setting up another page as I ran out of room on my previous with the inclusion of battlefield 1 and olli olli 2 and finally filling out a few reviews that I didn't feel like writing at the time. I decided to add the beaten date information for all future additions.
link to previous page reviews 47-71:
http://vgcollect.com/forum/index.php/topic,6762.msg119949.html#msg11994972.
Mario Kart Wii (wii): played through this so me and my gf could play all the tracks together. its a Mario kart game with 24 tracks to pick from. the waggle wand really detracts from the gameplay on this but we had plenty of steering wheels to make it easier. the only track I really struggled on was the rainbow road. every now and then though there was an issue with the controller where if you tipped it more than 45 degrees it would turn the other way and we pinpointed it down to the speed at which we turned the wheel. needless to say in tight turning situations it was more of a major issue as you needed to turn supper quick to maintain speed and not hit a wall. overall id say its a 5/10. 11/05
73.
Lara Croft and the Temple of Osiris (PS4): this was a strange top down multiplayer tomb raider game. it worked out well though because I have a soft spot for top down games. unfortunately I did not know this so I didn't play it with anyone to check if the multiplayer was any good. surprisingly I cant recall a single glitch I ran into other than framerate issues that occurred after I beat the final boss. so I would have to say this is one of the most well polished games I have ever played. the game was relatively short (about 5-6 hours) but if I'm not mistaken this was originally a vita game so I give it the botd. certain story telling aspects I was not a fan of and one of the bosses you killed comes back in/just before the final fight which I feel was a terrible decicion but it allowed for a more varied final fight. overall I give this title a 7/10. 11/06
74.
The Deadly Tower of Monsters (ps4): man this was just one of the strangest games ever. you take control of dick starspeed a character in a 70's sci-fi B movie where the director is adding commentary over what unfolds for the dvd release of the original movie. it has literally all the best parts of movies of those times you can think of. crappy Claymation, bad looking props, visisble wires holding them, etc. and everything even what would be considered lazy of game designers now a days is placed in a nice and cleaver way and described by commentary in the most elegant and funny way possible to make it very believable. it plays really nice and aside from a few glitches here and there (none major) it is a very well polished game. this game was also roughly 3-5 hours and it had a variety of things to do other than progressing the story like finding and shooting targets, jumping through hoops, finding and killing monkeys that had watches on, etc. it also had a very strange idea for its map. as you can probably guess by the name you work your way up this VERY tall tower fighting monsters along the way. but its not just straight up climbing, the tower will meander in certain dirrections in an imposible climb. overall I would have to say this game is a 7/10. 11/07
75. Secret Ponchos (ps4): unfortunately this game is now one of the many games that have been destroyed by being online only. this is an online game where you have to kill players solo or in teams with one other person but because the online community for this game has all but dried up do not expect to ever get into a match online. I left it searching for a challenger while I downloaded a different game and it took probably a good 20-30 minutes to be matched up with one other person. so I managed to be able to play half a match of this before that other person left. back when this game came to be free on ps+ I played a few matches enough to know it wasn't for me. now that there is no playing this game though I will retire it having only played a total of 9 matches according to the in game statistics. of what I can remember of the game and the current state of it I give this a 2/10. 11/07
76.
Stick it to the man! (ps4): finally got around to beating this and it is an interesting game. unfortunately point and click adventures are kind of hit or miss on consoles and this game has certain aspects of point and clicks mixed with platformers and puzzlers. specifically the issue I am talking about is when you are around enemies and have to go into their mind to get powerups you will likely catch a pin and travel right next to them instead. overall I give this game a 3/10. 11/08-11/09 (completed at 12:10am)
77.
Everybody's gone to the Rapture (ps4): 2 major things. 1. a friend of mine perfectly summed this up to me before I played it. "walking simulator" and 2. I never realized that this game was a college project till I got to the credits and did my normal thing of actually reading them to the best of my ability. for a college project this definitely blows my mind out of the water. there was just sooo much there. sure the gameplay was lacking but for 3:30 hours I ran through the game definitely not doing everything possible in the game nor seeing every possible location or hearing every audio log. the visuals in this game are mind numbingly great but unfortunately I do not think the paceing of the game was the best. some moments moved by so quick while others were just sooo slow. the music is my all time favorite for games opera (ist?) so it gets very high marks there. overall I think I give this game a 9/10. 11/09
78. Pokemon Alpha Sapphire (3DS): I finally sat down and decided to finish this game i started earlier in the year. Pokemon AS didnt disappoint. Pokemon X is still my favorite, but this one came in at a close second. Can't wait for Pokemon Sun & Moon to come out! 11/10
79.
