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Messages - bizzgeburt

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1
General / Re: What are you playing?
« on: December 14, 2025, 03:14:03 am »
Homefront [AT][CH][DE] (PlayStation3)
https://vgcollect.com/item/288665

I played this game shortly after it's initial release in 2011 but quickly abandonned it in favour of The Elder Scrolls V: Skyrim, that I waited for and got sucked in for years.

Now, 14 years later I revisit this title and find out that the plot is decently written and presented. I hope to at least finish it this time and collect some more trophies along the way... the dystopy of a unified comunist Korea conquering the world is so unusual yet cool to think about. The way it's presented in this game is unsetteling to say the least, let me tell you this  :D quite a lot anti war holocaustic stuff going down which kinda captivates me as player up to a point were I catch myself really starting to hate the fictive enemies  ;D... there're not many games capable of doing this.

2
General / Re: 52 Games Challenge 2025!!!
« on: December 11, 2025, 08:41:01 am »
Omg, someone else who remembers the uDraw GameTablet, no way. I have the Wii version collecting dust on my shelf, but I did try it out. Cool to see someone else who loves odd peripherals!
I'm currently trying to get my hands on a Cyberbike. Half exercise bike, half GameCube controller. That would probably be the crown jewel of my stupid accessories collection. Looking forward to trying and reviewing that once I get one.

The uDraw GameTablet and the two games I own for it kinda fell into my hands unintentionally, really. I wasn't specificly looking for it but it sure is some fun. More examples of funky peripherals on my PS3 collection are the Move Zumba with belt and the Konami Dance Mat for DanceDance Revolution. I also own a Wii with Balance Board, 2 shooters and 2 wheels. A few Arcade sticks for MegaDrive and PS1, the PS2 Eye Toy Hero with the sword  8) Disney Infinity or Activision Skylanders are also very cool and collectable as well (and there was something called LEGO Dimensions that looked interesting to me) ... I'm actually wanting to own a functional Game Boy Printer with paper to run it for years and hoping that I can make that a reality soon.

3
General / Re: 52 Games Challenge 2025!!!
« on: December 11, 2025, 05:38:50 am »
14 - Pictionary Plus (PlayStation 3)
https://vgcollect.com/item/286774

Hardware: PlayStation 3 fat + uDraw GameTablet
Playtime: About 15 hours


A few months ago I purchased a uDraw GameTablet along with uDraw Studio: Instant Artist and Pictionary Plus. A few weeks later I got hold of an fat PS3 with funtioning disc drive, which enabled me to play my PS3-games again after almost 7 years. I love funky peripherals and started off trying out the GameTablet with uDraw Studio: Instant Artist, trying to get the platinum trophy to finish it. But after getting stuck with the mini games of this title, I switched over to trying out Pictionary Plus.

In countries other than Germany this game is titled Pictionary: Ultimate Edition. Yet another boardgame turned videogame, like I tend to play them from time to time (I already finished and reviewed Scrabble for PlayStation earlier this year). Pictionary Plus was published by THQ and released in Germany on November 18th 2011. I tried to do some research on the developer Page 44 Studios and found out that they mostly did football- and ice hockey-games (NHL, Madden,...) and did some interesting titles like The Godfather for PSP and some other Disney- and sports-games. Shortly after making Pictionary Plus and some other games, Page 44 Studios were bought by Zynga in 2011, who then were bought by Take 2 Interactive in may 2022.

The original boardgame/party-game Pictionary was first invented 1985 by Rob Angel after two years of tinkering it out whilst working as a waiter. He published the first commercial version of his game via Angel Games with about 6000 copies sold. After licensing the game in a joint venture between The Games Gang and Western Publishing, Hasbro aquired the games business of Western Publishing in 1994. In 2001, Pictionary was sold to Mattel. By this time Angel's game has spread into 60 countries in 45 languages, with 11 verions just in the U.S. and a total of about 32 million games sold. Angel went on inventing another game named ThinkBlot, which wasn't as successful as Pictionary, but still a hit game for two years. He also was involved in TV-productions such as the 1997 Pictionary themed TV-gameshow.

