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« on: May 04, 2025, 07:22:48 pm »
10 - Pacific Drive PC 2024) - BEAT - I love a good survival/scavenging game, especially one that has a real unique hook to it and I feel like this one is probably the most interesting since Death Stranding perhaps. Everything is focused on getting around this post-apocalyptic terrain in a customizable and improvable car, utilizing it as your space space and mobile base. Get out of the car to tear up things with tools or explore structures to find supplies, and then survive the area to return back to the garage and research new parts, tools, or ways to improve your next trip into the zone.
They nailed everything with the car here, the atmosphere of the zone, how it gets more chaotic and messed up the deeper you go, starting out in relatively normal forests with odd anomalies and hazards, all the way up to what I can only call a "cement filled hellscape". Each area I believe is a set layout, road, exits, terrain, and then what changes in each run are buildings, hazards, anomalies, etc...Makes you want to do "one last run" more than once so you can try and find the more rare parts you need for the higher end parts.
Story is decent, characters are enjoyable, I think they could've had more missions and things to do throughout as there's not a lot of variety going on, same for the things you loot, it feels like there needed to be twice as many types of things to loot through because it gets very samey even early. There are three general sections of the zone, so just when you start to feel board of the areas you can go to, progress through the story, get to the next section and you'll get a new area type, and that would then reinvigorate the experience.
I also appreciate how much customization this game has, where you can just hit sliders that make things tougher or easier and it's a lot of things too tweak, I love that this has become way more common in games. It ended up saving me on a soft lock situation, where I couldn't progress because it forced me into a story situation that I couldn't complete, so I found out you could abandon trip, which is "death" in the game, sending you back to the garage, but that drops a lot of the loot on a rusted out version of your car that you can go get back, but if you change the death options, you won't lose anything, which let me just return to garage with no issues and I appreciate having that.
Also I felt it saved me being annoyed at certain mechanics, because you have to "hold e" to interact with most things, including turning the key and shifter every time you stop the car, which is immensely annoying and they realized that, so they gave the options to to just make it an instant click, which was such an improvement early on.
I think this is a cool game, it can get very addictive and definitely the type of game you like to see, bringing up unique gameplay styles you don't see often.