World of Final Fantasy (PS4): man this is really sad to say but I think this is the first RPG I have beat all year and it took me 22 hours over 3 days to do so. it was a very good game and I will always say this; stylized graphics always look better and stand up to time better than ultra realistic graphics. I'm just realy confused on why they decided to go with 3 graphics styles throughout the game. it was always very odd when the swapped to the anime styling. I wish they stuck with just one styling. gameplay was fun and spot on. the fact that they put voice acting through the entire game was very nice even all the unimportant npc's had full voice lines which really allowed me to stick with the story (I'm not a fan of reading stories and would have skipped through much of the dialougue otherwise) the main characters were opposites which was interesting but I wish they didn't make lann so dumb (although he had a few voice lines that made me chuckle). I found most of the game to be really easy and a few portions were skillless. overall I give this game a 7/10. 11/13
80.
Auralux (IOS mobile): I know most people dont consider mobile games games and generally i would agree with you but this is one of those handfull of apps that i would consider a game. its a simplistic touch RTS game where you control stars that produce units at the exact same intervals and you have to command them to capture every star in the map. this game would have been a very easy beat had it not been for the fact that i made myself beat it on the supernova difficulty. which both increases the speed of the game and makes every enemy spawn 2 times as many units as they normally would. there were some very very difficult ones (ranked insane on normal mode) that litterally almost took 30+ minutes by them selves to beat and that was with me skating by in my last ditch efforts. since this was the very first mobile game i had ever found that i would consider an actual game i have to give this a 9/10. the only reason its a 9 is because when you first play it (without purchasing anything) you have to beat 5 levels to unlock speedrun mode, which if you dont have speed run mode on the game is ungodly slow. 11/17
81.
Contrast (ps4): this was an interesting concept that unfortunately i have seen before in my flash game days. it was very nice to see in a 3d setting. the story was very strange and more than half the time i would have stoped helping if it were me. the main problem with this game was the number of bugs i encountered, from being teleported through the floor, to switches not working, items not being able to be picked up, the nearly the final straw being on the last level after you scale the tower it glitches out and makes it unable to be beaten right at the very end of the game (puzzle wise). the only way to fix it is to turn off the game and restart it which makes you start from the begining of the last level. the puzzles in this game were very straight forward and the most difficult ones werewhen you had to move a cart that produced light around the environment. overall i give this game a 2/10. 11/17
82.
Infamous: First Light (ps4):I really didn't like this game. it was short, way to easy, and the story was terrible. the main character was really dumb, and the situations made it imposible for the enemy not to die but they managed to survive (like a 10 story free fall in a ravine). it was also extreamly short. I believe I beat the entire game in ~3 hours, which also leads to another issue I had with the game. Its map was way too small. you can literally run from one side to the other in 2-3 minutes, I somewhat wish the map was larger just to pad the length of the game. 3/10. 11/21
83.
Limbo (ps4): how have I never played this game before? as an avid puzzle game player this was a very interesting game. not really all to difficult but it had a variety to the puzzles that constantly made them interesting. im also a big fan of the story playing out on mute, where it makes you somewhat feel for your character. although it didn't have too many moments like that it had enough to draw me in. this was a very short game ~1-2 hours depending on your puzzle aptitude but if I remember correctly this game was an indie game. the art style works for the game well as you are traveling through forests and caves and automated factories the black and white aesthetic makes it feel even more foreboding traveling through it. 8/10. 11/21
84.
Ultratron (ps4): this is a simple joystick arena shooter where you have to kill everything that spawns in, collect the money they drop, and avoid any contact/fire. the upgrade system was a lot more complex than I would have ever given it credit for with quite a bunch to purchase but everything seemed to be a little too expensive to level up (although I was constantly spending money to buy back lost shields). occasionally upgrades drop onto the field and they do the things you would expect, increase bullet fire speed, increase damage, 2 projectiles, split projectiles, etc, the only issue I have with the upgrades are that they do not show anywhere how long they will be active for. the upgrades also last a few rounds so at first you think they are permanent then after they go away you figure it may have been because you got hit. either way with it being an infinite game I called it beat after I unlocked all characters (which I did in one life). 5/10. 11/21
85.
Auralux Constelations (IOS mobile): This game is also called Auralux 2 and is the second game to auralux. it is a vast improvement over the original. not only do they make it so its not painfully slow in the beginning (they allow you to set the speed manually), they added many new planetary functions including supernovas, gas giants, rotating planets, speed and slow space, etc. not only that but they added in extra difficulty so now insane difficulty is almost unbeatable (as it should be) the only way to beat them is usually simultaneously building your planets while defending against 2-3 enemies that rarely attack each other (all done by map setup not ai changes). they also introduced a verses mode where you can compete against real players (although I recently got this app and the online is dead) unfortunately they removed my favorite part of the first game (supernova difficulty) and replaced it with time trials. it makes cense as the increased difficulty would have made some levels 100% unbeatable. this also features more levels than the first one with 14 worlds of 10-11 worlds each it will be assured to raise your apm to beat all of them. it also improved under the hood allot. on the first one I would always see what the biggest unit I could get was (they would one shot planets) but getting them would lag the game so much that you always felt it would crash, in this game they remedied that issue by making individual units disappear after so many units were on screen but dividing the total unit count to every other unit so you can get massive armies (200,000+ units) with zero lag. unfortunately this made it so you can no longer get these visibly massive units. overall I give this game a 10/10 for all the improvements it has made to the original game. btw it took me easily 10+hours to beat every map and I knew exactly what to do because of my previous experience. 11/21
86.
