60. Dragon Ball: Sparking! Zero (PS5)
Toonami and Dragon Ball Z were my gateway drugs into anime back in the late 90s. I was OBSESSED with DBZ, as well as Dragon Ball and DBGT from about 1999 until 2002 or so when I started to lose interest. Back in the early 2010s I rekindled my fandom of the Dragon Ball franchise, albeit at about a quarter the intensity it once was. During this time i discovered many DBZ games that I probably would have had an aneurysm over if they'd existed at the height of my adolescent Dragon Ball fanaticism. One of those games in particular, DBZ Budokai Tenkaichi 3 (BT3) was one I sunk a ton of time into and thoroughly enjoyed around 2010 when I first played it. Over the years, I bought various other Dragon Ball games, none of which did it for me like BT3 did. Finally, after all these years when I found out Bandai was releasing an actual sequel to BT3, Sparking! Zero, I completely lost my mind in a fury of hype. Unfortunately, while Sparking! Zero is enjoyable no doubt, your mileage will vary dramatically depending on how much of a fan of the series you currently are.
Sparking! Zero has a ton of content in it. Between many different modes and the fact that this game has by far the largest roster of characters to choose from, it's all hard to fault this game for not giving the player a ton of value for their purchase. Not only that, but I have to give Namco Bandai massive props for making the vast majority of this content accessible without the need to purchase additional DLC or season passes. You can unlock almost every character, stage, outfit, mode, or item just by playing the game and leveling yourself up. I miss when more games did this and it was truly a breath of fresh air to experience this in a fighting game released in 2024. The best part of all this is, if there's a Dragon Ball character you can think of, there's a good chance they're available to play in Sparking! Zero. Unfortunately, the original Dragon Ball series is sorely under represented in this game, probably to make way for inclusion of a ton of DB Super characters, but it's a fairly minor grip on the whole. Unfortunately the main thing holding Sparking! Zero's gameplay back isn't the lack of certain characters or content, but rather the experience of actually playing this game. While Sparking! Zero's gameplay isn't egregiously broken or flawed, it's a game that leans on emulating the flash of the anime series more than on making this a well balanced fighting game. And in making you feel like you're playing inside an episode of the show, the game absolutely succeeded. It's just too bad that getting locked into unavoidable special attacks and an over reliance on said attacks to win, make the game feel a bit one note to play. I also found battles to be a bit on the clunky side at times where my character wasn't doing exactly what I wanted to, causing me to get punished by my opponent. One other thing that can be seen and either a positive or negative depending on your point of view is how accurately the game scales the difficulty of characters based on their strength in the show. While you can technically have Nappa defeat Super Saiyen 4 Goku in a match, it's going to be way more difficult than if you chose SS4 Vegita instead. In all, the gameplay of Sparking! Zero is definitely enjoyable, but absolutely flawed.
Both Sparking! Zero's visual and auditory presentation are pretty damn good. Characters, stages, and everything else nearly perfectly capture the look and feel of the show. Aside for a few dull stages and the occasional character model looking the same as they have for a decade now in other DBZ games, there is little to complain about here. Most characters are voiced by their anime voice actors which really lends itself to how authentic this game feels. While I didn't mark the game down objectively for this, but on a subjective level, the changing of certain memorable character voices like Frieza and kid Gohan from the old Funimation dub I grew up with was a bit jarring, but I completely understand why they weren't able to reuse these voice actors in a game released long after those actors last reprised their respective roles. The music in Sparking! Zero also fits in well with the look and aesthetic of the game, although I didn't find any of the tracks particularly memorable or catchy.
Once again, I sorely wish Sparking! Zero had been around in the late 90s and early 2000s. It probably would have become one of my favorite games of all time, at least back then. Unfortunately as someone who still enjoys the Dragon Ball franchise, but on a far more casual basis, this game just didn't do it for me like I was hoping it was. If the gameplay had been a bit better, I might feel a little different, but even so, I still think my waning fandom for the series over the years impacted my subjective enjoyment of this game more than anything. In other words, if you adore the Dragon Ball series, I can almost guarantee you'll love this game. If you're just kind of a fan, or not a fan at all, this game is probably not going to win you over. (5/11/25) [34/50]