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Messages - baileykun

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General / Re: What Makes Most RPG's So Sought After
« on: October 23, 2019, 12:09:50 am »
I've played board games and card games my whole life and am also experienced with TRPGs. I think the appeal is similar and rightly so. I'd easily assume I am already primed to handle learning systems, because I learn system all the time. System learning is its own skill. You don't need perfect twitch reflexes, you have time to plan your moves. It's strategy and tactics over reflex. Builds are also fun in games wear you get to choose where to put your stat points or skill points. Meanwhile, in action RPGs I can tailor the experience to my play-style a lot more than a game without build elements. If I don't like a move I can buy a different one instead. I also just love planning, executing a plan, and seeing if it works.

I also love JRPG stories. This is specific more to JRPGs than their western counterparts, but I love the collectivist and interdependent nature of the characters in many games. I want to be a part of a cohesive unit, and I think others also find this appealing. Also, husbandos and waifus. 'Nuff said.

Low print runs also keep the majority of good JRPGs from plummeting in price in the west like high print run games do. I Japan old JRPGs are cheap af due to their higher print runs there.

I use a battery back up box/surge protector so I can wait until the power actually goes out and it buys me what's usually enough time to go save my game. Storms are way too common where I live to let them control my life like that.

General / Re: Your Opinions Of Puzzle Games
« on: July 05, 2019, 10:19:36 am »
I'm not fond of the cellphone puzzle games much, but I like Puyo Puyo, Panel de Pon, puzzle adventure games, etc.

I get new games on amazon , but the used games are a touch overpriced usually so I get used games from ebay mostly. I don't have any local shops to work with and no flea markets.

General / Re: How many of you use box protectors for your collection?
« on: June 16, 2019, 10:30:23 am »
I got a few recently to move my games. I'm not sure how I'd feel displaying amiibos that way though. It's kinda awkward. I like it for cardboard boxes though with a proper fit. Can't always find a fit though. I wasn't able to find one for Little Dragon's Cafe LE. I could also see using it for steel books. My Ni no Kuni steelbook took a beating over the years.

Video Game Database Discussion / Re: Developer/Publisher Requests
« on: June 11, 2019, 11:45:15 am »
Publisher: Sekai Project (Clannad, other VN releases.)

Video Game Database Discussion / Re: Database Spring Cleaning
« on: June 11, 2019, 11:17:54 am »
I might try when I'm finished moving next month. Now that I feel bad about my paltry 22 edits lol. I'm no console master so I'd have to work through my collection.

I'll hover to anime style games usually or some other highly stylized games. I dislike realistic graphical designs. I usually can't see anything on the screen in these games because everything gets so close in color. Modern pixel art is usually a miss for me compared to classic pixel art. It's never lives up. I swear we just need a service to connect indie game makers with artists.

I've been slow to buy since I'm in the process of moving out of state. However I got Both Code: Realize games for the PS4 when Wintertide came out each was about $30. Somehow amazon ended up sending my pal by mistake for one of them. I ended up otherwise getting digital games I don't have to move with me Yoshi's Crafted World and Hyrule Warriors Definitive Edition.

General / Re: Are save states in retro games cheating?
« on: May 30, 2019, 11:43:28 am »
I don't think it's cheating, but I'm wondering what people's thoughts are on save scumming.

I know a lot of folks think save scumming is cheating, but I feel like it's really no different than using save states in general.

I'm a rampant Save Scummer because I play visual novels and usually the most time efficient way to play is making a very organized system of saves at every junction. It can easily save you hours of skipping through text you read previously. X_X

I think some games kind of require save scumming. Like if you lose too many fighters in Fire Emblem you'd seriously be hurting. So it might make a lot of sense sometimes to restart the battle if you botched it up. Also, save scumming away typhoons in Harvest Moon was pretty common among the fan base because it could easily wipe out most of your farm if you're unlucky.

General / Re: Are save states in retro games cheating?
« on: May 29, 2019, 05:20:24 pm »
I use save states a lot on Virtual Console and emulators. It's just not always feasible to play for long stints sometimes, things come up suddenly too. I think its just an artifact of the time it was made, not an intentional difficulty for the player to just deal with. I've even used save states on some games with saves that were kinda brutal about it like Mother.

I love the Wii. I still play the games on my Wii U now. There's still games I want now like Fragile Dreams and Another Code R.

No More Heroes 1&2, Trauma Center, Resident Evil Umbrella Chronicles, Harvest Moon Animal Parade, among others. I still love those games. Motion controls were hit or miss, but when they hit I ate that shit up. My only major disappointment was Skyward Sword. I hated the shield parry.

General / Re: Nostalgic games
« on: May 17, 2019, 10:39:07 am »
I have too many, what I find interesting though is because my older relatives(parents, uncles) played games I have a lot more consoles tangled up in my childhood memories compared to other's my age (24) that I've been friends, from the snes up to the gamecube/ps2. I had Sony and Nintendo, but I've never had a Sega. It's on my bucket-list, but I probably won't bother until I'm fairly good with Japanese since I'm mostly interested in exclusives. I also didn't really get into the Xbox.

A couple noteworthy ones I guess?

I played Earthbound when it came out digitally for the Wii U and I get so freaking nostalgic for that game already! It was just the best adventure.

I have mild motion-sound synesthesia and a bunch of my sounds are from playing too much Harvest Moon FoMT. I played that game morning to night some days. Still love to pick it up from time to time.

Most: Switch has the most physical titles I think, with just 15 carts (I have a whopping 2 digitale games). It's really grown on me. Also Some downsizing was done as I moved around and such. Hopefully that'll change soon. Otherwise it's my steam account obviously lol.

Least: I have one game boy game, Pokemon Blue. I also only have one Wii U disc right now, Animal Crossing: Amiibo Festival.

General / Re: Going For Quantity Or Quality In Games
« on: May 12, 2019, 11:19:23 am »
Definitely Quality, and the meaning of quality for me is that I will play it. I only buy games that I’m gonna play, I won’t go out of my way to buy a game just to add into my collection. There are plenty of shovel ware games out there that I constantly see at thrift stores or the 2nd hand bin going for a couple of bucks, but I never pick those up. Rather save up those bucks and buy a quality game online that I know I’ll play and enjoy. ;D
I can second this. I could never house all that shovel-ware. It would take up so much space so fast. I only get games I want to play.

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