Gameplay-wise, Pictionary Plus mostly seems like a straight-forward conversion of the boardgame with a few additional modes like the free-drawing-mode, Pictionary-Mania-mode and the Family-Competition-Mode. The standard Pictionary-mode offers the game in it's original form. The free-drawing-mode is self-explanatory: use the game's drawing editor to draw and save any picture you like. The Pictionary-Mania-mode offers an enhanced version of Pictionary with additional fields on the board and combined drawing-challenges differing from the original version. And the Family-Competition-mode lets you set a game for points without a playing board and all options regarding the rules, so you can set up your individual type of game/competition against 1 up to 3 other players.

Graphics are suitable for what it is, but mediocre at their best. The drawing editor itself IS fun though, yet not as sophisticated as the one in uDraw Studio: Instant Artist. By now, I don't own other uDraw-games for any further comparison.

A very disappointing side of this game: it doesn't really have any type of soundtrack given, just a mediocre and non-memorable lullaby in the background of the whole game and in all modes. But, having played a few boardgame conversions by now, I know that it isn't irregular for such games to have an irrelevant soundtrack, or actually none at all like this one. I guess players can be thankful to be at least accompanied by a typically generic sounding female voice soullessly commentating on everything happening on-screen.

To wrap it up, I can't really say I enjoyed playing it, but Pictionary Plus makes a set of easy-to-achieve trophies if you're into hunting platinums for your PSN-account. One can way too easily cheat his way to platinum in this game with one specific trophy being awarded when the game catches you cheating, which was kind of a funny moment, actually. AND of Course, if you like playing Pictionary, this title really may be the "ultimate Edition" to do so.

Another game finished, on to the next one!  8)

Let's see how many short lived titles like the one mentioned Above can still be beaten within the last weeks of this year ...

4
General / Re: What are you playing?
« on: December 03, 2025, 08:45:33 am »
uDraw GameTablet - uDraw Studio: Instant Artist [DE] (PlayStation 3)
https://vgcollect.com/item/286773

yeehah! After almost 4 years of not having a PS3 with functional disc-drive, I finally got a new PS3 into my collection, so finally I'm able to play all of the games I accumulated over the past years.
I started uDraw Studio: Instant Artist yesterday to test out the console as well as the GameTablet. The game seems kinda basic so far but it sure is fun to draw around a bit with this tablet that I purchased just out of craze for funky peripherals.
Most trophies in the game come easy so I'll try to get as much as I can ...  8)

I kinda hit the wall with uDraw Studio: Instant Artist ... the last trophies to achieve seem annoying and the only one online-trophy is impossible to get due to server shutdown, so I switched over to:

Pictionary Plus (PlayStation 3)
https://vgcollect.com/item/286774

which is another game compatible with the uDraw GameTablet, and an console-version of the known boardgame of the same name. Outside of Germany, this game is titled Pictionary: Ultimate Edition.
It took me about 10 hrs to get the first 86% of trophies and I'm confident that I'll be able to finish this game platinum in a few further sessions.
Drawing itself is also fun in this game, but the editor in general isn't as sophisticated as in uDraw Studio: Instant Artist.

I'm eager to get me some more uDraw-Games !  8) This peripheral sure is fun!

5
A new entry for the item you own can be submitted as Dishonored: Die Maske des Zorns. Meanwhile, 171390 can be updated to Dishonored: Die Maske des Zorns - Limitierte Edition based on the item's front cover, which I'll update myself accordingly.

I just created the item.
I can't mention this enough: thanks for your continuous support  8)

6
Hello everybody/staff  8)

I've a question regarding the following item:
https://vgcollect.com/item/171390
(ebay:)
https://www.ebay.de/itm/297006375167?chn=ps&norover=1&mkevt=1&mkrid=707-153316-537668-3&mkcid=2&itemid=297006375167&targetid=4582420935879502&device=c&mktype=&googleloc=129072&poi=&campaignid=590145415&mkgroupid=1261141477324257&rlsatarget=pla-4582420935879502&abcId=9320708&merchantid=87778&msclkid=018c3846bea9184d8d83516f3765c07c

