones I know that we played through all there was to do. My kid had this little burst where he wanted to play old games like Pac-Man and Dig-Dug, so I grabbed the Atari Collection and we played a couple of games on there. My kid has been going through medicine changes and his whole personality changes pretty widely depending on what medicine he is on. One had him super interested in Super Mario Bros. One had him super interested in Pac-Man. One had him super interested in Minecraft. Like right now, he'll play Minecraft, but has no interest in Pac-Man. I'd say we're trying to figure it out, but at this point we're just trying to get him back to an okay point and we'll just work with what we can, otherwise he's going into a day program at a mental health facility... this kind of stress (and I've got a bunch of different ones) is probably the big part of why I'm not doing good keeping this stuff up to date, I've basically disappeared from the forum here, disappeared from the discord I run, and have lost a lot of interest in stuff. I should probably turn this paragraph into a rant section instead of about the game.
126.
Human Cannonball (NS)
Anyway, rant over and now I'll talk about this game. Basically you've got a cannon, the game tells you the wind speed and you've got to pick the angle at which you fire the cannon and hope your dude lands in the safety basket. If he misses it makes a humorous sound effect, which did make me chuckle a bunch. Real basic game, has settings to add obstacles and whatnot.
Rating: Hard pass
127.
Basic Math (NS)
My kid insisted that we play this because he's back to being all about math. It's got settings to do different kinds and levels of math. Eventually my kid realized that if you enter the wrong answer the game corrects you and moves on to the next question, so he stopped answering the questions and kept hitting submit so the game would display the answer and move on... the problem is the game doesn't really convey it well, but it scores you so he kept getting 0s out of 10 and I'm like you lose... but he still wants to play the game anyway.
Rating: Hard pass
Next List