37. Lunar: Silver Star Story
The first game in the Lunar Remastered collection has been completed. I'm still bitter about a random, silly, highly missable change that the developers implemented AT THE VERY START of the game that caused me to miss two -TWO!!!- bromides, but since I was playing on Switch/a non-trophy console, I'll let it slide. I guess that's what I get for following the old Working Designs guide from back in the day. Speaking of, a good chunk of that translation was kept in this version. The jokes rarely landed (one of the enemies was called Nipple Yanker) but the serious moments still held up. Really, it was the characters and their interactions that made me fall in love with them all over again. Even Alex, one of the more dull MCs, seemed to have more to say this go-around. Mia, Jessica, Kyle, Nash and Nall all kept the dialogue flowing naturally. Two very important changes that really made this a smooth playthrough were better item management and the ability to speed up battles. Thanks to that second feature, training for the final battles was much more streamlined. And as a result, a lot more fun. So yeah - good times with this one. It'll be a while before I do the new version of Lunar 2 since I finished it a few years ago on the PlayStation.