I just found out that I personally own another german version with a different EAN code.
The item shown above seems to be a version released within a paperboard sleeve. Here's an ebay link to the version I got here:
https://www.ebay.de/itm/365952344699?_trkparms=amclksrc%3DITM%26aid%3D1110006%26algo%3DHOMESPLICE.SIM%26ao%3D1%26asc%3D295741%26meid%3Db269ad694f744cc8b09c8666b2af6c9a%26pid%3D101224%26rk%3D3%26rkt%3D5%26sd%3D176901235338%26itm%3D365952344699%26pmt%3D1%26noa%3D1%26pg%3D2332490%26algv%3DDefaultOrganicWebV9BertRefreshRankerWithCassiniEmbRecall&_trksid=p2332490.c101224.m-1

QUESTION: If I'm about to submit this version of mine as a new item, how should I name it in order to differenciate it correctly from the existing item?

Thanks in advance for any suggestions and help!  8)

have a nice weekend y'all!

7
Site Feedback / Re: Finished List Bug
« on: November 23, 2025, 07:47:53 am »
I've confirmed that this bug has been resolved as of yesterday.

Wow, that's awesome news!
Many thanks to everyone involved and whole vgc staff for resolving!  8)
Your efforts are highly appreciated!

8
General / Re: What are you playing?
« on: November 21, 2025, 03:19:18 am »
uDraw GameTablet - uDraw Studio: Instant Artist [DE] (PlayStation 3)
https://vgcollect.com/item/286773

yeehah! After almost 4 years of not having a PS3 with functional disc-drive, I finally got a new PS3 into my collection, so finally I'm able to play all of the games I accumulated over the past years.
I started uDraw Studio: Instant Artist yesterday to test out the console as well as the GameTablet. The game seems kinda basic so far but it sure is fun to draw around a bit with this tablet that I purchased just out of craze for funky peripherals.
Most trophies in the game come easy so I'll try to get as much as I can ...  8)

9
Video Game Database Discussion / Re: Developer/Publisher Requests
« on: November 14, 2025, 05:32:20 pm »
https://vgcollect.com/item/55654
Publisher: Hartung
Developer: Hartung


10
Video Game Database Discussion / Re: Developer/Publisher Requests
« on: November 14, 2025, 04:56:19 am »
https://vgcollect.com/item/287891
Publisher: Gem Software
Developer: Gem Software


https://vgcollect.com/item/287895
Publisher: Quazar Computing
Developer: Quazar Computing


https://vgcollect.com/item/247744
Publisher: Sian Software
Developer: Sian Software


11
Video Game Database Discussion / Re: Error Listings and Rejected Edits 2025
« on: November 13, 2025, 01:01:04 am »
I unintentionally created a duplicate entry:

https://vgcollect.com/item/287863

please erase  :D thanks


12
Video Game Database Discussion / Re: Error Listings and Rejected Edits 2025
« on: November 12, 2025, 06:27:52 pm »
I found the following item falsely listed under Game Master category:

https://vgcollect.com/item/54963

It belongs into Game Plus category


13
Video Game Database Discussion / Re: Developer/Publisher Requests
« on: November 12, 2025, 04:08:36 pm »

14
General / Re: 52 Games Challenge 2025!!!
« on: November 10, 2025, 07:29:37 am »
13 - Tetris [DE] (Game Boy)
https://vgcollect.com/item/277791

Hardware: Game Boy Color / Game Boy Advance (Screen Mod) / SNES+Super Game Boy
Highscore: 127.531



Oh mighty, what is NOT to say about this game!?
For many console/handheld gamers my age, the first experience with video gaming came along with an iteration of Tetris in any imagineable shape or form. Many of us have fond memories connected to it and starting this review I'm a little overwhelmed with what to mention first of what makes this game the undisputed milestone of video game history it truely is. I decided to start off with my personal Tetris-story:
To ears a bit younger than mine (I'm born 1988), it might sound weird, but before being confronted with the Nintendo Game Boy in the early 1990s, my infant mind didn't know what video games, consoles or handhelds were. Our mother blessed us with the purchase of an Game Boy Tetris Bundle along with a classic series version of Warioland, and this actually was my very first contact with any form of video game. The iconic Type-A music was the first piece of game music that ever graced my ears. After a while, the Game Boy + Tetris became furniture inside our bathroom, suddenly increasing the cases of spontaneous digestive problems within our Family  8) Since those golden days of my childhood in the early 90s, I've played/re-played this title a bazillion times on almost every original hardware imagineable during my lifetime of now 37 years. I could sum up nostalgia regarding this game endlessly, so I'd rather get into the real informative section:

