Main ListPrevious Listbold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.
114.
Caravan Sandwitch (PC)
I had been interested in this game since I first saw it, can't recall if it was steam or in store, but game looks like a chill driving, 3d platforming, collectathon sort of, kind of game, which is totally up my alley. The game has a big open world, you spend most of your time driving, occasionally hopping out and wandering about for things. Sort of reminds me of Mad Max in that way because that was a lot of what that game was, though this doesn't have any combat as it's a chill laidback kind of game. All in all, sounds great, the problem is the game has lots of bugs, the driving feels a bit awkward most of the time, and the game isn't really intuitive at least early on when you're limited in what you can do. Game is mostly composed of fetch quest type things, which can be derisive for some, but I enjoy the chill nature of that gameplay. Early gameplay seems promising in the size of the map and the amount of content there looks to be, but it's misleading because most of the world is vast and empty with nothing in between a lot like some of BotW and TotK, but really not comparable in quality here as this game truly provides nothing to do between locations, like there are some map areas with literally nothing but the tower that unlocks the map for that area, I'm possibly be hyperbolic here, but it's an apt description. Story wise, it all makes a bit of sense, though it could have leveraged more ruins/abandoned sites to truly convey the events of the story and provide more value to the player. Story itself is fairly good, the endings aren't the best, your choices do feel meaningless, and the game... and I feel like a jerk saying this but... seems to heavily lean on being overly inclusive for no reason other than to, in my opinion, check some boxes. I've got no issue with inclusiveness, but when the content is made part of quests for no reason other than to check boxes, it feels more forced than natural and that's where I take umbrage. Without giving a real example, I'd say something like the game has 3 inclusive characters/groups, 2 of them make sense within the story and have their own plots that make it make sense, but 1 person/group is just claimed to be to claim to be, but has no plot or story and serves no significance other than to just say a character is a certain way to check a box. Like if a story has a character in a wheelchair, but there is no explanation, it's never talked about, and it never comes up in any way because the character doesn't take part in events for one reason or another, it serves no purpose other than to check a box. I'm really going on a tangent on this, I really just mean to convey the game seems more concerned about checking boxes than providing natural or interesting content. That all said, I did enjoy the game, I just recognize it could've been better, the game is very middling and honestly maybe just might not be worth your time.
Rating: Soft recommendation.
115.
Indiana Jones and the Great Circle (XS)
I had started this game last year when it launched but dropped it fairly quickly for no good reason, this seems to be a habit for me. I jumped back in because there was a global quest for Playtracker for the game and I was really struggling to find games to earn points so I knew this would be one I would have to do to get my 7 points in. The game being a MachineHead games game, it definitely has a lot of the mechanical feel of the Wolfenstein games, which is great because those games are absolutely smooth games to play. I will also start off with that Troy Baker (I think that's who voices Indy here) doesn't sound like Indy/Harrison Ford, he sounds like Garfield. I hope if you play the game, you hear it too and now that I've said it I hope you can't unhear it, because that was my experience with the game from start to end. I started the game near launch, but I didn't get far, I think I maybe finished the College section and started the Vatican section, but just so. When I hopped back into this recently I couldn't really recall the beginning sections, but I think recalled just enough for it to not be the worst. I've never played an Indiana Jones game before that I recall, I mean, I'm confident I played the N64 game, but I don't recall it, so I have no comparison to make on what makes an Indiana Jones game, it's a good game, but I feel like it would probably feel more Indiana Jones from a 3rd person perspective as opposed to 1st person. Like I said, good game, but honestly just feels like Wolfenstein trying to be Uncharted. Each section of the game is very different mechanically from each other, which does keep the game fresh, but can make the game derisive I think given just how mechanically different they are. I personally didn't enjoy the boat based area as traversing to different areas was boring and quite the pain. Combat does often feel like you should be avoiding it as there feels to be a definite difficulty curve to it as opposed to Wolfenstein or other shooters, but can actually be quite enjoyable once you get the systems and mechanics down.
Rating: Soft recommendation
116.
Resident Evil: Code Veronica X (360)
I think I came back to this because it was released in a year I needed filled for my game by year challenge. Honestly, I've been having such a tough time keeping good track of things anymore I might drop the game by year shtick because it's becoming cumbersome to keep track of on top of everything else I'm not keeping track of. Anyway, I started this game years ago as part of my franchise run of the Resident Evil series, but I just never got far in this, but I finally came back and finished it up. I really look forward to this game eventually getting the remake treatment because I have such a hard time enjoying these old games now that we're getting these good remakes of the old ones. Also hoping we get a legit RE1/0 remake because the new gameplay style is just such a joy compared to the old tank controls. Anyway, I've always heard such great things about this game but when I played it on PS2 back in the day I got softlocked because I guess I put my lighter in the storage box and left the first area and you can't come back until later and you can't progress without the lighter or something. I don't know, it soured the game for me for more than a decade. I followed a guide for this playthrough because I definitely didn't want to run into that situation again, even if it was originally a bug or something. Overall standard RE fanfare and gameplay with a story I would say is more true to the originals and relevant than anything else after RE3.
