Main ListPrevious Listbold games are games that have been beaten, previously beaten, or are unbeatable.
italicized games are in progress.
standard games are games I am not currently trying to beat.
strikethrough games are games that have been abandoned.
25.
Doom Eternal (X1)
Started this game up after finishing Doom 64 because Amazon delivered my copy around when I finished Doom 64, out of nowhere too because they were telling me that they wouldn't deliver until mid April. The missions in this game are like an hour and a half long, it's insane. It took a couple of missions before I really got into the game because I had enjoyed Doom 64 so much and this is an entirely different thing. I'm a big fan of collectibles in games in general, and I really really like them when you get their locations on the map so it's not hard to find. Very enjoyable experience, makes me wish we had more shooters that were rip and tear style instead of cover style shooters.
Rating: Rip and Tear! Highly recommended.
26.
Control (PS4)
The Foundation DLC just came out and I bought the Season Pass a while back when it was on sale, so I jumped back into this after it got released. It's been a while since I played so I really didn't remember the controls, so I died a lot while I was getting reacquainted. After about a day I got used to the controls again and had minimal problems, but then I finished the DLC later that day. DLC has a lot of interesting stuff that will take you some time and then it's got a new gameplay loop to do that allows you to have a sort of radiant quest thing to get mods and such, I took no part in it as I hate that sort of thing and grinding for equipment.
Rating: Main game is highly recommended, DLC is a soft pass unless you really liked the story, then soft recommendation.
27.
Wolfenstein: Youngblood (X1)
After playing Control I decided I wanted to play another Rip and Tear shooter, and this was the closest thing really. Gameplay is enjoyable, the sort of open world thing is kind of refreshing, and the game is long enough to justify the price it's going for these days (pretty cheap). Story wise it all felt super tropey and like d-movie terrible. Character wise, almost all of the characters are terrible, just absolutely horrible... especially the twins. The beginning mission really makes the twins seem like psychopaths, and it made me super uncomfortable. I'd say this game's only redeeming quality is the gameplay, and even that isn't the best. Within 2 minutes of playing the game I got stuck in a wall where I had to quit and restart the campaign... and I was able to replicate it, repeatedly. I was kinda stubborn as what caused it was the way I play games, so I kept doing it until I gave up, just chose not to play the game even remotely stealth like. Which I guess makes sense because the AI for the other twin has no idea about stealth and will just wander ahead of you and get seen while trying to sneak around. It would've been nice to have a semblance of some sort of command system where you could tell the other twin to stay or follow, be passive or aggressive, etc. I don't know if this game is considered canon, and that would be my deciding factor on whether or not you should play this game.
Rating: Soft Pass honestly.
28.
Resident Evil 3 (PS4)
I had heard a lot of complaints from folks, but I kept my preorder. Sort of glad I did as I was very pleased with this game. It is a fairly short game, but so was the original. Game took me a little over 7 hours to finish. I'm actually not a fan of the Mister X and Nemesis sections of these games. I want to be able to wander around and stuff and the dude constantly murder-balling me takes that away from me. I had a tough time deciding if this should go at the top of my list because in general Doom Eternal is a much more refined game, but this game had me thinking about it day and night and wanting to play it, even after finishing I didn't want to be done so I started playing other Resident Evil games, so while it might not technically be a better game than Doom Eternal, I am going to put it higher on my list because I just enjoyed this game that damned much.
Rating: Recommended.
29.