The history of Tetris reportedly began in spring 1984 with a guy named Alexei Paschitnow. While working for Dorodnitsyn-Computer-Centre of the Soviet Academy of Science in Moscow, he came up with the idea of computing an electronic version of the puzzle-game 'Pentomino' that he knew from his childhood. This forefather of what whould become one of the most influential videogames of all time was thought out by Solomon W. Golomb in 1954 and  functioned by puzzling with shapes assembled out of 5 squares - so called 'Pentaminos'. Realizing those Shapes and reconstructing this game in it's original way wasn't technically possible back under the iron curtain and constant threat of nuclear winter, Paschitnow simplified the puzzle's shapes down to ones composed out of 4 squares, he then called 'Tetraminos', which ultimately lead to the game's name Tetris - if not to say Тетрис (a combination of Tetramino and Tennis). The very first version he came up with this way lacked sound and color, but is said to have already had captivated the rest of the programmers team at Dorotnitsyn. The first colored version was ported to an IBM-PC in summer 1985 by Wadim Gerassimow.
I won't bother you with the confusing story about how this gem made it's way out of the midst of the USSR over to Japan/North America and Europe, but let me say this: this story reads itself like a cold war espionage thriller and would make a awesome infotaining payTV series. The version of Tetris I tend to play was released by Nintendo in Germany along with the Game Boy in 1990 and is said to be the original inventor Paschitnow's favourite version.

Graphically, of course the GB-version already was way more defined than it's first iteration and introduced the game with a beautifully (in 8-bit ways) drawn picture of the Kremlin and it's own well known and loved ending sequences showing either a small or medium rocket, or a space shuttle lifting off, if either 100000, 150000 or
 200000 points are scored.
I always loved to create my own colour-palettes on Super Game Boy, especially for this game. Here's my personal Super Game Boy colour palette code list for Tetris:
0812-7328-4349 (Original Game Boy Screen)
1920-6419-7320 (Soviet Red)
2423-0624-2179 (Sibirian Snow)
1393-0627-8201 (Tundra Blue)
3541-3322-6292 (Magical Moscow)
I'd be glad to see someone using these ;)

And now, my favourite part: music. The Soundtrack of Tetris for Game Boy was entirely composed and/or ported to the system by Hirokazu "Hip" Tanaka, who was highly influenced by classical music in doing so, especially old russian folklore music. Most common example is the iconic Music A, which essentially is a shorter version of the russian poem/song 'Korobeiniki' originating in 1861. Music B is mostly Tanaka's own composition, also highly influenced by russian folklore. And my personal favourite, Music C, turned out to be an interpretation of a menuette of Johann Sebastian Bach's 'French Suite No. 3 in B-minor, BMV 814' (ca. 1722-1725). The last known classical influence of Tetris' musical score is known to be the victory-fanfare, which is a part of the musical piece 'Trepak' out of Pyotr I. Tschaikowski's 'The Nutcracker' from 1892. Every other song is said to be composed entirely by Tanaka himself.
With that in mind and the fact that the game's mechanics themselves are based on a very old game, Game Boy's Tetris seems to have been a classic experience all around even way before it's commercial release!

I think I don't really need to mention Tetris' genuine mix of simplicity, addictiveness and rising challenge. Everyone knows of the points that make this game shine out through the decades. But I hope my review gave some of you guys a bit further information which perhaps was formerly unknown to you.
I considered this game as finished because I kept on failing to beat my latest highscore. If you're into this, try beating it and let me know.

With this dinosaur of a game behind me, I'll continue to finish my PS1-games before they rot again  8)

15
Classic Video Games / Re: Interviews with 90s game industry leaders
« on: November 07, 2025, 05:09:58 am »
Wow, great project! I hope you continue this.
I'd personally like to see an interview with one of SEGA's employees connected to the making and development of the old phantasy star titles

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