Rating: Soft recommendation, but maybe wait for remake?
117.
Cats Hidden in Paris (PC)
Another cats hidden in a location game. I really don't have much to say about these, guilty pleasures and whatnot.
Rating: soft pass
118.
Proverbs (PC)
I think it was earlier in the year that I played Mega Mosaic which is another giant minesweeper/picross game, loved this one, and have either bought or wishlisted the rest of the games by this developer. Honestly, such a great concept and plays incredibly well. So easy to get lost in the game and just keep filling out sections, but also one of those games that you play for too long and you start seeing it when you close your eyes. Fantastic + awful all at once, but generally a sign of a fantastic puzzle game. I'd give it a solid recommendation, but it is just a puzzle game, but this is top tier puzzling.
Rating: Soft recommendation
119.
Inertial Drift (PC)
I think this was an SG win, so that's why I played it on and off this year. I think I have a bunch more achievements to earn in the game, but the game is quite fun to play but difficult to master type of drifting arcade game. I ran through story mode with one racer, but I don't know if I will do other racers because I do recognize the difficulty change in how the different drivers drive/handle.
Rating: soft recommendation
120.
Mystic Academy: Escape Room (PC)
I enjoy a good escape game, not as much as my wife does, but I enjoy them nonetheless. This one I didn't enjoy that much and I did find myself checking a guide for solutions every so often because the game is more obtuse than I'd enjoy. I don't need my hand held, but there were too many puzzles where I had no clue what they were referring to and I just didn't feel like wasting time walking around a room looking for hints among books and such. I'd say not particularly an enjoyable escape game, but like most escape games relatively short experience.
Rating: soft pass
121.
Pipistrello and the Cursed Yoyo (PC)
I see a metroidvania tag and I usually get excited, but I forget the tag gets used for anything that has an overworld and a progression system where you have to go in a certain order and you can backtrack and get extra stuff once you get new items/weapons/tools. This game is more like Zelda than anything, which is silly because you'd never refer to Link to the Past as a metroidvania but here we are. Anyway, the game is quite good, the humor I think is hit or miss, but the overall story of capitalism gone wrong hits just right... sort of. No real feel good ending from what I recall, very few learn their lesson and the world will likely repeat its mistakes... again hits too close to home, but overall it's a good story if you can get past the nepotism and capitalism. I think the game starts to overstay its welcome towards the 2nd to last dungeon and then the final dungeon is basically a mishmash of all of the concepts. The 2nd to last dungeon was the only one that I had to look up a guide for or something because it was just so convoluted with its mechanics, I think had that dungeon been handled better the game wouldn't have outstayed its welcome, but still the game is very good overall.
Rating: Soft recommendation
122.
Yesterday (PC)
I got a pick to play Yesterday Origins and I don't like to play games out of order. Despite this one not having achievements I knew I needed to play through it first before hopping into Origins and I'm glad I did, because despite the name Origins is not a prequel, it is definitively a sequel, it just goes more into the origins of the story. It has some sections that take place before the first game, but it's all based in knowledge of having played the first game. I considered writing both games at once but decided against it so I can load them into backloggery with notes separately. Plot is kind of wild for this one, a lot of intrigue and tropy amnesiac stuff, but overall a really fascinating story, I won't get into spoilers but even without achievements it's quite a good game and story and I recommend giving the both a go. I really hope they make a third game one day.
Rating: Soft recommendation
123.
Yesterday Origins (PC)
This one picks up at some point after the first and swaps back and forth between the past and the present explaining the origins of John Yesterday with stories from the past and uncovering information in the present that gives more information that the character never knew essentially. Again, really great story telling, this time with achievements. There are a lot of parts with the lady (I forget her name) that I really hate for so many reasons, but I think overall she's actually quite the unlikeable character and the ending does have some foreshadowing throughout the story but is also really kind of weird to think about. Definitely don't recommend playing this without playing the original first, there is so much necessary information without it.
Rating: Soft recommendation
124.
Roadwarden (PC)
I think this was a PoP pick, I try to do better about not entering giveaways for games I don't think I'd care to play. This is one I entered for shiggles, but in the end, I really did enjoy this game despite it being essentially a text-based adventure game. I definitely won't be going for the 100% on it but I enjoyed my time with the game and did a lot of the side content. Game has a ton of world building that is unfortunately lost on me as I have a lot of trouble getting into the world building of games/series without prior investment. I do concern myself that I won't explore a new Fallout or Elder Scrolls even caring about the worlds because I can't be bothered anymore. Overall though, the game is enjoyable and definitely a good game for people who enjoy text based adventure games with RPG elements, I am however not big on text based adventure games, I will play them and this one was enjoyable... definitely a easy to pick up and hard to put down kind of game, but I know so much was lost on me with my unwillingness to explore the lore of the world largely focusing on the tasks at hand.