Resident Evil 6 (PS4)
Started this up after finishing RE3 because I had put running through the RE franchise on hold until I could playthrough 3. I've played 4 and 5 before, and I'm not certain I want to play them again, especially when I'm just trying to prioritize planning through the entries I've never played. I started this game a long time ago on 360, but I don't think I got very far, maybe through Chapter 1 of Leon's story. I know a lot of people will constantly spout to just skip this game and don't play it because it doesn't exist. I feel that's disingenuous to say, it's definitely not your normal RE game and it has no survival horror aspects, it's just a mildly spooky themed 3rd person shooter, with an emphasis on the 3rd person shooter. There are no puzzles, no ink ribbon typewriters, no item boxes, very limited inventory management (which is just annoying in a 3rd person shooter), and just no terror at all, not even jump scares. It makes me think back on my experience with RE5, which I think is a well reviewed game, but I feel like that game was just a step above this game and basically a lot like this in some of these manners. If you're all about the mechanics, I'd definitely agree to skip this game, but story is there and exists, so I'd say go for it if you can stomach it, but so far the secondary campaigns don't really add much to the game. Even the Ada campaign barely adds anything to the story. I'm really inclined to count this game 4 times because of this garbage, but I won't.
Rating: Soft Pass.
30.
Resident Evil: Revelations (PS4)
Started this up after Resident Evil 6 because it seemed quick enough of a game that I could get through before FF7R came in the mail. Not quite, so I swapped over to my 20th Anny PS4 so my wife could play FF7R on the Pro. Game plays just as well on the OG PS4 model. This game is only mildly better than Resident Evil 6, but it's just as bad in a lot of ways, the only thing better is it follows closer to the original Resi structure of doors with keys and generally one large place to explore. Game has basically no inventory management, which sometimes can be quite nice, but the only being able to carry 3 guns basically has you carrying 2 guns so you can pick up new weapons without losing old ones. This wasn't too bad because I constantly had rifle and shotgun ammo and both weapons dealt 1000+ damage/shot with weapon mods. Final boss fight was a little annoying because all I had was a scoped sniper rifle and a shotgun that required being charged up, but that's on me. Story wise, I don't think this game adds much to the franchise as a whole other than establishing BSAA and not directly stating about TRICELL, but gameplay wise it's a solid and fun game.
Rating: Recommended
31.
Atelier Ryza (NS)
I've heard a lot of good things about this game, and I've been meaning to try an Atelier game and this sounds like the best one yet. I'm mostly pushing myself to play it because from what I heard it sounds like a game my wife would like. The combat system is more complex than I think I'm willing to learn, so I'm expecting to hit a wall where I need to learn the inner workings of this system before progressing and I don't look forward to that. I'm still learning things about this game, I highly expect once I figure things out that I will greatly enjoy this game... but a lot of the features just seem very unintuitive. As expected, as soon as I figured out the alchemy part of the game, the combat mechanics of the game, and the other little features of the game, I'm really enjoying this game. I'm planning to give one of the older Atelier games a go after this at some point this year, because if they are even moderately like this game I'm going to enjoy the fuck out of my time with them.
Rating: Highly Recommended.
32.
Resident Evil: Revelations 2 (PS4)
Revelations had 12 episodes that were broken down into scenes, super easy to track. This game has 4 episodes and I don't believe it's broken down into scenes, so I'm not entirely sure how granular I can get with the tracking of this game. First thing I notice with this game is that it is SUPER SPOOKY and CREEPY. Also, I notice that headshots actually do something in this game. Other recent Resi games, even the remakes IIRC, headshots do nothing more than body shots, in this a headshot will down most zombies(?). I'm enjoying this game so far, just got to a room full of bugs and noped out for the night. That bug room is where everything turned around. Infinitely spawning enemies and stupid AI companions. AI companion will literally stand still and get attacked rather than do anything. Enemies infinitely spawn, so you're trying to do something and having to swap off to the other companion constantly because they WILL get murdered. I had to BUY a skill to let 1 of my characters defend themselves as an AI. Fucking bat shit stupid. Infinitely spawning enemies only seem to be during "boss" fights. Just overall not pleased with this game so far. The game is getting more acceptable as I progress, but I'm still not a fan of that infinitely spawning enemy shit during those "run away" fights. AI is still getting murdered even though I bought the skill for them to defend themselves. 1 hit kill invisible enemies are introduced now which is just absolute garbage. They literally spawn on you, so you can't even prepare for them. Beat the game and just straight up didn't care for the ending. Told my wife about it and she looked it up and told me I got the bad ending and that the game has two endings, ending is driven by a single decision earlier on in the game. A decision that I meant to make the way the good ending would've went, but the design left me confused as to what to do and I wound up doing what I didn't want to do. Luckily with chapter select it didn't take much to correct it, but did require replaying chunks of the game. Too frustrating and adds literally nothing to the franchise. Maybe if Resident Evil still existed as a contiguous franchise. I'd change my rating to Soft Recommendation if the ending of this game ever has any affect on the overall nature of the franchise.
