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« on: January 24, 2026, 04:52:15 am »
4 - Dead Island 2 (PC 2023) - BEAT - This is my second playthrough of the game as I had played it on Epic when it came out and got it insanely cheap with the DLC, which was the big reason to check it out. The main game is solid, coming off Dying Light 2 and The Beast, I like the linearity of this abit more, focus on bloody violence and some humor, it's more direct fun, a lot less open world roaming that drags. Dying Light still does movement stuff well, which DI2 could certainly use at times as you'd get situations that you wish you could charge through crowds or leap over better lol I don't want to see grappling hooks and all that, but there's definitely a little more room to improve general movement.
Forgot the ending was such a cliffhanger, you have some big bads teased through the game, but you only interact with one, in the DLC, and it's not to take her out, it's a big setup for a third game for sure.
DLC is overall solid, two favorite areas, Haus built around the artistically driven rich creeps creating a dark cult, built around a mysterious person. And then Sola, which is about a huge festival that's gone horrible wrong, Coachella with zombies. Both dive deeper into stuff with the Autophage, the thing that turns people into zombies, it's not simply a virus, and the way they expand on it I'm a little mixed, it's trying to make it such much bigger, almost makes me think of Death Stranding and I'm not sure how much I love that. Not bad, but it would take the next game to really explore it fully.
In the end, I kinda realized some things I disliked, the combat needs to be less stiff. There's a lot of times where you get locked into animations, heavy strikes usually doing these stationary animation attacks, or if you stun a zombie, you can then get some brutal attacks in, but they take way too long. The stuns need to be glory kills like in Doom 2016, fast, insta-death, and then I'd kinda get rid of the lock on heavy attacks just to move away from being stuck in place. The SOLA dlc in particular emphasized another issue where you could quickly get juggled into hits or stunned on the ground while taking environment damage, and really just lose large chunks of health fast. I died like a dozen times in the final two big SOLA fights because I'd suddenly lose 75% of my health or more and had no chance to recover.
Frustrations at times with the combat aside, I did have fun, I'm not doing most of the side stuff, this was purely a story run, but there's New Game+ stuff here and I think completion on the game, with DLC is probably 40 to 50 hours, so a good chunk of time for sure.