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General / Re: 52 Games Challenge 2025!!!
« on: November 23, 2025, 08:04:51 am »
Game 27: Dragon Quest IX: Sentinels of the Starry Skies (DS) - 40 Hours
It's been a really long time since I played a Dragon Quest game. For all the Final Fantasy and Tales games, Dragon Quest is still series that I haven't really spent a lot of time with. I suppose it's fitting that I play 9 since the last game that I finished was 8. So how did my second foray with the series go?
I'm just going to start things right off by saying I didn't really care for this game very much. The biggest let down for me was the story. It probably takes a good 20 hours to get going. The story is propped up by paltry unrelated episodic stories that you must complete with no significance to an overall narrative other than a flimsy “doing good in the world will help you, main character!” It felt so painfully bland and uninspiring. The main villain isn't even introduced until 30 hours in, and he's given almost no back story and up until this point nothing that you have done has ever related to him at all. Character-wise this game feels very old school to me. Unlike Dragon Quest 8 which had a cast of lovable memorable characters in this game you get to create 4 characters of your own and as a result they have no character whatsoever and they don't develop at all during the course of the game.
Outside of the story the gameplay is vastly superior and that is just OK. It's a typical standard Dragon Quest fair that's very classic yet works well. To me the biggest change for this game was the use of different classes that you could swap between. To be honest, I never use this feature. I just never really saw the benefit to switch classes. I picked up four players that were set to my needs and was able to clear the game pretty easily. You also get skill points that you can dedicate to learn different abilities across all of your classes but you don't really earn them at a fast enough rate to really be able to explore the various options that are offered for you. It doesn't feel very balanced in my opinion.
The another annoyance is that switching to a different class drops your character down to level 1. That would be fine, if the leveling system in this game wasn’t so strange. Experience points are set by level, so it doesn't matter what monsters you fight you're always going to get about 50 exp points for a level 1 character and about 1000 exp for a level 30 character. So you will never be able to catch up levels to previous characters, especially if they die and lose out on experience altogether. My main character was 3 or 4 levels higher than all my other characters because it took me a while to figure out that you could even add more than one character to your game, and that was just the case for the rest of my playthrough.
Graphically the game is very impressive it might be the most impressive 3D DS game that I've played, second maybe to Kingdom Hearts 358/2 Days. This game maintains the high level of Polish that is known from other games that have been developed by level 5. Other aspects of the game just don't really feel that well done. For one thing there wasn’t enough music. You get 1 theme for every single town in the game and one theme for the entire overworld and it got really repetitive.
Ultimately this game isn’t bad, but it doesn't live up to the pedigree that is Dragon Quest. Maybe it’s fun to play with friends, but wasn’t able to experience that of course. A huge chunk of the game’s multiplayer elements are of course gone now too since the servers no longer exist. Given the amount of time investment it takes for you to finish it, I would recommend you stick to other entries in the series.
It's been a really long time since I played a Dragon Quest game. For all the Final Fantasy and Tales games, Dragon Quest is still series that I haven't really spent a lot of time with. I suppose it's fitting that I play 9 since the last game that I finished was 8. So how did my second foray with the series go?
I'm just going to start things right off by saying I didn't really care for this game very much. The biggest let down for me was the story. It probably takes a good 20 hours to get going. The story is propped up by paltry unrelated episodic stories that you must complete with no significance to an overall narrative other than a flimsy “doing good in the world will help you, main character!” It felt so painfully bland and uninspiring. The main villain isn't even introduced until 30 hours in, and he's given almost no back story and up until this point nothing that you have done has ever related to him at all. Character-wise this game feels very old school to me. Unlike Dragon Quest 8 which had a cast of lovable memorable characters in this game you get to create 4 characters of your own and as a result they have no character whatsoever and they don't develop at all during the course of the game.
Outside of the story the gameplay is vastly superior and that is just OK. It's a typical standard Dragon Quest fair that's very classic yet works well. To me the biggest change for this game was the use of different classes that you could swap between. To be honest, I never use this feature. I just never really saw the benefit to switch classes. I picked up four players that were set to my needs and was able to clear the game pretty easily. You also get skill points that you can dedicate to learn different abilities across all of your classes but you don't really earn them at a fast enough rate to really be able to explore the various options that are offered for you. It doesn't feel very balanced in my opinion.
The another annoyance is that switching to a different class drops your character down to level 1. That would be fine, if the leveling system in this game wasn’t so strange. Experience points are set by level, so it doesn't matter what monsters you fight you're always going to get about 50 exp points for a level 1 character and about 1000 exp for a level 30 character. So you will never be able to catch up levels to previous characters, especially if they die and lose out on experience altogether. My main character was 3 or 4 levels higher than all my other characters because it took me a while to figure out that you could even add more than one character to your game, and that was just the case for the rest of my playthrough.
Graphically the game is very impressive it might be the most impressive 3D DS game that I've played, second maybe to Kingdom Hearts 358/2 Days. This game maintains the high level of Polish that is known from other games that have been developed by level 5. Other aspects of the game just don't really feel that well done. For one thing there wasn’t enough music. You get 1 theme for every single town in the game and one theme for the entire overworld and it got really repetitive.
Ultimately this game isn’t bad, but it doesn't live up to the pedigree that is Dragon Quest. Maybe it’s fun to play with friends, but wasn’t able to experience that of course. A huge chunk of the game’s multiplayer elements are of course gone now too since the servers no longer exist. Given the amount of time investment it takes for you to finish it, I would recommend you stick to other entries in the series.
I was sad that we weren't able to have one last year!
Oh well!
I'm going to start looking sometime this weekend! Been really swamped right now.
Thankfully we're still early in though!