Rating: Soft Pass honestly.
33.
Final Fantasy VII Remake (PS4)
My wife made me start playing this because I finished Revelations 2 right when she finished this game. She has a real tough time shutting up and not spoiling things. Like she would with no asking try to explain mechanics to me about a minute before the tutorial would pop up, which made the tutorials MORE annoying and her interjections MORE annoying. On top of that, I really wasn't feeling playing this and I have never played the original so I have no nostalgia for this game. So I got to about Chapter 3 and quit playing in favor of Animal Crossing because I just wasn't feeling it. Came back to it the next day and could only really play a little bit at a time because of my kid hollering and my wife hollering, just an overall distracting kind of Sunday. Got to playing it once everyone else went to bed and got to Chapter 7. Enjoying the game overall, but many complaints. I don't like the button mapping, triangle should be cross and vice versa, there is no jump button, too often the game makes you walk at a snail's pace. I've mostly gotten over the button mapping issue, the jumping not existing is annoying with the constant flying enemies, and the snail's pace walking drives me up the wall still. Other than that, I'm really enjoying the game, I'm disappointed that there are difficulty based trophies because I have no intent of replaying the game once hard mode is unlocked, so no chance I'm going for the platinum even though I'm gonna finish the game with like all but 5 trophies. More than 5 trophies missing, and that's largely because I just won't be arsed to go do the last 2 quests and get the other bridal dresses. I was waiting on the ending of this game to decide if I'd play the original game, and I'm thinking that I will. It might be painful going through essentially the same game again, but I've got some curious opinions about the future of the Remake series based on some things that seem to be included that weren't in the original. I won't share those opinions, but I've got em. Ending wasn't too much of a cliffhanger and ends fairly well. I'm fully expecting the next game to start you at Level 1 like always and in this particular instance it is quite an annoying thought as the remake should be one game, not a series.
Rating: Highly Recommended
34.
Omega Labyrinth Life (NS)
After starting Animal Crossing I realized that I'd have too many times where there's nothing to do, so I wanted another game to swap to after productivity is done for the day. Decided on this game, probably for lewd reasons. My sole experience with dungeon crawler games was Izuna, which I believe is mystery dungeon. This game is also mystery dungeon, but with rogue elements. Rogue elements are extremely frustrating, but this game isn't difficult, so it isn't so bad. I'm at the second to last dungeon and I've died twice. 1 time was because grim reaper because I didn't understand mechanic, game could've straight up said I'd die, but I went ahead like a moron. 2nd time I had a revive on me, the enemy did like 100 DMG per hit so I died super fast, but when I revive he got confused and just let me beat him senseless. Almost died a 3rd time because an enemy did like 50-100 DMG and took that damage as health, so I wasn't whittling his health at all, so I swapped it up to distant attacks and status effects. I think this game is quite enjoyable on its own and the rogue elements make it a little unique in the dungeon crawler genre. The lewd elements are quite nice, but I don't think it makes or breaks this game, so I'd say Labyrinth Life on PS4 is probably pretty good too, I'm genuinely curious to look up just what was cut from that version. You seem to lose the touch events, TFT events, and the bathing scenes are
more censored but you also get like a $15 price cut. I skip all of those events so really it's not that huge of a loss. That said, I'd still prefer to play this on Switch over PS4, so it is what it is. The difficulty seemed to ramp up in these last few dungeons, my companion has been dying a lot and a lot of de-leveling enemies. A little frustrating to be hit with a difficulty spike this late, but it hasn't really slowed me down yet, so I guess it's not really a spike.
