Got into a couple of those "rage" games lately, for no reason. I guess I saw some folks playing them and decided to give them a shot. I started with Jump King a few weeks back, but I wasn't liking how there wasn't visual feedback to the jumps, like you don't vibrate faster or anything, it's all just timing and feel to judge the jumps. I loved the pixel art, all that stuff was great, but I felt like I wouldn't progress with it, refunded it, and then went to Pogostuck. I like how that has way more control and I feel like I can better do the jumps, but that world is not great looking and it's not designed as well as Jump King, but I've put 6 hours into Pogostuck, just to get almost halfway through the first map, it's so hard lol It's good to play for like an hour and then just stop, come back fresh the next day and try to get past the point. It's just gonna be one of those games I'll probably never beat, but I'll keep randomly coming back to try and beat.
I hit a point in Pogostuck though that I can't seem to get by, so I decided to give Jump King another shot and I am liking it more. Once you get the feel of things, I can appreciate how it's designed compared to Pogostuck, because everything has a specific jump to it, you just need to figure it out, way less randomness due to all of your rotating movement. It's absolutely very hard, but I managed to get up to the town section reasonably quickly, like a good 40 minutes, which is some nice progress, like I think that's a quarter through the first map. Normally I'm not the biggest fan of the crazy hard stuff, but something works for them in a more casual sense for me than like watching streamers who will dedicate like 8 hours to trying to beat something lol