Rating: Soft recommendation
125.
Resident Evil: Revelations (PC)
Capcom's first foray into the world into episodic releases a la Life is Strange... I think, maybe it was Revelations 2? Anyway, this one is a side story with Jill Valentine exploring a cruise? I don't remember quite well, honestly another decent Resident Evil spin-off that almost feels more relevant than games like RE5 and RE6. Though I want to say this one's story is probably as wild and nonsense as RE6, so maybe not that good. I've played this before and played it again via PC due to a PoP pick, so I kind of breezed through the game as I've already done all of this before. I think I explored some of the side content that I never explored before just to check out some things because I needed to commit a certain number of hours to the game and I had beaten it quickly due to having already known all that needed to be done and such.
Rating: Soft recommendation
126.
Cat Search in Feudal Japan (PC)
I don't know if I have written about one of these before, this is an interesting style of hidden object game, the art style is much prettier and less rudimentary and as you complete certain areas the pictures gets filled with color as some of the other games do. This developer has a wonderful style and I'd say is one of the better hidden object find the cat type games. If you're going to try out any series, this is the one I'd recommend the most. That said, it's hard to recommend any of these games at almost any price as they only last you maybe 10 minutes.
Rating: Soft pass
127.
Backfirewall_ (PC)
I don't recall why I played this one, maybe it was a playtracker quest? I don't know, it's an enjoyable puzzle platformer first person game a la Portal (you know... without portals). The game is all about you being the embodiment of an OS updater working with an older OS to prevent a user's phone from updating to the latest OS. All very interesting and very Stanley Parable. Quite an enjoyable game with some sort of meta outer "world" lore and such. Very good game that I would highly recommend checking out, especially if obtained via a bundle.
Rating: Solid recommendation
128.
Save Room (PC)
I had actually beaten this game years ago, but decided to hop back in to get the last few achievements that I had never obtained. Maybe spent an extra 30 minutes to an hour cleaning things up to move this game from Beat to Complete on my trackers. I'd look up what year I played and link back to that, but I won't. It's just an inventory management puzzle game re:Resident Evil. I think there are a few other games like this, a direct sequel and some referring to other game worlds. Will check them out one day.
Rating: Soft pass
129.
Cat Search in the Wild West (PC)
Another one in this series. I need to make a check and see if the dev has put out any new games, I tend to miss new releases from these various devs as I don't pay too much attention once I've wishlisted/bought the games. Anyway, another fantastic game, but again difficult to recommend due to price and time to complete.
Rating: Soft pass
130.
If Found (PC)
The only thing I can think to compare this to would be something like Florence. Simple text based story as told via a journal that you interact with... (Maybe Lost Words would be a comparison too?) Anyway, the story is very LGBTQ centric which will stupidly be derisive for some immediately. I only have the trouble with these games that I don't identify so I can only sympathize and not empathize with the characters, doesn't help that it's also an entirely different culture (Scottish I think). Overall a really good story that explores lgbtq, mental health, friendzone bs, and how times change for a lot of this stuff, with the game taking place throughout various decades, largely at one time, but I can't recall when. That all said, it's not a "fun" game and it's fairly short.
Rating: Soft pass
131.
Slay the Princess - The Pristine Cut (PC)
I've been super interested in this game for a long time so I was excited to win this game in a giveaway. I played through and earned 99 achievements out of the like 130 because of playtracker rep, will pick it back up and finish up soon hopefully. Fantastic story that I really can't talk too much about without spoiling stuff, but this game is quite good though does require what I would say is probably 100s of playthroughs to get all of the endings, that said, you can skip sections that you've already read so subsequent playthroughs are much quicker. Probably won't take me an hour or so to get the last 30 achievements whenever I do get around to finishing the game. Absolutely amazing story though that made me swap my feelings throughout over and over. I look forward to get the last bit done.
Rating: Highly recommended
132.
Spray Paint Simulator (XS)
A Powerwash simulator adjacent rip-off. I was expecting this to be awful because spray painting sounds like it would be awful, but the game was very simplistic in its approach to spray painting which worked to its benefit. You start each section by taping up anything not to be painted the current color, spray it, remove the tape, then repeat with the next color. Overall, it's basically powerwash simulator with extra steps. However, the game has, which I didn't realize until after the fact, exploration and things to mess with outside of the job at hand, not much, but some. Overall a solid rip-off or whatever you want to call it. I'd say same or comparable quality game.
Rating: Soft recommendation
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