Rating: Soft Recommendation if you're okay with lewdness, otherwise pass I guess.
35.
Final Fantasy VII (NS)
I really wanted to track progress like FF7R and be like (Chapter 10) but that really doesn't make much sense given the scope of this game compared to 7R. Anyway I decided to give this a go after finishing 7R. I was going to burn through it, but my wife is insisting on watching me play through it because we both recently played 7R, she's played 7 before but doesn't remember how closely 7R followed the original and doesn't particularly feel like replaying it herself, and I've never played 7 before so it's a win-win all around... except that I can only play when she's willing to watch which sort of sucks for me. So I'm swapping back and forth between this and Clannad based on when she wants to watch. Insofar though, it's been pretty spot on with the Remake. I think there were only really two differences that I noticed so far... getting a flower from Aerith right at the beginning and who Corneo chose. My wife said the game has some sort of friend point system which I guess I'll look into, but I don't believe FF7R had any such thing. I'm seeing points where I think to myself, oh this could be a stopping point for Remake 2, or a starting point for Remake 3 or 4. Unless Remake is going to turn into a Ground Zeroes/Phantom Pain type of thing where part two is so much larger than part 1, I'm expecting multiple 40+ hour experiences and I could easily see them throw together multiple 40+ hour experiences. I think I've acquired all party members. I hate Cait Sith and Yuffie, I'm assuming this is par for the course. One major thing I notice is that Dragon Quest immediately gives you Zoom and FF games give you no form of fast travel. Call me spoiled, but I prefer Dragon Quest.
Rating: Honestly, soft pass.
36.
Ys: Book I & II (NS)
I hadn't looked through the list of offerings before buying the TG mini, so this was the first game I saw that I was like "Oh, I wanna play that" and just started it right up before really looking through the list of the games. Played it over a couple of days and beat it. I didn't ever really fully get the combat because sometimes I'd think I'm gonna hit the enemy, but then I'd take damage, and sometimes it would work like I expected. Some of the boss fights were really frustrating and didn't make a ton of sense. I overall enjoyed my experience, once MMC puts out their hack maybe I'll try and load up Ys III... though I suppose I could play the remake.
Rating: Soft recommendation
37.
Neutopia (TG16)
Cover art looked interesting on this one so I gave it a go. It's a Zelda clone in the vein of OG Zelda. Overall enjoyable game, not too long, the bosses aren't the worst. Combat is frustrating, but so are the original Zelda games. Game is very minimalistic in comparison where Zelda has the constant need for new items to progress, it's pretty fun, but very simple.
Rating: Soft Recommendation.
38.
Clannad (NS)
I've always been interested in playing this game because I love the anime. I backed the kickstarter way back when and got multiple copies of the game. I think I had the issue that all copies were DRM-free and I really wanted a Steam copy so I could go for achievements, but oh well. Now I have the game on Switch and I'm really enjoying playing it on the go, especially using just touchscreen. This game is my first real experience with a Visual Novel. I played the Mermaid game on the Switch last year and it was just terrible in all aspects and the game was broken in that it wouldn't let me go any other path than the bad ending, I tried playing through multiple times, picking the exact options while watching a video walkthrough and I'd reach a point and I couldn't make the same choices as the walkthrough, so I gave up and it kind of soured me on VNs in general. This game is my second chance for the genre and I'm really enjoying it because I love the story and the characters. I'm actually intending on playing this full on VN style and going for all of the different endings and trying to unlock the After Story. I might even go play Tomoyo's After Story on PC if I can manage it afterward. I don't know that I'll have much else to say about this even after beating it, but I'm really enjoying my time with this game. This game took forever to get through, not a bad thing, but it just lasted so long. Personally, I'd say this is a great entry title for the VN genre.
Rating: Recommended.
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