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General / Re: 52 Games Challenge 2026!!!
« on: March 10, 2026, 07:57:34 am »
Game 5 – Pokémon: Emerald Rogue (Android) – 19 Hours
As Pokémon has progressed as a franchise, it’s gotten easier and easier. I think that’s why the Nuzlocke run became so popular, and I remember fondly spending a lot of time doing Nuzlocke runs about 15 years ago. If you like Pokémon Nuzlockes, then Emerald Rogue is the natural progression of that idea. It’s basically what it sounds like, a build of Pokémon Emerald but with changes to make it play like a roguelike, consisting of multiple “runs” through a random assortment of areas/routes from RSE, FR/LG and DPPt, including random Pokémon, events, and trainers. Each time you lose a run, get a little more support in the form of extra money, items, and a homebase that you can add buildings to which provides you with more resources to help you go a little further on your next run. As the name of the game suggests, I set my runs to a “vanilla” build of Pokémon Emerald, but you can also set it to include Pokémon from Generation 1-9 if you want, with the physical/special split and modern items/conveniences. I also added some additional rules, including 1) I could only bring one of each species with me from a given area, and 2) no items during trainer battles (although I did cave on that last challenge and used items against the final Champion).
There is so much depth to this game that I’m more inclined to say that it’s better you just try it out for yourself if you’re interested, but I’d highly recommend it.
As Pokémon has progressed as a franchise, it’s gotten easier and easier. I think that’s why the Nuzlocke run became so popular, and I remember fondly spending a lot of time doing Nuzlocke runs about 15 years ago. If you like Pokémon Nuzlockes, then Emerald Rogue is the natural progression of that idea. It’s basically what it sounds like, a build of Pokémon Emerald but with changes to make it play like a roguelike, consisting of multiple “runs” through a random assortment of areas/routes from RSE, FR/LG and DPPt, including random Pokémon, events, and trainers. Each time you lose a run, get a little more support in the form of extra money, items, and a homebase that you can add buildings to which provides you with more resources to help you go a little further on your next run. As the name of the game suggests, I set my runs to a “vanilla” build of Pokémon Emerald, but you can also set it to include Pokémon from Generation 1-9 if you want, with the physical/special split and modern items/conveniences. I also added some additional rules, including 1) I could only bring one of each species with me from a given area, and 2) no items during trainer battles (although I did cave on that last challenge and used items against the final Champion).
There is so much depth to this game that I’m more inclined to say that it’s better you just try it out for yourself if you’re interested, but I’d highly recommend it.
