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General / Re: What Makes Most RPG's So Sought After
« on: October 23, 2019, 12:09:50 am »
I've played board games and card games my whole life and am also experienced with TRPGs. I think the appeal is similar and rightly so. I'd easily assume I am already primed to handle learning systems, because I learn system all the time. System learning is its own skill. You don't need perfect twitch reflexes, you have time to plan your moves. It's strategy and tactics over reflex. Builds are also fun in games wear you get to choose where to put your stat points or skill points. Meanwhile, in action RPGs I can tailor the experience to my play-style a lot more than a game without build elements. If I don't like a move I can buy a different one instead. I also just love planning, executing a plan, and seeing if it works.
I also love JRPG stories. This is specific more to JRPGs than their western counterparts, but I love the collectivist and interdependent nature of the characters in many games. I want to be a part of a cohesive unit, and I think others also find this appealing. Also, husbandos and waifus. 'Nuff said.
Low print runs also keep the majority of good JRPGs from plummeting in price in the west like high print run games do. I Japan old JRPGs are cheap af due to their higher print runs there.
I also love JRPG stories. This is specific more to JRPGs than their western counterparts, but I love the collectivist and interdependent nature of the characters in many games. I want to be a part of a cohesive unit, and I think others also find this appealing. Also, husbandos and waifus. 'Nuff said.
Low print runs also keep the majority of good JRPGs from plummeting in price in the west like high print run games do. I Japan old JRPGs are cheap af due to their higher print runs there.