Donkey Kong Tropical Freeze (wii u): this is definitely not your easy Mario platformer. its a platformer made for the skills of an experienced player as a lot of the level were hard to get through. the level design was very fleshed out and personable with things that would happen inside of the levels. the movements of the kongs you get are perfect and the abilities are interesting and helpful throughout the levels. the boss battles are extremely interesting and the patterns are varied with all of them requiring 9 hits instead of the 3 in other Nintendo platformers. completeing each level is a very rewarding feeling as each level is extremely varied in play style and requires you to quickly adapt to the certain situations you are in. overall this was a very, very fun game and I give it a 9/10. 11/26
87.
Guacamelee! Super Turbo Champion Edition (ps4): I really ended up liking this game. it was a faster paced platformer with good fighting added in. it was definitely a difficult one also as a bunch of the bosses (especially near the end) required you not only to memorize their movements but react to each movement in a very quick amount of time and balance all your attacks to be able to beat them. this was definitely a multiple player game, but as I beat it with only myself im unsure if the difficulty rises with each additional player. it was also a longer game 5-6 hours and tested your quick ability to swap between skills. it followed along with cultural lore (I Did not look it up but it seems like the characters would exist in real life cultural stories). overall I give this game a 8/10. 11/27
88.
Pix the Cat (ps4): simple arcade style game with not that much when it comes to content. you run around and pick up eggs that hatch to chicks and you walk them to the objective. after all chicks have been taken to the objective a portal appears to shrink you down to the next levels board and it all happens again. you get faster and faster all based on your performance with previous levels up to like 15-20X normal speed. you unfortunately are given a time limit not a life limit so each game only lasts 300 seconds. if you stay in the same place too long you explode killing all chicks following you or if you get caught by the chick train you will blow up. some boards to perfect require you to go back to a higher board and use the second entrance to complete. overall this really isn't my kind of game and I give this a 3.5/10. 11/27
89.
Never Alone (ps4): this was an interesting puzzle platformer with a very interesting story to tell. it came from the stories of a eskimo (the exact group I cant remember) in his native tongue and translated via subtitles to English. it was great because I had never heard speech quite like it and almost every portion of the story was broken down in the cultural insights section so if you wanted to you could learn about each part of the story. its narrative was the best part of the game hands down. the puzzles were very simple and I did not run into any issue doing them (minus the moving platforms near the end of the game killing me). this game gets a 6/10 for the narrative and actually getting me to look at all the additional material for the game. 11/28
90. Dead Star (ps4): another online only game whose servers have been shut down. I went through all tutorial missions. shame too as this game looked interesting. 2/10. 11/28
91
Line Rider 2 (ds): this is an abomination of a game. almost everything about this game is a vast de-volution from the original web game. when you make tracks if you start going fast it lags if the tracks take longer to complete than 30 seconds it lags. if you use the degrading track it can sometimes break the game because it doesn't always go away so when you loop to the other side you will hit the platform that shouldn't be there. the animated portions are just beyond painful to watch as its slow, jumpy, fast, long, and at a much lower resolution than it should be at (like 720i kind of resolution on a 1080p tv bad) the story mode is both too long (50 levels )and too broken (mainly because of the formentioned degrading track) in fact every map I played that featured the degrading track in a loop I had to spend 10 more minutes than should have just making very slight tweaks just to make a certain portion degrade instead of remaining there. the only thing it has going for it is that the lines can be manipulaterd into a curve which the original did not posses. no wonder I never heard anything about the game other than it was in development 1/10. 11/30
92.
Super Mario 3d World (wii u): the both of us (me and my gf) both re-played through this game thinking we had already beaten it. unfortunately the first time we played through it we didn't have the required number of stars to even face the last level so we both forgot about not beating it. we did end up playing through the entirety of it again and almost 100%ing the whole thing with much more stars than we would have ever needed. needless to say it was a fun enough title that we wanted to play through it again. it a very nice 3d platformer with tight controls. exactly what you would expect from a 1st party Nintendo title. overall I give this a 5/10. 12/10
(I didn't even give up and make Rayne play it by himself. And i died a lot:D)93.
Imagine Detective (DS): my first foray into the little girl shovelware titles and I have to say I am impressed by it. I had always assumned these were utter trash titles but they are just mediocre titles that are clearly targeted tword younger girls. just about the same gameplay as any I-spy game with more fleshed out mini-games and an actual story (I got bored of it though). overall I give this a 4/10. 12/14
Alright this should be the last post for this year
https://vgcollect.com/forum/index.php/topic,6762.msg131488.html#msg131488