I like the New 3DS XL, but I'm someone that came into it from a 2DS, cause I wanted just a simple, easy way to play 3DS games, cause 3D is a useless function, and it's way cheaper. The leap from that to this was pretty fantastic, and I'm happy with it. The extra nub analog could've been way better though and they really dropped the ball on its design, but I'm glad I don't have to strap my 3DS into a secondary analog station to play something like Majora's Mask and it shows how big of an error it was to not create the 3DS with a second stick in the first place.
To me, it boils down to Nintendo being stubborn and refusing to go with the flow. It goes all the way back to the NES. Nintendo stubbornly refused to release a new system. The Genesis began mopping the floor with them and they finally, begrudgingly came out with the SNES (another fantastic system) that they marketed as being for more "experienced" players. Yeah...they really did that.
Then they refused to go with CD-ROM format with the N64 which pretty much cost them all of their 3rd party support to PlayStation.
Next up, they finally release a system with an optical drive, but make it a 1.5 gig proprietary mini-disc in a system shaped like a purple purse complete with a handle. I love the Gamecube, but it was yet another bone-headed maneuver. 3rd party support quickly dried up as the storage wasn't sufficient for their needs.
Moving on, they release the Wii and force crappy motion controls on everyone for nearly every game, regardless if it would play better with a standard controller.
Which brings us to the Wii U. A system that arrived five years too late with a big tablet controller that most people don't want. Again, I love the Wii U and I actually use the tablet screen to game in bed or when someone is watching the boob-tube, but combined with being an underpowered system, 3rd party support came to an abrupt halt less than a year in and 1st party offerings barely drip in.
I love Nintendo and some of the innovation they bring to the table. But as much as they add to gaming, they take as much or more away by forcing goofy stuff on us that we don't want. Don't tell me how I have to play a game, give it to me and allow me to play it.